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  1. DR 2.0 is my favourite racing sim. At launch I've bought it for Xbox One and recently I've purchased it for PC - because meanwhile I had upgraded my PC for MS Flight Simulator so it run most games with ease. I play video games for more than 30 years and this is the first game I've bought twice. Why is it my favourite? Because of the intensity and the immersion. Apart from the AI and the weird tarmac physics there are no weak points. The physics, the sounds, the car selection and mostly the brilliant level design are just perfect. Oh, and it can be played with a gamepad without any difficu
  2. 1. Don't rush the development of DR 3. The new game should be optimized for the next console generation coming end of this year, rather than the current ones. 2. Although I really like the graphics of DR 2.0 the next game would deserve a completely new graphics engine. (Again, high performance consoles are on their way!) Part of the extra computing power could be used for the higher fidelity of the road surface: more pronounced surface bumps, potholes, uneven-parts - in 3D with unique textures. 3. Constant 60fps - even in rain, even with lots of objects, even in replays. 4. Som
  3. Could someone give me a helping hand at car-setups? I have some experience at setups but I'm new to rally-sport. My current event in the career is Sweden, I drive the Alpine A110. The first stage has a very fast and narrow first section with long straigths. I have some difficulties to keep the Renault on the road - it doesn't want to go straight, it feels unconnected, almost floating.  Slower corners and turns are not that bad, I have problem with the fast sections.  Would be great to get some more straight-line stability while not making the car too much understeer. I play on Xbox
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