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115 Wheel Nut

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  1. Ho3n3r

    Camber 😕🔫 ?

    The setting is in degrees, so the closer it is to 0, the flatter it is.
  2. Ho3n3r

    Why persist with the contract system?

    That's the least of the bad design choices in career mode.
  3. Ho3n3r

    18.2 crashes right away.

    What is your CPU model number? You only state the speed. Model number would be something like i9-7920X. It would help in identifying the issue.
  4. Ho3n3r

    New Developer Liaison

    My condolences.
  5. In real life, it's a rolling target - depends on how the stewards feel during any given week. It's not nearly as rigid as the game. Normally, track limits get ignored and every laptime counts, so a fastest lap will count regardless of whether the driver ran 2 metres wide or not. Occasionally, like at COTA a few weeks ago, they develop a sudden urge to delete laptimes and a fastest lap gets invalidated if deemed inappropriate, and it doesn't even show in official records, hence that fastest lap is different than in the game, where the lap still shows. So we're not comparing apples to apples here at all.
  6. Agreed. I get that you should allow anyone to play how they like, especially Youtubers as the presentation is much more important there than playing with realistic settings. Heck, they can put ABS and TC on full blast for all I care, as long as it's entertaining. But the official eSports series with the best drivers around (not denying that at all) playing with T-cam looks amateurish at best. When I was doing FSR in rF1/2 - always locked to cockpit cam only, with only minimal seat adjustments allowed - it was always amusing when new teammates joined from AOR or whatever Codies league, and they kept whining for weeks on end about not being able to get used to cockpit cam. Eventually, as they got used to the more simulation-orientated approach of the league, it started to make sense to them - they got that it was supposed to mimic real life as closely as possible, including the view. I get that AOR etc. can run whatever cameras they want as it's a private league. But the pro's should be forced to run everything as close to reality as they are able to. But perhaps it's again the case of the ol' spaghetti code not allowing it to be coded in easily.
  7. There was a devcheck for F1 2018 on June 20th. Are you expecting them to release a patch for that anytime soon as well?
  8. Ho3n3r

    F1 game research, your voice matters!

    First time I've uninstalled an F1 game before the actual F1 season ended - I know it came out earlier, but I still had F1 2018 installed in April this year, so 4 months longer than F1 2019. It's not that it's extremely buggy for me - I mean it has bugs, but I could live with it - but, if I could sum it up in a few words, it feels lifeless, stale, dull, boring. And that includes the FFB.
  9. You can actually increase the version number with a bug fix, unsure why you think that's so strange. A version number has never been tied exclusively to MOAR FEATURES.
  10. Ho3n3r


    Exactly. Just thought he needs an itroduction to the actual facts in case he's still roaming around. Another misconception people have, is that the wings are absolute, when they're relative. I.e. 11 at Monza is a lot skinnier than at Monaco.
  11. Ho3n3r


    You can have a hundred years worth of experience, that doesn't do anything to discount the fact that you do not understand the basic principles of aerodynamics. I will never claim to be any sort of expert, but the basics are pretty obvious. The less air underneath the car, the less the air pressure, inversely increasing the sucking power (ground effect). If you speed up air, what happens? Yes, less air pressure, thus more downforce. Thus, letting more air in under the car = aero disaster. Another way of creating faster airflow under a car, is creating a bigger outlet for it at the rear, and how do you do that? Yes, a bigger diffuser. Higher rake creates a similar effect, but only up to a point as making it 50CM high at the rear would simply let too much air enter from the sides. I'm sorry if this doesn't make sense - it's as obvious as one can put it.
  12. Ho3n3r

    How to limit driver transfer to off-season?

    I've read that you can change it at any time. Haven't confirmed it myself.
  13. Ho3n3r

    How to limit driver transfer to off-season?

    In the same place you find all the other settings for career mode.