Would you say the same if the game didn't support your Wheel? Would you play it with a Controller then? (Or KB&M?) Say you spent hundreds of Dollars on a Fanatec Setup. And then one of the most serious and best Rally game sequels didn't Support it! But Dirt Rally supported Fanatec gear!! I am sure there was a time in your life where you didn't have a Wheel. Can you "go back" and play racing games without one? Isn't that aggravating? Try to not hate us for a moment and try to imagine how it would be. That's how we feel everytime we read "oh there won't be VR Support at Launch. But maybe later!". We are just lucky that racing game developers have accepted that they must support a wide range of wheels - at Launch! Now the same has to happen with VR Support.
For a CM game? Sure, they play great with a controller. People here on the forum use KB+M as well. Same story with the Forza games, of which don't support my wheel. Something like AC is a bit difficult on controller, but do able, as well as some other hard core sim games. KB+M is generally pretty terrible. CM games historically have all had pretty mediocre FFB and wheel support as well, but as long as they let you custom assign buttons and axis it works just fine, which again, is a global thing and not wheel specific. There's also some older racing and arcade games including Burnout Paradise (and it's remaster) that I have that don't support wheel. So... Yes, I can go back to not having one. I can even go back to single screen as I've mentioned before. Sometimes I just don't feel like dealing with the issues that NV surround inherently has since Nvidia doesn't want to support their own software products. Again I'll mention Burnout Paradise Remaster not having surround, when the original did, and yeah, I play in stereo. It's minorly annoying, but not a deal breaker in the way that I have to scream about it. And again, think about the fact that triple screen and ultrawides have been around for a decade now and they still aren't supported.properly or at all in a fairly large number of new titles. Or even better, think about surround sound, which has been around since the 70's yet theres exceptionally little media that actually uses it at all, let alone takes advantage of it. You bought an experiment and expect it to be applied to everything immediately which frankly is... stupid... on your part. Products that have been around for decades longer aren't properly implemented when it's already easier to do so and you're screaming to implement something new. It's really like Apple stuff. Sure, it's cool, yeah it might work better than some of the alternatives, but the alternatives are a WAY larger market, more accessible, easier to work with, and develop products for. Think about how many "superior" cable connections and dongles Apple went through that never caught on mainstream. USB C is just now starting to show up. You wanted to be on the leading edge, expect failure. It just happens. It's a gamble. Take what you can, but screaming about it flailing your arms around makes you loudest person in the room, that's it.
Wow. It is stupid to expect DR2 to have VR Support since DR1 already had it and the groundwork has been done. Then please excuse me Sir. Next time I will ask you first before I say something like this. You are accusing us of having attidude while ignoring that it's actually you that attack us, just because we expressed an opinion and a desire, for which this Forums clearly are the place. Someone said we should adress it to the Devs: Well that's exactly what we are doing in this thread, because this thread seems to be the only one actively monitored and participated in by the Devs. And @Areyouben asked why can't we have/love both. Well that's exactly what we want. We VR users love you guys! Because without you, without a large user base, games like this wouldn't be possible. Yet I was the one being attacked just because I took a critical stance on one single Decision (VR Support) asking why not include it on Release (because that would be a no brainer to me) and suggesting it shouldn't be MUCH of an effort (an opinion expressed by others in the VR thread too). Everyone was like "oh how can you be so naive, it just doesn't make sense from a busines PoV, blablabla". Guess what, I too know how businesses work. So as an offer of peace in the future I suggest this: When anyone expresses : why not vR? and VR is something you don't care about - don't attack him, don't invent facts and numbers, don't assume anything if you don't really know. Let the Devs answer. And a noble Position would actually be: "I might not have it, but hey Codies, he's right, why was this decision made? I might jump on thre VR Train as well in the future who knows". But I don't expect this, this would require a very mature thinking. Because one day you will be glad that there was enough of a critical mass to make something a de facto Standard - as steering wheels are today.
Please shut up and go learn something you petulant child.