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danielofifi

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379 Co-Driver

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    danielofifi

Gaming Setup

  • Platforms
    Playstation 4
  • Peripherals
    Steering Wheel
  • Steering Wheel
    T150

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  1. danielofifi

    Tuning tips for more realistic tarmac handling

    I too was surprised at some values during testing, but this is the combination that makes the car feel good to me. But feel free to experiment, maybe it can be improved.
  2. I decided to go back to the past a few weeks ago and booted RBR (vanilla) and yeah, the gravel physics feel dated and simplified compared to DR2. However, tarmac still feels really good in RBR. The most realistics racing sims are assetto and iracing to my knowledge (haven't played the latter). Vanilla Assetto is tarmac only and it beats all sims I played in this respect. When it comes to gravel/tarmac mix, I love how Project Cars 2 rallycross handles. I wish there were rally stages in this game. Feels much more realistic than DR2, assuming you got your wheel and ffb settings right.
  3. Ok guys, tarmac physics are far from perfect, so let's talk about how to fight it with tunings. First off, here is my 911 RGT tuning for Spain. Let me know what you think. https://www.youtube.com/watch?v=xc0UIFsrg6g I'm not an expert or anything, just trying to use what I learned from other sims. It seems like the most important settings are differential and springs. I think the key is to make the car understeery, as to get rid of that horrible sideways sliding, but not so that it becomes undriveable. FWD cars feel fine on tarmac, but I bet they too can be improved with tuning. Some AWD cars also feel ok. It's RWD cars that suffer the most here. What are your thoughts?
  4. danielofifi

    Final DR2.0 thoughts

    There is no lateral grip on tarmac, when you drift it feels more like drifting on gravel. You can fight it with tuning, but only to some extent. Also, there is not enough information sent through ffb. On a controller, I have no idea how it feels.
  5. danielofifi

    Final DR2.0 thoughts

    The only bad things I can think of are tarmac physics and too forgiving damage model, even with hardcore damage on. Everything else is spot on, best rally game that came after RBR.
  6. danielofifi

    Colin McRae: FLAT OUT Pack – Available Now

    Yeah, it also reminds me of RBR, mainly UK Rally Gateshead: technical and narrow, but also fast forest roads full of ditches and tree stumps. Pure rally bliss
  7. I think it's great that the base game comes out free for ps plus users now. This is going to mean an influx of new players, many of who will probably buy the dlc. More money for Codies + more people interested in simrallying = better future for Dirt Rally series.
  8. danielofifi

    Colin McRae: FLAT OUT Pack – Available Now

    This DLC reignited my passion for this game. Driving those Subarus through beautiful Scottish roads is an exhilarating experience. Thanks Codies! By the way, seeing some new gravel roads really made me realise how much I miss the random stage generator from Dirt 4, lackluster as it was...
  9. danielofifi

    Community Rally School

    What do you guys think is the best way to tackle tight corners and hairpins in FWD cars? Is it more effective to use the handbrake, play with weight transfer or left foot brake? I'd assume on tarmac it's best to just take the proper racing line without sliding, but does it work like that in DR2?
  10. Honestly, I can only enjoy tarmac stages in this game when driving FWD cars. Those seem believable in handling, other classes just put me off with those tarmac physics, especially after playing SLRE, Assetto Corsa, Project Cars or even WRC8. 😞
  11. danielofifi

    Challenges draft

    I also wish there were monthly challenges with hardcore damage and longer intervals between service.
  12. Like real racing footage? That sounds cool.
  13. danielofifi

    Sweden whiteout

    Just drove a rally in Sweden and honestly I think the AI doesn't slow down enough for bad weather. In R-Gt class on elite I win a stage with 5 second gap in good weather, but when it's snowing I find myself in the middle of a pack after a clean stage.
  14. danielofifi

    Co-Driver in headphones option

    If I remember correctly you could have the co-driver speak through the dual shock speaker in DR1. Being able to have it in headphones would be very immersive, I'd love it if they would add this feature in a patch
  15. danielofifi

    WRC 8 vs DiRT Rally 2.0

    I disagree, I'd say WRC5 was the worst. 7 at least had interesting stages. As for WRC8 vs DR2.0, it really is up to one's taste. Some days I feel like cruising in Renault Alpine or drifting like crazy in 911 R-GT so I play DR2. But when I want the intense modern rally action, I put on WRC8. It's really good after proper ffb tweaking. In some aspects it's even more realistic than DR2, eg. tarmac handling or damage system. 30 fps doesn't bother me, I always remind people of SLRE which was awesome and also 30 fps. No need to hate on any of the two games. DR2 for historic rally and gravel, WRC8 for modern rally and tarmac, that's how I see it. Let's just be happy we have two really good rally games on the market.
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