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EDDSkitz

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  1. EDDSkitz

    DiRTy Gossip

    Would you say the same if the game didn't support your Wheel? Would you play it with a Controller then? (Or KB&M?) Say you spent hundreds of Dollars on a Fanatec Setup. And then one of the most serious and best Rally game sequels didn't Support it! But Dirt Rally supported Fanatec gear!! I am sure there was a time in your life where you didn't have a Wheel. Can you "go back" and play racing games without one? Isn't that aggravating? Try to not hate us for a moment and try to imagine how it would be. That's how we feel everytime we read "oh there won't be VR Support at Launch. But maybe later!". We are just lucky that racing game developers have accepted that they must support a wide range of wheels - at Launch! Now the same has to happen with VR Support. For a CM game? Sure, they play great with a controller. People here on the forum use KB+M as well. Same story with the Forza games, of which don't support my wheel. Something like AC is a bit difficult on controller, but do able, as well as some other hard core sim games. KB+M is generally pretty terrible. CM games historically have all had pretty mediocre FFB and wheel support as well, but as long as they let you custom assign buttons and axis it works just fine, which again, is a global thing and not wheel specific. There's also some older racing and arcade games including Burnout Paradise (and it's remaster) that I have that don't support wheel. So... Yes, I can go back to not having one. I can even go back to single screen as I've mentioned before. Sometimes I just don't feel like dealing with the issues that NV surround inherently has since Nvidia doesn't want to support their own software products. Again I'll mention Burnout Paradise Remaster not having surround, when the original did, and yeah, I play in stereo. It's minorly annoying, but not a deal breaker in the way that I have to scream about it. And again, think about the fact that triple screen and ultrawides have been around for a decade now and they still aren't supported.properly or at all in a fairly large number of new titles. Or even better, think about surround sound, which has been around since the 70's yet theres exceptionally little media that actually uses it at all, let alone takes advantage of it. You bought an experiment and expect it to be applied to everything immediately which frankly is... stupid... on your part. Products that have been around for decades longer aren't properly implemented when it's already easier to do so and you're screaming to implement something new. It's really like Apple stuff. Sure, it's cool, yeah it might work better than some of the alternatives, but the alternatives are a WAY larger market, more accessible, easier to work with, and develop products for. Think about how many "superior" cable connections and dongles Apple went through that never caught on mainstream. USB C is just now starting to show up. You wanted to be on the leading edge, expect failure. It just happens. It's a gamble. Take what you can, but screaming about it flailing your arms around makes you loudest person in the room, that's it. Wow. It is stupid to expect DR2 to have VR Support since DR1 already had it and the groundwork has been done. Then please excuse me Sir. Next time I will ask you first before I say something like this. You are accusing us of having attidude while ignoring that it's actually you that attack us, just because we expressed an opinion and a desire, for which this Forums clearly are the place. Someone said we should adress it to the Devs: Well that's exactly what we are doing in this thread, because this thread seems to be the only one actively monitored and participated in by the Devs. And @Areyouben asked why can't we have/love both. Well that's exactly what we want. We VR users love you guys! Because without you, without a large user base, games like this wouldn't be possible. Yet I was the one being attacked just because I took a critical stance on one single Decision (VR Support) asking why not include it on Release (because that would be a no brainer to me) and suggesting it shouldn't be MUCH of an effort (an opinion expressed by others in the VR thread too).  Everyone was like "oh how can you be so naive, it just doesn't make sense from a busines PoV, blablabla". Guess what, I too know how businesses work. So as an offer of peace in the future I suggest this: When anyone expresses : why not vR? and VR is something you don't care about - don't attack him, don't invent facts and numbers, don't assume anything if you don't really know. Let the Devs answer. And a noble Position would actually be: "I might not have it, but hey Codies, he's right, why was this decision made? I might jump on thre VR Train as well in the future who knows". But I don't expect this, this would require a very mature thinking. Because one day you will be glad that there was enough of a critical mass to make something a de facto Standard - as steering wheels are today. Please shut up and go learn something you petulant child. 
  2. EDDSkitz

    DiRTy Gossip

    Yeah, because that's why race teams with unlimited budgets use VR.... oh, wait... they don't. 
  3. EDDSkitz

    DiRTy Gossip

    well, just shows that there actually is demand for it right? No, because it's the same very loud 5 people since DR. well thats just full denial... look at facbeook, look at reddit, look at steam discussion, look here, look at youtube. look wherever you want. LITERALLY every other comment is about vr support and how the status is. i dont know how anyone can be that much in denial?! Again, it's the same SMALL group of people complaining. Facts are facts, and VR just doesn't make or break any title. Perhaps you should re-evaluate who's really in denial. 
  4. EDDSkitz

