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LOSTVENGENCE96

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  1. LOSTVENGENCE96

    When

    Never? Cool. Thanks bodies for saving me money! Better then geico!
  2. LOSTVENGENCE96

    When

    Are you going to fix your game Code Masters? I didn't buy 2.0 on launch because I knew you'd have it all screwed up. Or, do you just not want any more of my money?
  3. LOSTVENGENCE96

    Myltiplayer

    While 6 months is better then anything in the last 2, just how much support? Will physics change if needed? Or is it just throwing us (paid) dlc to try and make people happy? Time will tell.
  4. LOSTVENGENCE96

    Myltiplayer

    Yes console. Why would I care what happens on pc? They abandoned dirt rally almost as soon as it released. With radio silence on what was going on and coming out and saying "hey. This is all the games going to ever be. Were starting on something new to try. Bare with us"
  5. LOSTVENGENCE96

    Myltiplayer

    Didn't take much at the time to be better then other rally games at the time. Still, with all the copies that were sold, 0 updates, 0 communication about the future of the game. Nothing. Thats not forgivable. Dirt 4 wasn't much better as far as communication. One one minor update that didn't mean anything. So why would anyone think dirt 2.0 is better then before? 3rd times a charm ? Maybe. But, its not a day 1 buy like the other 2 were. Ill get it on sale or used.
  6. LOSTVENGENCE96

    Myltiplayer

    He physics were absolutely garbage. Ruined the entire game. Custom stages were done way back on ps1. I've covered this numerous times.
  7. LOSTVENGENCE96

    Myltiplayer

    No dr1 was a dumpster fire. D4 was better but only because of physics. Even then they still were sloppy imo. Still didn't seem like a full game. Multiplayer is a big point and imo its still wrong. And no full custom stages.
  8. LOSTVENGENCE96

    Myltiplayer

    I honestly had no hopes but gave it a shot. I was either going to be pleasantly suprised or no worse off then I was. No loss.
  9. LOSTVENGENCE96

    Myltiplayer

    Thanks for thr replies. Nothing new that makes things that much different. Glad to know I can save my money for a sale 3 weeks after release.
  10. LOSTVENGENCE96

    Myltiplayer

    Dirt rally 2.0 How is multiplayer going to work? I seen staggered starts in a gameplay video. Are cars live on the track with you where you can pass and be passed? What other things are new to 2.0 in the game play area? (Not content, just new features) After the previois 2 titles on the fence about this one. Especially with paid for dlc. I understand companies need to make money. But I'm sure there hasn't been any price points set forth yet Have there? Thank you
  11. LOSTVENGENCE96

    DiRTy Gossip

    If true, that must be the 100th time in the last 15 years I have seen "too strict" and "WRC license" in the same sentence. If that's the case, the bad news is that 100% point-to-point rally games just don't sell. That's why they are always being mixed with other series, just like in DR, D4, SLRE, and now V-Rally 4. I am worried that "too strict" is PR talk for "doesn't generate enough revenue". If so, we rally fans are looking at a crappy future. I wouldn't worry about that. ;) On a more serious note, generating revenue is dependent on a lot of different factors (like quality, for example) - not just the strength of the licence. Add to that the limitations and strictness of working on a licensed game where dates/milestones can be heavily pressurised... and you could see why it might be easier to make a different game. There's no doubt the licence gets you a level of credibility, officialness and exposure (as well as all the latest cars/locations... which you have to make/iterate upon in very short spaces of time) - but it's a challenge for any studio to tackle. It can be done though - just look at our F1 devs! :)  Holy crap you still know how yo use a computer? Must be magic! 
  12. LOSTVENGENCE96

    DiRTy Gossip

    Dirt rally was sim only. 
  13. LOSTVENGENCE96

    DiRTy Gossip

    I believe Paul Coleman has already said that money isn't always the issue. Sometimes a license is simply unattainable due to previously established contracts. There's no such thing as an unbreakable contract. It happens in football all the time. The issue is more how much money you're prepared to pay to make two parties break a contract because it's in their mutual interest to do so. So money is ultimately always the issue. If you want it that badly you can always buy the company that owns the contract anyway - with money. Without mentioning any names there was a long standing contract in gaming to licence a particular  manufacturers cars that everyone knew about. It was supposedly "impossible" for those cars to appear in any game because of the arrangement. But some time before the arrangement finished these cars did appear in another game. Not too hard to work out what happened there. Words like "unattainable" and "impossible" are pretty strong. A bit like the word "need" which is very much overused IMO ! Well, I suppose in today's world, the green stuff is all that matters. Unfortunately, Codies don't have that much of it. I hope they have more for this next project. Well if they wouldn't released half finished games and keep the game a live with updates and support and not do 5 games at once spreading everything out they'd be a lot better off.
  14. LOSTVENGENCE96

    DiRTy Gossip

    You're entirely way too hopeful. 
  15. LOSTVENGENCE96

    DiRTy Gossip

    Who ever buys stock in codies is a fool who wishes to go bankrupt. 
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