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Everything posted by andmcq

  1. andmcq

    Are cars meant to look trashed before the race?

    I assumed the OP was just talking about texture streaming. Lol. This game actually loads in the wrong textures???
  2. Yes, as I stated days ago, TAA is the problem with soft Tree graphics. ps: don't listen to Jesped. He has no idea what he's talking about.
  3. Chromatic Aberration? I believe it's actually called Chromatic Abortion.
  4. andmcq

    WOW Mediocre reviews ...

    Yeah, this was going to be a day one buy for me, but as the reviews started coming out I'm happy I held off. Seems very rushed and with Codies track record with this stuff, I doubt it's going to see any significant updates.
  5. andmcq

    Watered down damage.

    IMO, Grid 2 is easily the best Grid game. By miles.
  6. You seem like someone who knows a little about what they're talking about. Obviously then, you know that almost all games use a combination of cube maps and SSR. Barely any race games rely entirely on SSR. Grid uses a cubemap/SSR combination. Yes, those cube maps could better designed to fit into the world but that's an artistic issue and not a graphical limitation.
  7. I don't see the issues? Honestly, it's a fine looking game.
  8. andmcq

    WOW Mediocre reviews ...

    ACG's review has stopped me buying this day one. I may pick it up, but only if the information in other reviews is substantially more positive.
  9. andmcq

    WOW Mediocre reviews ...

    Metacritic reviews are usually worthless and filled with protest reviews. You've got the guys who will give a game 1 out of 10 because they got banned from the Steam forums, then you've got the guys who will give the game 10 out of 10 to combat the 1/10's.
  10. andmcq

    Only DX12... ***, really?!

    Windows 7 support ends in about 3 or 4 months. Move on.
  11. andmcq

    GRID Graphics Discussion

    And yet, TAA had the exact affect on Dirt 2.0's trees.
  12. andmcq

    GRID Graphics Discussion

    Looks fine to me? The trees probably look like that due to TAA, but whatever, who cares it's just a racing game. The biggest concern I have is performance on the X and Pro, DF's recent look indicated some dips to mid 40's which isn't ideal.
  13. andmcq

    GRID Graphics Discussion

    Yes, there are similarities?
  14. andmcq

    GRID Graphics Discussion

    Heh, I'm not so sure that's the case. As current and next-gen console make use of X86, we may well see developers continue to develop their games for XBX/PS4. Maybe not in every case, but why wouldn't they? There's about 50m XB's out there and 100m Ps4's.
  15. andmcq

    GRID Graphics Discussion

    You have to keep in mind that Codies have to develop these games to cater to lowest spec machines (OG Xbox's from 2013). So, the scaling of this Ego engine is pretty impressive. I think the game looks great and can't wait to be playing it during Bathurst weekend next week. In future, I'd like to see Codies add some RT reflections to their car models that would be awesome.
  16. andmcq

    Tarmac Physics = Dirt Physics?

    The driving physics in Codies games since about 2003 have always had very similar characteristics. You can see in videos, the handling is very floaty in this game. The cars pivot from their center. It's very awkward. Not to offend Codies, this game will be fine and fun. But, as a consumer, do not go into this game expecting anything remotely sim like.
  17. andmcq

    Huge rhythmic stutter on high end PC

    Yeah, this has stopped me playing it. Disabling USB devices does fix the issue, but I CBF'd doing that each time.
  18. andmcq

    Huge rhythmic stutter on high end PC

    Umm, erratic frame pacing (even just 5ms here and there) is noticeable to most people. These stutters are probably in excess of 50ms or even 100ms, it renders the game almost unplayable.
  19. andmcq

    DiRTy Gossip about DIRT Rally Games

    Hah, I wish. It's just too much effort to set the wheel up only to be second guessing this game each time. If I had a dedicated setup for race games I would always be back.
  20. andmcq

    DiRTy Gossip about DIRT Rally Games

    I've decided this morning that I'm out. Too many bugs in this game to continue trying to invest time into it. I'm sick of the OSD disappearing from the interior views (which are still linked to odd FFB bugs), I'm sick of the constant stuttering (which began when I changed from a G920 to a G29 - like, WTH Codies? What are you doing?). I'm also sick of Racenet delaying menu load times by 10 seconds each time. It's just too much effort, half the battle with this game is sorting out technical issues. I might be back for Dirt 3.0, but I doubt it. Will probably buy F1 2019 though.
  21. I want Codies to implement cool cheatcodes like they used to. Why can't I press Up, Down, Down, Left, Left and get to drive a tank or a UFO? 😞 Why can't I press Start and Select at the menu to unlock a hidden Moon track?
  22. It depends on why it is blurry. Without seeing or playing it on Xbox S I can't tell, but I'd guess it's the antialiasing which is being used to mask a really noisy/low res image. So removing what's causing the blurriness will not result in a sharp image.
  23. andmcq


    That's a failing on Codies behalf. The Ps4 can do that and CM should update their game accordingly. The Xbox version cannot do that as, AFAIK, the Xbox does not let the games decide that.