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Bigamo

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Everything posted by Bigamo

  1.    Funny thing, Grid 2 had several flaws, but the force feedback implementation was great, as soon as i began to play i released that the feeling was not translating to the wheel in the same manner that it did in grid 2, then after 2 days playing non stop and lost all my cars and upgrades from 250 online games in a corrupted save i finally have understood that the game have NO FORCE FEEDBACK AT ALL. FFS, its just copy/paste Grid2 force feedback profiles! Where is it? :( 
  2. Bigamo

    I Just Want To Say Thanks....

    signed! :D 
  3. Bigamo

    Share Your Wheel Settings Here

    The default settings in game should be a great place to start. From there I'd just tweak little bits and pieces to get it feeling just right for you. Sorry Loore. I totally disagree. Clearly goes to show that your dev team should work more with hardware manufacturers like Fanatec. I do not believe the guys from Landshut are happy with your FFB support in games. OFC you would not get that confirmed officially. As stated in above post-to get top fidelity on Fanatec equipment have wheel settings set to a STR value of 100. Ingame I use(and everybody should to get the most out of the kit)in any of your games between 10-30% FFB strength. If you like I can deliver CLEAR and almost scientific proof, but I think you guys should do this homework and not the player especially since you charge a top dollar for a game that should have been an expansion of Grid2. It's nothing more anyways.  A expansion of grid 2 removing the force feedback you mean, right? this game DON'T HAVE ANY force feedback. 
  4. Bigamo

    Share Your Wheel Settings Here

    The default settings in game should be a great place to start. From there I'd just tweak little bits and pieces to get it feeling just right for you. Sorry Loore. I totally disagree. Clearly goes to show that your dev team should work more with hardware manufacturers like Fanatec. I do not believe the guys from Landshut are happy with your FFB support in games. OFC you would not get that confirmed officially. As stated in above post-to get top fidelity on Fanatec equipment have wheel settings set to a STR value of 100. Ingame I use(and everybody should to get the most out of the kit)in any of your games between 10-30% FFB strength. If you like I can deliver CLEAR and almost scientific proof, but I think you guys should do this homework and not the player especially since you charge a top dollar for a game that should have been an expansion of Grid2. It's nothing more anyways. Just one correction.  If this game was a expansion at least it would have the grid 2 AWESOME force feedback.   But this game have NO FORCE FEEDBACK AT ALL. Not even a single line about it. NOTHING. You need to see that your car are losing traction with ANY FEEDBACK at all.   And i pre ordered a game without force feedback in 2014!!! LOL stupid me!!! Since it was in grid 2 and grid 2 had a GREAT force feedback it dont even passed in my mind they would simply remove it... omg... If being regretful killed someone i would be dead by now! 
  5. Bigamo

    So, no force feedback, really?

    its off here, by now the driving got really better and some cars have that feeling that i was talking about when losing traction, for instance the category A from touring (that in my lists seens to be everybody favorite).   I am brazilian i never really cared with brazilian stock car, but after feeling how awesome is the car that those guys drive i will begin to watch it ALWAYS. :D 
  6. Bigamo

    So, no force feedback, really?

     Hi, plz what exactly does the centering spring? i put it out. Am i missing something? 
  7. Bigamo

    So, no force feedback, really?

    it is, now i got it insanelly strong, but the overall FFB effects TO ME PERSONAL TASTE (always good to be clear on that point) are not as good as in grid 2, but with the settings at 150% the overal strength is close to what it was at 100% in grid 2, and yes, i like a heavy wheel and i like when it tries to run from under my hand when cornering or hiting the escape area. but i do understand that this is personal taste. still i like the realist way. In grid 2 even with the handling not being any real the feedback felt so real that it made up for me. :D 
  8. Bigamo

    So, no force feedback, really?

    i wasn't complaining about the vibration, just about the actual feedback (wheel applying lateral force when supposed to in real life) it did get far better, still i found grid 2 feedback far better, but for sure it is subjective. i wish there was an option of "grid 2 mode" for feedback.   In Grid 2 you always can feel before the car loses traction, with those alterations here i now SOMETIMES can feel it. but even when the car do lose grip the wheel don't lose weight as it used in grid 2. Not a HUGE deal, but i personally miss it. :( 
  9. Bigamo

    So, no force feedback, really?

    Ok, set it to 150% and it is GREAT now. Thank you very much!   One single complain remain, i still don't feel the wheel losing its weight when losing traction thats how a car behave in real life and it is great to feel that way, but overall game improved 150% to me (got it? HA!). 
  10. Bigamo

    So, no force feedback, really?

     You are the best sir!   I did  just set the overall strength to 125% and it GOT THE FEELING! In the test race (in hard) i already set the fastest laptime in race at openwheel  So i removed the in game control and put to 125 in profiler and it comes in my face!!! Really felt like grid 2 FF that i love so much, now going for 150% to try it! :D I guess it will be even better!!!   I apologise for this tread, shame on me, now you guys are entitled to close this tread, ban me from forum, punch me in the face and burn my house. (humn... ok, maibe not THAT much but you got the point). 
  11. Bigamo

    So, no force feedback, really?

     Thx for the answer and you are right. I just tested it.   Got in grid 2 and hit the car in the wall (fastest and easiest way to do a wheel turn by itself) the wheel turned to about a 35º position.   Then i got in grid autosport and did the same the wheel did indeed apply force and turn but far lower.   So i humbly apologise for my accusation, i tought so cause the options section was renamed from "vibration & feedback" to vibration. And while in game i can hardly feel anything in GA.  But still it is REALLY weak, i have everything maxed and the wheel barely moved when hiting the wall sideways. there is any other way out of the game to make it more aggressive? All my options in game are already at 100% lol  Thx for the answer and sorry for getting angry without being fair.   NOW I AM ANGRY CAUSE THE FORCEFEEDBACK IS TOO WEAK! (but its already a beggining!) LOL 
  12. But the endurance races at least to me are indeed insanely harder than the other categories. 
  13. Bigamo

    So, no force feedback, really?

