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Everything posted by vinceps34

  1. Too bad for the VR support on consoles.... and thanks for the dirt-fish ! Any hints on keyboard and UDP telemetry for consoles as well ? Thanks.
  2. vinceps34

    DiRT Rally 2.0 - Input on Inputs!

    I whish (and have been asking for it for quite some time now) keyboard/button box support for PS4 , in addition to UDP telemetry so we can enjoy fully our racing rigs, even on consoles. Thanks.
  3. vinceps34

    telemetry udp ps4

    Now we have a nice FFB back, there are still 2 important things missing for consoles : - UDP telemetry (broadcast to UDP for example) - Keyboard support Thanks for the FFB, allowing us to drive/drift/slide again without fighting with the wheel !
  4. vinceps34

    Dirt Blurry 2.0 - NO MORE!!!!!!

    Agreed. Strange how this changes the all game / feelings. Now it is playable for me according to my own standards. Still lacking keyboard support and telemetry though...... but I guess this will come in next patches. Funny to see this massive improvement as if they just forgot to tick the PS4 Pro improvement checkbox when compiling the game 🙂
  5. vinceps34

    DiRT Rally feedback list

    I didn't go through all 39 pages of the topic but the first post didn't mention UDP anywhere. I hope UDP telemetry can make it to DiRT on consoles (you made it on F1 2016, so why not DiRT which uses the same UDP structure ?) At least, on DiRT 4, please please please  o:) As a minimum for sim racers : speed/gear/RPM yaw/pitch/roll heave/sway/surge (all can be actually calculated from current UDP seen in the PC version) Thanks !