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RUD3Y

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  1. A beta test enables the public to have have vital input, I can't understand how anyone would question that. Sadly it would seem the general majority opinion is we should be grateful for whatever developers give us. Some of us believe it should be up to the customer to dictate to the developers what they make, its our money after all.
  2. RUD3Y

    Grid Autosport DLC WISHLIST

    sure its been suggested hundreds of times but I'll say it anyway. more UK tracks but as an old franchise fan I'd personally love a TOCA Touring cars classic pack, give us all the old teams from the first or second toca so 97 or 98 BTCC season, and of course all the old tracks would be needed, donny, oulton, snetterton, croft, knockhill etc and the old format of sprint race followed by full race with mandatory pit stops, with the yellow strip on rear side window as indicator ( of course :D ) for other cars the volvo 850 estate from the 94 btcc season was a classic.
  3. RUD3Y

    GRID Autosport Feedback

    shameful is another :wink: 
  4. RUD3Y

    GRID Autosport Feedback

    far too easy to damage steering esp in online races: get smacked hard from the rear and spun, no contact with the front of the car and you get steering damage maybe 60-70% of the time. the ability to save replays in online mode. for those asking for a fix to online racing costs am afraid your prayers have been answered, because it will cost you! as nice ol CM have given us a dlc pack that gives you 50% more xp and cash for races online and off  and its only £3! (on xbox)  I know its not a huge amount but it's the fact your paying for a fix and not extra content that I find bemusing. All of us here are passionate about the game and give up our own free time to try and give constructive feedback and hopefully improve the pretty poor excuse of a finished game that we were unfairly sold, and how are we rewarded? Code Masters will now charge us for the fixes that the community suggests!  So we pay extra to make the game playable online and fix the poorly implemented ideas of the developers, what a caring response from the bigwigs at CM.   Lets no forget that we've been charged full price for a game that was made in under six months! I paid less money for GTA, a game that took over 6 YEARS in development. I'm not saying online racing isn't fun, I'm saying the same as most: that online mode was unfinished and not fit for release.  to simply afford to race you must first complete the online challenges, the only real way to make money and xp as racing does not provide enough to fix your cars let alone buy and tune them. I'm assuming then if we ever have side and rear view mirrors added it's going to cost us,  and a working speedo and tachometer probably extra on top of that. edited some of the crap out.
  5. RUD3Y

    We all complain about this but..

    the multiplayer modes can be awesome fun, so far id say 80% of those I've raced have been genuine racers,  I've never played a racing game with such a high percentage of clean honest players. btw it's just standard game forum etiquette that if you write anything that shows any disappointment or anger over buying an incomplete game, you will be systematically insulted, in case you didn't know your not allowed to include any sort of emotional response with your posts, unless its joy of course ;)
  6. RUD3Y

    GRID Autosport Feedback

    After playing single player mode for over 100 races with the difficulty set to hard, all aids turned off, and in car view only, I have noticed a couple of things with the AI that could definitely do with tweaking: For starters the AI shouldn't swing from one side of the track to the other to block- almost all race series in the world governed by thr FIA if not all there are very strict rules on weaving, you are allowed to move once to block on any given occasion and that's it, the only time you can weave from one side of the track to the other is if you are regaining the racing line after leaving it to block, although if your not on the racing line when you weave you can only join the racing line and not cutback again across the track. Another globally acknowledged rule is that you may not squeeze an opponent off the track, but the AI does this all the time i.e: I'm trying to pass a AI car on a straight and we are side by side and I'm less than a bonnet length from being level to it, suddenly the AI steers towards the edge of the track not stopping until he has reached the verge and shoved me completely off the road, even your own team mate does this to you. Also when racing online the AI aggression level seems to be much more than in single player, on many occasions I've been driven into by AI as if my car did not exist on the track, they go straight into the back of you and that's not the end of it, they never seem to even notice they've collided and ram you over and over, what then happens is you get pinned into a wall by the AI who still continues to ignore you and carries on accelerating into the side of your vehicle and trapping you against a barrier. I've quit out of more than a few online races when this has happened, its bad enough being rammed off the track intentionally by idiots, but to be done over by AI is infuriating.  When the AI is blocking it can see you absolutely fine, so why am I invisible to the AI when I try to block it?   In single player the tuner discipline makes little sense in the way its set out, I love drifting, so why on earth on a game that's advertised as letting you choose your career path making me do races with big american muscle cars! When I want to drift I don't want jdm races or time attacks or especially muscle cars, and to top it off the std race season for the tuner discipline is this: 6x muscle/jdm car races  and 1x drift 1or2x time attack and probably a classic muscle race as well, and then because of three race types you only have 2 sponsor challenges a event, making ranking up the tuner category the slowest to progress in! about replays: a simple rule to go by is when you reach a corner you want to see a pulled out shot that lets you see where you broke and the other cars around that you might be passing, what you don't want to see is the drivers helmet, or a quarter view of the rear/front wheel, or a view of the boot, or the bonnet, and please don't include player views for replays like dash/bonnet/3rd-person, the reason I watch replays is so I can see the action from a different angle. static cams and wire cams catch the action best, hence why they're predominantly used to show motorsport on tv. when selecting to play in hard or very hard it would be nice if the skill of opponents actually went up rather than their ability to out accelerate and have a higher top speed, leaving/catching you on every straight even if you beat them out of the corner and get on the throttle before them, meaning you only ever catch up on corner entry, especially as medium poses me little challenge as the cars then seem to be slower than mine, it would be nice to race a AI opponent of a similar skill level as myself not AI that's just programmed to go faster no matter what. this is nothing to do with upgrades as even your team mate has these abilities and leaves you on the straights. teams offering different levels of tuning seems pointless as far as I can tell, if a player doesn't like/want tuning he simply does not go into the tuning options you don't need to limit tuning abilities! razer racing has the lamest livery I have ever seen, a combination of a logo that's basicly a rip off from the isle of man flag with snakes replacing the legs and the colour scheme of monster energy drinks livery. but of course if I want to tune my car in the first half of the game I have to pick team razer and be the ugliest car on the grid, please please please bring back owning your own team in the single player, not including it made very little sense as it was one of the best original features in grid 1! and not done in any other racing game making it a unique part of the game. quite a big problem with the driver view in nearly all cars is that you cant see the far side of the windscreen, this causes a problem when trying to take corners as it is very hard to tell where the far side wheel is and you often run over the white lines because of this, the near side is fine. it would be a nice touch if you were able to control the headlights so you could flash or put then on when your on a charge same as many touring car drivers do in real life. how about when a AI car knocks you over a white line there is no penalty? kinda sucks being muscled off the track let alone having your race ruined because of it, tbh the whole white line penalty idea seems to be implemented quite badly, as AI don't seem to ever get penalties- just followed a car through 4 corners he crossed the white line on 2 of the corners with penalties. 
  7. RUD3Y

