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    Thrustmaster T300 with Sparco R383 MOD plus Logitech G27 shifter

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  1. So my desk is actually a rather sturdy corner desk so that wasn't really an issue, what really made a difference when I moved to the rig was that I was no longer using my rotating computer chair 🤣 So if a rig is out of reach (they're certainly expensive) do whatever you can to replace a computer chair with something else, something more solid. I've seen camping chairs suggested when could make sense if you get the right one.
  2. nbates66

    DiRTy Gossip about DIRT Rally Games

    I play in VR, it ends up feeling more "real" because you are naturally trying to look where you want to go and can feel the rotation of the car when doing so, I don't know if that would work the same way if the game is just turning your view for the corners without you controlling it, I haven't played any circuit games with Look to apex on via monitor for comparison either.
  3. nbates66

    DiRTy Gossip about DIRT Rally Games

    Hmm, that wouldn't mix up your sense of car rotation in a rally game?
  4. nbates66

    Final DR2.0 thoughts

    They changed the force feedback behavior in an update but not car physics, they even specifically noted that they did so.
  5. nbates66

    Dirt rally 2.0 in next gen consoles

    Microsoft is Intending for all Xbox one games to be playable on the upcoming Xbox Series X console. Sony have said they "recently took a look at the top 100 PS4 titles as ranked by play time, and we're expecting almost all of them to be playable at launch on PS5." then Sony corrected themselves and said "the overwhelming majority of 4,000+ PS4 titles will be playable on PS5." If it does run, that doesn't automatically mean that graphics will be improved for console versions as presumably that may require some work from games developers to get anything beyond resolution and framerate increases, in any case can already get the game to look and run better on PC.
  6. nbates66

    DiRT Rally 2.0 - In-Game Server Connectivity

    Gone again, no good...
  7. nbates66

    DiRT Rally 2.0 - In-Game Server Connectivity

    seemed to hold up enough for me to do dailies today, hopefully it keeps up.
  8. Sounds like this stage in particular runs into limitations on old quad-core CPU's, i definitely noticed an improvement in various areas when i moved from my Core i5-4670K based system to my current Ryzen 5 3600 system even though i'm using the same GPU, though that was before Scotland got released so can't do a comparison now. Perhaps Codemasters can do some targeted optimization for older CPUs on Scotland?
  9. nbates66

    DiRT Rally 2.0 - In-Game Server Connectivity

    Sorry, but it never started working for me yet even though i didn't do any repeat posts, the time i was playing earlier today i was only doing historical because career and competitive isn't working, leaderboards in historical was barely intermittently working at best, Steam user in Australia. Latest error still:
  10. Can more people post their system specs as well so we can get a handle on if it's related to hardware config?
  11. nbates66

    DiRT Rally 2.0 - In-Game Server Connectivity

    My game just decided to reset my championship My Team save due to some supposed data discrepancy during the latest intermittent server uptime, i hope you have a way to restore that. 😞
  12. odd... System Specifications?
  13. nbates66

    Tyre strategy

    have to try doing 60 Km on the mediums to see just how bad they end up by that point. I'll note that various RWD cars, (or maybe it's the stupid suspension alignments i try to use) go through tyres like crazy, think i had the Porsche 911 Grp B get Mediums to Worn at or before 25KM on gravel?
  14. Try turning Ground cover and Advanced Blending down then, Trees next. Crowds aren't too bad in DR2.0 unless in VR mode.
  15. Try turning Ambient Occlusion down or off, both the stepper and the advanced setting.