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nbates66

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Everything posted by nbates66

  1. Those comparing to the Quest2 - which refresh rate and exact resolution are you running for comparison?
  2. Ah when I read you had to run at 50% that sounded like 50% resolution, best to just state your actual resulting resolution number instead of percentages because the percentage ends up based off of the headset used and thus can be a useless number.
  3. Dang I see there are still many people pulling hairs trying to get this to work, Unfortunately I don't own a HP G2 to compare but I do notice a few of these ASUS boards in the mix. If you didn't try it already disable the ASUS Motherboard lighting device as well (disabling it in the UEFI/BIOS does nothing btw), early on when DR2.0 VR was released I had to disable this one to clear some stuttering on my Dell Visor Mixed Reality headset, apparently codemasters had fixed the USB issue since but I never tested with it re-enabled. My setup: R5 3600 ASUS B450-I 16GB @ 3200 R
  4. So my desk is actually a rather sturdy corner desk so that wasn't really an issue, what really made a difference when I moved to the rig was that I was no longer using my rotating computer chair 🤣 So if a rig is out of reach (they're certainly expensive) do whatever you can to replace a computer chair with something else, something more solid. I've seen camping chairs suggested when could make sense if you get the right one.
  5. I play in VR, it ends up feeling more "real" because you are naturally trying to look where you want to go and can feel the rotation of the car when doing so, I don't know if that would work the same way if the game is just turning your view for the corners without you controlling it, I haven't played any circuit games with Look to apex on via monitor for comparison either.
  6. Hmm, that wouldn't mix up your sense of car rotation in a rally game?
  7. seemed to hold up enough for me to do dailies today, hopefully it keeps up.
  8. Sorry, but it never started working for me yet even though i didn't do any repeat posts, the time i was playing earlier today i was only doing historical because career and competitive isn't working, leaderboards in historical was barely intermittently working at best, Steam user in Australia. Latest error still:
  9. My game just decided to reset my championship My Team save due to some supposed data discrepancy during the latest intermittent server uptime, i hope you have a way to restore that. 😞
  10. This seems to be a good one, i set it to match my current SteamVR render resolution, so resolution width="1928" height="1928" (trying to match 1920x1080 resolution width for video capture)
  11. Compared to what exactly? I mean perhaps it'd be nice if the rain IRL didn't obscure things as badly as it does but Reality doesn't give a stuff about what would be nice, as far as Dirt Rally 2.0's rain goes the main windshield seems ok to me, from both VR and non-VR perspective though there is certainly room for improvement to the sophistication of it's implementation, besides that the visibility through the side windows *maybe?* seems always fixed to a high speed effect but I'd be more interested in them restoring the puddle-pull effects from DiRT4 before focusing on that if possible.(and of
  12. It's just every time i read that sort of thing (and the rain complaints) it reeks of the thinking pattern "oh if there was no external cameras I'd be better than these external camera noobs" But the truth is - It would make no difference.
  13. What is it with all you people who think you are the only one on the planet that drives in cockpit view?
  14. my MSI Armour 1070Ti gets to around 73C when playing and recording in VR on El Rodeo, I have overclocked it somewhat however to try to keep up with the demands of VR.
  15. This is normal, Ground cover has always incurred a massive performance hit to VR Rendering in DR1.0 and DR2.0, across Occulus, SteamVR and WindowsMR devices.
  16. Curious as to if that's also related to USB input devices I mentioned in the last post here: Does your issue also clear if you go through the USB input devices and disable them?
  17. Steam VR has two, one for all apps and then an override that works on a Per-app basis, I'm not sure it really matters however if you change both, as long as you pay attention to the final application resolution:
  18. Figured I'd add this here, had a constant stuttering problem on new ASUS Strix motherboard based system, ended up clearing when the specific USB input device in this picture is disabled. My motherboard is an ASUS ROG Strix B-450-I but it's probably a safe bet that ASUS use the same AURA RGB controller on their ROG B350, X370 and X470 ITX boards, if you have a PC based on any of these boards see if disabling this device makes a difference, Entirely possible my system is just an edge case but anyone who finds that disabling a USB device clears the stutter please take note of the devices det
  19. As one who struggled to get DR1 to run well in VR, I cannot agree with this assessment on DR2.0 VR, however I only own one headset to test with. Also shoutout to those who predicted that if VR got added there would be various peoples complaining their particular platform was less favoured than some other. Some lighting is sub-optimal on my Dell Visor as well but I thought it'd just be due to the quality of the displays, I gotta get my hands on one of those Samsung Odyssey's.
  20. seems ok for high settings to me, looking at the minimum requirements I'd probably still be able to play it on my GTX 670 If it hadn't chucked the bucket. Boy those #NOVRNOBUY snowflakes woulda been needing RTX titans to play it in VR though I bet haha.
  21. I think this is a good way to go about it, If a class is going to be DLC, keep one car available as a "taster" car.
  22. Re Mad Studios console: wait until they start talking like they have a clue what they're on about. "60FPS VR" Is probably great if you enjoy emptying stomach contents. There's a good reason most of the VR headsets around target 90FPS per eye (180FPS).
  23. Any more news on the availability of the steelbook? I've just found out that I cannot get Dirt Rally 2.0 for PC shipped to Australia via Amazon UK so that idea is out.
  24. Do we know the exact suspension tyre and damping layouts of the car Jon was driving as well as the one in your vid?
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