    To many complaints !!!!!

    aww and just as we had a breakthrough! yes I can think what I want, I can also say what I want, your starting to get it, don't quit now your making progress.
  8. RUD3Y

    To many complaints !!!!!

    Because its people like you who come to forums voice your opinion then leave and never be heard from again. Who the fuck is brown nosing this game for being developed and released in approximately 10 months is pretty Damn good , you find another gaming company that can do that and make significant changes in it then I'd be very surprised. But you won't cause there aren't any. All I'm saying is to give them a break and let them sort out some of the minor problems. People want fixes like next day and thatscnot happening. Its more like if you don't like the game why even come to the forums just put it on the shelf and forget about it. Exactly at this point CM are looking for positive feedback to let them know that at least they're back on the right track which I feel they are. They're not looking for more constant ear bashing because 1 little detail isn't to someone's liking it's things like this that ended up with the old forums being shut down and I personally don't want to see that happen again if possible. This forum can work well but only if it's used properly and responsibly. There's always been room for improvement always has been ALWAYS will be and that's the case with all business ventures not just games. There will always be things that CM can improve and they will improve they just need time. firstly you might have noticed the post below where I actually gave a quote of what I thought to be an example of brown nosing: someone agreeing that the game DID NOT need changing even though he admits not even owning it! what's that if not an attempt to curry favour? And how exactly do you know I'm going to I voice my opinion and disappear, how dare you be so assumptious, who are you to generalise in such a way you don't know me. Where on earth did you get the idea you could be so rude to people, I was polite in my request at the start of my post, the part that addressed you, it's such a shame you had to lower the tone, I'm not the one telling people if they want something changed in the game they should go play something else, that's you. So why try and make out like I'm the problem. And to the second comment you've only proved my point exactly by telling us what CM wants, and that CM willl get it right over time, who the hell are you to speak for codemasters and tell us what they will or wont do, you think just because you like the game you have some affinity to the company, what a joke. Yet you both attack me for pointing out that the problems that need fixing did not exist in the first grid game therefore have been created by the developers, that's not an opinion that's fact. Game developers forums are here for a reason, and giving you a stage to tell people to obey is not that reason. The forums are here for feedback, the good and the bad, your single-minded way of thinking nor anything you say will ever change that.
  9. RUD3Y

    GRID Autosport Feedback

    You sure they don't have upgrades? not sure tbh, is there a way of checking? its happening in single player same car cup races as well as normal single player races. But I would of thought the point of cup races is that all cars are equal, in real life that's the case anyway, god knows why anyone would do something to change that - they might as well have just added different cars instead (oh wait that would take effort) ;) oh and to the person that said there's no rubber banding, sadly there is, just turn the difficulty up, and step hard on the gas mid corner to watch the car in front spin up his tyres a-la forza,  or make a break from the pack and watch ravenwest follow... always, or wait till you hear from the pits a ravenwest driver has crashed and see how long it takes him to get back behind you and into the top 3 or 4 (sadly the last one was also an annoyance in grid 1)
  10. RUD3Y

    To many complaints !!!!!

    perfect comment from codemasters perfect customer this is a major contributing factor to awful games 'oh ive not even played it but its a great game' why even bother
  11. RUD3Y