     Yeah, you are right.   But my rightful fury is justified. Others when noticed it just got disapointed and said that they will wait for Project Cars. I REALLY like Grid, even the 2, so i am ashamed for liking it! LOL But since i have understood that the game had no force feedback at all i felt REALLY betrayed. So my rightful fury remains. Not for hate, but for love and disapointment. :(  
  14. sure they could not license it for some reason, anyway it is almost the same car, so it is finne. 
  15. Bigamo

    So, no force feedback, really?

     Your wheel don't have it too, we just made the test in a room full of people with several diferent wheels. The game does not say "feedback" ANYWHERE. So if you are tired of reading this tread just gtfo. I will keep posting about it until either i get a response from codemasters about it or get banned. 
  16. Bigamo

    So, no force feedback, really?

     Man... i am geting tired of explain :(   Make the test yourself, geting your car to the grass, or hit something or do ANYTHING. and see if the wheel you push to ANY side, it will NOT, cause it is DEAD! For God sake!   THERE IS NO FORCE FEEDBACK AT ALL. I needed to show it to my friends in a race room for then understand too, and they got the same reaction as i did when i finally understood that.  Disapointment, its depressing!   Your wheel will NOT push to any side that is not the center. Go to a inclined track indianapolis for intance. Press the gas and watch your car just go straight.  THIS IS NOT a Car reaction, and you have NOT UNDERSTEER AND OVERSTEER FEEL. you have VIBRATION and thats it.   Even in the options where it says "vibration and feedback" in Grid 2, in Grid AutoSport says only "Vibration".   And they HIDE it from us as you see there was a acusation that the game would NOT support force feedback and Codemasters said NOTHING about it.   I never really cared about the non inside cam thing, but no force feedback is a MAJOR FLAW. deal braker completely, it is the kind of thing that you don't even ask, cause "who would make a game without force feedback support in 2014?"   And the worst part is that grid 2 had it and this game being little more than a mod of grid 2, so WHY REMOVE IT?   And understand that grid 2 had screwed physics decided just over the launch since you can see in game that the AI does NOT Drift and behave as it behave in autosport, just the player car have that behavior, but to be honest i like grid 2 more cause even with the screwed physics the feeling of driving is just GREAT, since it have true and well done FORCE FEEDBACK.  So i can BET that you after test it will be disapointed as everyone else that did the test and finally understood why there was something "missing" in the wheel, cause it REALLY HAD SOMETHING MISSING, the force feedback!  And yes, i am angry! :D 
  17.  99% sure its the steam cloud, not the first game, after losing my 250 online races (without force feedback support, FFS) i got the steam sinc off and i am pretty confident i will get no more corrupted saves from now on! :) 
  18. i have no constructive feedback i want FORCE FEEDBACK.   Just that. everything else i think about latter.   Plz put force feedback in game!!! 
  19. Bigamo

    So, no force feedback, really?

    How much authentic is playing with a gamepad? It isn't. But that does not mean that it should be disallowed to use anything other than a wheel to play the game. It does not matter whether I ever driven a real car, it's a game, it should be fun, and the game options should allow to make the game fun and usable for the player as much as possible.  If i bought a driving wheel to play the game, MAIBE it is cause i want a more autentic experience that the one of the gamepad? FFS will you say that games shoudl not have force feedback just cause you decided to be a fanboy? That force feedback is not worth it?  I too don't like SEVERAL decisions made in grid 2, but sure HAVING force feedback wans't one of those. The force feedback is AWESOME.   Now what, Codemasters will say that "just 5% of the players have a driving wheel with support to force feedback so they don't made it?"  Why everytime Codemasters release a game they NEED to screw something over while saying to "improve" something else?  DID ANYONE IN THIS GOD FORSAKEN WORLD Complain about force feedback in Grid2? FFS!   I don't regret have pre ordered rome 2 and i DO regret have pre ordered GA. :(   And yes, force feedback is VERY important for me, and several users are beggining to see that "something don't feel right" when using a wheel, or that it "seens that the car is floating" and that is exactly the sensation without force feedback.
  20. Bigamo

    So, no force feedback, really?

    guys, i will say once again, it is not weak, it is NON EXISTANT.   The game have NO force feedback, zero! 
  21. leds?   So you guys at least have force feedback and it is just my Driving Force GT that have ZERO force feedback?  Na, the game don't even have force feedback... they could fix that first...
  22. Bigamo

    Share Your Wheel Settings Here

    This game don't have force feedback, why lose time?
  23. Bigamo

    To many complaints !!!!!

    give me my Force feedback and i will stop b!tch too.
  24. Bigamo

    So, no force feedback, really?

    Given that GRID2 was totally unplayable with steering wheel (while GRID1 and DiRT 2/3 were playable — at least for me), the difference you are talking about may mean that Autosport is hopefully playable with the wheel again. Anyway, I believe such things as losing wheel weight when losing grip should be an option, not something unchangeable. Unplayable? Call me super man then, i played grid 2 with a wheel that i bought specially to play the game. yes it was not the fastest way around most of the time but the feel was GREAT and was RIGHT.   Losing wheel weight should be a option? Did you EVER drive a real car? 
  25. Bigamo

    So, no force feedback, really?

     I am playing at PC with a Driving Force GT.  It DOES NOT have a Feedback option in the options, just a "Vibration" option!
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