    DiRTy Gossip

    I think the only thing you'll find that does is prove just how small of a market VR really is.  i think the exact opposite would happen. in iracing about 10-20% are running vr exclusively.  there are more vr headsets on the steam hardware survey then there are steering wheels. just to put it in perspective. https://steamcdn-a.akamaihd.net/steamcommunity/public/images/Steamworks/controller/ownership/German.jpg i honestly have no idea why people who dont own vr are against it?! its not hurting you that other people has options. just as i want full vr support i think the same goes for full 3screen support. i want that everybody can enjoy it in the way he desires. Because it takes valuable time away from regular development, and regardless of what that "survey" says, I guarantee more people use wheels and even gamepads than VR for racing games. iRacing is an outlier because it's one of the few reputable sims that offers it. Even AC is JUST NOW implementing the feature. And next to iRacing, its arguably the most widely used sim. 
  5. EDDSkitz

    DiRTy Gossip

    well, just shows that there actually is demand for it right? No, because it's the same very loud 5 people since DR.
  6. EDDSkitz

    DiRTy Gossip

    I think the only thing you'll find that does is prove just how small of a market VR really is. 
  7. EDDSkitz

    DiRTy Gossip

    VR is still garbage and such a small minority of players, they won't notice the few hundred that refuse to buy because they are crybabies.  I'm hyped for this so far, they really have listened to every request worth making from the community, and that's just from the release statement!!!
  8. EDDSkitz

    DiRTy Gossip

    Yeah, I had a 1997 road car back in the day.  The handbrake seemed to open the centre-diff, no bother with handbrake turns, you could actually hear something mechanical happen when you pulled the magic wand!  Yeah, the center diff is mechanical, but doesn't allow the front wheels to lock up from driveline shock... the automatics actually have an ACD that does a similar effect.  Nothing will beat a true subaru DCCD though.... got one on the 207 forester swap.
  9. EDDSkitz

    DiRTy Gossip

    It could also be mechanichal. You have to step on the clutch before puling the handbrake, but it's about the same ;) Yep, just like anyone that rallies with a subaru from pre 05, my handbrake works fine, no active center diff.
  10. EDDSkitz

    DiRTy Gossip

    Forza even lost VW. They seem to be a bit weird lately. They got into a bit of trouble recently for emissions, hurt their stock pretty good.
  11. EDDSkitz

    DiRTy Gossip

    I can promise you I won't be buying any Porsches this year. Touche... 
  12. EDDSkitz

    DiRTy Gossip

    Licensing is a cancer for racing games development and future sales. Yup I'd say it kinda hasn't already, and I know a few who would agree. How has it not already? They can only do so much, its down to the manfacturers and licence holders to give the final say. Not going well would be to have like 10 cars but we are getting 50+. That's my point, the manufacturers have already screwed it up... and while I know it's not CM fault, nobody is standing up and saying enough is enough. And God forbid any of you actually vote with your wallet. Edit: I was mainly referring to the content that already exists that would take either little or minimal work to add intent he game, that can't because some fat cat billionaire said so... 
  13. EDDSkitz

    DiRTy Gossip

    Licensing is a cancer for racing games development and future sales. Yup I'd say it kinda hasn't already, and I know a few who would agree.
  14. EDDSkitz

    DiRTy Gossip

    Can we do wheat and chaff?
  15. EDDSkitz

    DiRTy Gossip

    Interesting, I have never noticed it and I have a good 5.1 surround system. If it is there, it needs to be well enhanced, in reality, in the right conditions, the reverb sound overwhelms everything, Hairs on neck stand up, awesome sound, quite a rush ! A good 5.1 system is only as good as its setup between amplifier and PC... also, DR wasn't the most surround optimized game.  The sound is definitely there for me, running a DTS surround and optical to the decoder.  Optical's you're problem.... maybe I'm wrong though, but optical can't handle uncompressed 5.1, so you're losing some definition there. I think DR works bloody brilliantly in 7.1~2ish. The gravel used to be much louder and really sounded like you were in the car, and you could hear the snap, crackle, pop of the exhaust behind you. The problem is (As is the case with most racing games) you're typically by yourself in DR, so the effects aren't quite as noticeable. When the i20 first released it seriously sounded like a pissed of panther behind me but I think they toned it down. Optical passes DTS just fine, I assure you... get above 44.1 and that's where it cuts down, but 48khz never really caught on in the broadcast world.
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