    GRID Autosport Feedback

    the AI is brilliant just like in grid1, upto the time where they are in the exact same car but its faster than yours -happens in hard and very hard mode- very cheap and nasty, such a shame. and I'm talking about beating a computer opponent out of a corner and accelerating first yet the AI who's beside me and not drafting then out accelerates me. and PLEASE PLEASE PLEASE working dashboards and mirrors are kind of essential for those of us that race in car, they don't just look nice.. edit: oh and AI drivers being removed from crashed/idle cars on track is a good idea but maybe leave a gap of say 10 seconds after the car has crashed: I just saw a openwheel c class car overturn, a wheel came off at the start of the crash and the driver disappeared, the car then went on and flipped 3 times before stopping, it looked a bit odd. and the sound of the engine in in-car view could do with being louder or have its own volume control possibly? I dont know if this effects everyone as I'm deaf and wear hearing aids, but the engine your own car is drowned out by surrounding cars when racing bumper to bumper in a pack, the problem with this is as I use manual gears I cannot hear my own engine over the others, this makes it real tricky knowing when to change gear. also when looking around with in-car view the camera only looks forward, If you look left or right it changes to out of car view that's ok, but any amount of movement on the left/right stick and the view flicks fully right or left with no modulation, a small amount of left and right movement within the cockpit would be very useful to allow you to check if someone is beside you while keeping an eye on the road, especially as the 'car behind' arrow turns off once a car is alongside you making the entire left and right side giant blind spots, wing mirrors are normally the remedy to this problem.
  12. RUD3Y

    To many complaints !!!!!

    to the original poster of this thread and all that think the same: please stop making excuses for stuff none of us have anything to do with. Its not your place to tell those of us with issues with the game that we have no right to complain, in-fact who the hell made you god? If I have a problem with something in a game its my right to point that out, I'm sick and tired of forum do-gooders that spend their entire time on forums saying how good a game is and shunning others that speak their mind, your not going to get anything for it so stop brown nosing, all it does is let developers think they're doing a good job when sometimes they're simply not even on the right page. grid 2 was crap, its because they made a half arsed effort and did not ask the fans what they wanted, or because they asked people like the thread starter for ideas. I dont understand why the 'oh its better therefore we should all be happy ' approach is so common, why is everyone so complacent? the developers for whatever reason of their own ruined grid 2 that's years and millions of dollars/pounds wasted, on a game no one plays how is that a small thing? And then making out just because grid autosport is "better" all is ok! and now when they spend a tiny amount of effort and don't even fix all the problems, problems that they themselves created and dish out a half arsed game, for some reason it gets lapped up by joe bloggs grid autocross pales in comparison to the original grid that's the be all and end all of the situation just because grid 2 was an absolute mess doesn't mean in any way that autocross is great just because its better.   If its not better than the original then its a failure, just because its better than grid2 means nothing other than its better than complete crap. better than awful never means good.
  13. It's a honest question as the game is awful in comparison to grid 1, why on earth start with grid 2 as the base as it was a complete failure and is seemingly the reason why you made another grid game in such a short time (around six months) the time between grid 1 and 2 was over five years... I mean seriously who's brilliant idea was it to make grid 2? you took a game that had the ability to be both arcade racer and a top simulation and you ripped out all the options/features that let the player turn it into a sim, WHY?  I don't understand why features have been removed from grid autosport like working rear view mirrors and dashboards? Im assuming its because the models used are from grid 2 and never had them, why not use all the wonderful models from grid 1 with their awesome interiors?   Lazyness and a lack of talent and ideas is what has seemingly killed what was one of the best racing games out there, im guessing this is why tyre wear is a obvious afterthought and terribly implemented, the lack of pit stops just idiotic, and the entire structure to the game is just awful, I'm not even going to start on the different levels of tune-ability and how much of a fail that is - and why claim players can pick the races they want when to progress and open up locked parts of the game they must play all disciplines? unlike grid 1 where you could actually pick and choose and still progress, unlock and complete the game. The parts of the game that seem unchanged from grid 1 - the graphics and AI, are both great, and thank you for removing the awful 'super breaking' feature, the only part of the original grid that imo kept it from being the ultimate racing sim. All that was needed for grid 2 to be a success was take grid 1 loose the crap breaking and just add more content and races, the layout of the game was perfect, race what you want and leave the rest, running a racing team and being able to choose your team mate was so cool why cut that out? and the le mans race at the end of every season was brilliant fun, the layout to grid autosport is utter crap in comparison and evidently took all of five minutes to think up and put together.   And is it just me that thinks time trial is a real obvious slap in the face, you might as well have just put: "we simply were not arsed to make another racing mode" it would have wasted less time, and then making drifters play it! I love drifting but why the hell is it assumed that I want to play time trial, or for that matter drive US muscle cars. Please stop listening to idiotic focus groups that have no idea what a good game is (I can only assume this is the reason why once epic series are systematically being destroyed) and please STOP WATERING DOWN YOUR GAMES, we're not all simpletons, you killed colin mcrae rally now your doing the same to toca, please if you must make new $hite titles for kiddies don't use them to replace old classics. edit: mods- please move to the relevant section
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