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0 New Car Smell
  1. I agree that if you damage your car in a race, then yes, you should pay hefty amounts to fix your car, but this doesn't seem to be that case, after every race, your car needs to be repaired by a specific percantage every time anyway. If your car is level 10, and you race without incident, your car suffers 3% damage and the costs to repair are minimal. You take the same car and drive it straight into the wall, you retire, your car suffers 3% damage. Now you take a level 43 car, you race a clean race, your car suffers 20% damage, the repair bills are immense, you take your same level 43 car, dr
  2. I think there is just something a miss with AI, I thought that codemasters got rid of rubberbanding, but I feel this is rubbish, when you're in a single player race, race 2 in touring cars for example and you have to start last. after a laps (depending on difficulty), you manage to get past all the AI drivers, and you leave the Raven West team in the dust, and make yourself a nice big lead, then suddenly, as if out of no-where, Nathan is catching up to you, but you've been doing the fastest laps, but he can't quite catch up enough to overtake you. Now the issue of online time trials where AI i
  3. Wouldn't mind a little more realism, Driving around Brands hatch in cat C touring cars (WTCC equivalent), I hardly have to brake at all. I think this is because it feels like the car automatically slows down while cornering, I have all assists off. I know that you cannot accelerate as fast whilst cornering, but something just feels a bit off here. How do I check my online impact rating? I cannot join random matches, and says something about my impact rating, but I've hardly raced online, I've been a clean driver.  Otherwise, so far I'm enjoying the game.
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