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danielofifi last won the day on April 26 2020

danielofifi had the most liked content!

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451 Race Steward

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    Playstation 4
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    Steering Wheel
  • Steering Wheel

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  1. danielofifi

    WRC 9

    Honestly, it's not "ok to good" anymore. It's a great game. Physics are sublime, both gravel and tarmac. Seriously guys, watch some simracers' youtube videos on the topic of WRC9. You'll be much better informed than reading opinions of an expert who plays a sim on a controller. (not trying to insult anyone, just stating my opinion)
  2. danielofifi

    WRC 9

    Yes, I'm on PS4. I'm not an expert on the framerate, I'd say it's somewhere between ACC and DR2.0, definitely driveable and steady so good enough for me. The collision detection is... kind of hit and miss. Going off track and over the puddles improved considerably, most crashes look beliveable, but every once in a while you can have something strange happen. However, the mechanical damage model is more realistic than in DR2. You really have to take care of your car. As for playing with the controller, I can't say anything, because I use a thrustmaster wheel and I'm telling you, after tweaking ffb the feeling is really, really good. The changes of surface, the control you have over the slides... honestly, this game does a better job at simulating modern rally cars than DR2. Driving historic rwd is still much better in DR2.0 though. About the article you linked, I don't agree with this guy on many points, especially that tarmac is a grippier version of gravel. This is actually the case in DR2. In WRC9, it's a completely different surface. I think they're preparing new special stages for Finland and some other country that will be available sometime in the future. As for what's missing, there is no Australia and Spain. Maybe something else too, I can't remember.
  3. danielofifi

    WRC 9

    Yes, the understeer is there if you push too much. As for the feeling of weight, DR2.0 does it better, and I played WRC8 a long time ago, so it's difficult for me to say if it has been improved. One thing I noticed is that car's behaviour can be influenced by a setup to a higher degree than in WRC8. Generally, you get the feeling like the car is more in contact with the surface than in WRC8. Overall the tarmac feels good, not at the level of, say, Assetto Corsa, but it's believable. It gives me SLRE vibes.
  4. danielofifi

    WRC 9

    So I bought WRC9, here is my opinion after a few days of playing: Definitely a big improvement over the previous game, although not at the first glance. The most important change is in gravel handling, it feels much more intuitive and rewarding. The steering lag seems to be gone, the car behaves predictably. Tarmac is as good as in WRC8. I really like the new rallies, especially Japan and New Zealand. Sound and graphics have improved, slightly but still. Replays are nice. The damage model is still very unforgiving on realistic settings, which I like. Carreer mode seems the same as last year, it can be really addictive. As for negatives, the biggest one is force feedback. It's quite bad at default settings, it took me many hours of tweaking to make my wheel feel like it should. Also, many annoying bugs from WRC8 carried over to the new game. You still get career objectives which are impossible to accomplish, extreme conditions events are still very frustrating if you play with permacrash on, AI needs balancing. And this dreadful hands on wheel animation, why they don't do anything about it is beyond me. Fortunately there is an option to turn the wheel off in cockpit mode. And the most important question: is it better than Dirt Rally 2.0? Honestly, I don't know. It's dangerously close, but it lacks the polish that DR2.0 has. And as much as I enjoy the challenging stages in WRC9, I prefer 1:1 recreations of roads that DR2 offers. Suspension and weight transfer on gravel still feel slightly better in DR2.0 in my opinion, but going back to DR2's tarmac after playing WRC9 is very painful.
  5. danielofifi

    Project CARS 3 banners in DiRT Rally 2.0

    Actually I think Project Cars 3 is doing a disservice to Codemasters as a company. Many people on the internet claim that the game is bad because it was pushed to be an arcade racer by Codies. Which is not true, because as far as I know this decision was made before Slightly Mad Studios was acquired by Codemasters. Maybe Codies should issue a public statement about it, so that people stop blaming them for what Ian Bell did to the Project Cars fans. What a mess...
  6. danielofifi

    DiRTy Gossip about Art of Rally

    Cool, thanks! Unfortunately I'm on PS4, but I'll definitely check it out sooner or later. Another game in this style I've come across lately is Super Pixel Racers, really fun and challenging retro arcade offroad action.
  7. danielofifi

    Thank You Codies Yet Again For This... (60fps on console)

    I play on base PS4 and I feel like framerate and ffb improved considerably after the last patch. Amazing game.
  8. danielofifi

    Thank You Codies Yet Again For This... (60fps on console)

    It's true that GT Sport looks gorgeous, but I got bored of how simplified physics and ffb felt very quickly. It's night and day when compared to PC2 or AC, not to mention ACC. People report different bugs with ffb, it's probably one of them, and will probably be addressed in a patch. My Thrustmaster also malfunctions from time to time. There is a hud option, but I haven't looked into it. I haven't seen fov options either, and you're right that it was present in AC. But you see, I can adapt to those inconveniences no problem, the amazing physics and sound are more than enough for me to love this game. I also love how ACC constantly rates your abilities like pace, consistency, safety etc. The whole experience is just so immersive and satisfying.
  9. danielofifi

    Thank You Codies Yet Again For This... (60fps on console)

    Really? I play on base PS4 and can't get enough, I barely even notice the low framerate anymore. Different people, different needs apparently.
  10. danielofifi

    Thank You Codies Yet Again For This... (60fps on console)

    The only thing is, ACC is in a league of its own when it comes to driving physics, nothing else on consoles even comes close (I doubt F1 2020 will, with all respect), and for this reason alone I reckon that sim enthusiasts who play on consoles will not abandon it for other racing games, even with its flaws.
  11. danielofifi

    Thank You Codies Yet Again For This... (60fps on console)

    Actually I posted on reddit with the same question a day or two ago, there were different opinions, but the truth is, only Kunos know the truth. I'd definitely choose better framerate over graphics. There are rumours that there will be a patch to improve performance on PS4 Pro and XBox One X, but as far as I know it hasn't been confirmed.
  12. danielofifi

    Thank You Codies Yet Again For This... (60fps on console)

    Honestly, the physics in ACC are so good, if I could have this kind of tarmac handling in DR2 at the cost of 30 fps, I'd take it. It might be an unpopular opinion. When you're on PS4 and you jump from DR2 or PC2 into ACC, the difference in framerate is noticeable, but after a few laps you get so immersed, you forget about it. Sure, if you're a proffessional sim racer, 30fps is going to be problem, but for people who play sims for fun and immersion, it's not that big of a deal. ACC is definitely the most realistic sim on consoles and I'm very happy it's here, even with its technical shortcomings. On the other hand, what is happening around Project Cars 3 at the moment, is shocking in my opinion. Still, you're right that Codies should be applauded for managing to combine 60 fps with this kind of visual performance on consoles. The company name checks out I guess. 😉
  13. danielofifi

    Name a Graphical or Sound Effect in 2.0 that...

    Mine would be any wet surface, they look awesome. Also, dirt on a car with a black livery :) As for sound, Audi Quattro is an instant eargasm.
  14. danielofifi

    Opel Ascona Wheel on wrong side?

    I have the same problem, I love this car but I find it very difficult to adjust to right hand drive. Same with Lancer Evo X and RS200 for that matter. I wish we could switch between RHD/LHD versions.