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danielofifi last won the day on April 26 2020

danielofifi had the most liked content!

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451 Race Steward

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    Playstation 4
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  1. Honestly, it's not "ok to good" anymore. It's a great game. Physics are sublime, both gravel and tarmac. Seriously guys, watch some simracers' youtube videos on the topic of WRC9. You'll be much better informed than reading opinions of an expert who plays a sim on a controller. (not trying to insult anyone, just stating my opinion)
  2. Yes, I'm on PS4. I'm not an expert on the framerate, I'd say it's somewhere between ACC and DR2.0, definitely driveable and steady so good enough for me. The collision detection is... kind of hit and miss. Going off track and over the puddles improved considerably, most crashes look beliveable, but every once in a while you can have something strange happen. However, the mechanical damage model is more realistic than in DR2. You really have to take care of your car. As for playing with the controller, I can't say anything, because I use a thrustmaster wheel and I'm telling you, afte
  3. Yes, the understeer is there if you push too much. As for the feeling of weight, DR2.0 does it better, and I played WRC8 a long time ago, so it's difficult for me to say if it has been improved. One thing I noticed is that car's behaviour can be influenced by a setup to a higher degree than in WRC8. Generally, you get the feeling like the car is more in contact with the surface than in WRC8. Overall the tarmac feels good, not at the level of, say, Assetto Corsa, but it's believable. It gives me SLRE vibes.
  4. So I bought WRC9, here is my opinion after a few days of playing: Definitely a big improvement over the previous game, although not at the first glance. The most important change is in gravel handling, it feels much more intuitive and rewarding. The steering lag seems to be gone, the car behaves predictably. Tarmac is as good as in WRC8. I really like the new rallies, especially Japan and New Zealand. Sound and graphics have improved, slightly but still. Replays are nice. The damage model is still very unforgiving on realistic settings, which I like. Carreer mode seems the same as last ye
  5. Actually I think Project Cars 3 is doing a disservice to Codemasters as a company. Many people on the internet claim that the game is bad because it was pushed to be an arcade racer by Codies. Which is not true, because as far as I know this decision was made before Slightly Mad Studios was acquired by Codemasters. Maybe Codies should issue a public statement about it, so that people stop blaming them for what Ian Bell did to the Project Cars fans. What a mess...
  6. Cool, thanks! Unfortunately I'm on PS4, but I'll definitely check it out sooner or later. Another game in this style I've come across lately is Super Pixel Racers, really fun and challenging retro arcade offroad action.
  7. I play on base PS4 and I feel like framerate and ffb improved considerably after the last patch. Amazing game.
  8. It's true that GT Sport looks gorgeous, but I got bored of how simplified physics and ffb felt very quickly. It's night and day when compared to PC2 or AC, not to mention ACC. People report different bugs with ffb, it's probably one of them, and will probably be addressed in a patch. My Thrustmaster also malfunctions from time to time. There is a hud option, but I haven't looked into it. I haven't seen fov options either, and you're right that it was present in AC. But you see, I can adapt to those inconveniences no problem, the amazing physics and sound are more than enou
  9. Really? I play on base PS4 and can't get enough, I barely even notice the low framerate anymore. Different people, different needs apparently.
  10. The only thing is, ACC is in a league of its own when it comes to driving physics, nothing else on consoles even comes close (I doubt F1 2020 will, with all respect), and for this reason alone I reckon that sim enthusiasts who play on consoles will not abandon it for other racing games, even with its flaws.
  11. Actually I posted on reddit with the same question a day or two ago, there were different opinions, but the truth is, only Kunos know the truth. I'd definitely choose better framerate over graphics. There are rumours that there will be a patch to improve performance on PS4 Pro and XBox One X, but as far as I know it hasn't been confirmed.
  12. Honestly, the physics in ACC are so good, if I could have this kind of tarmac handling in DR2 at the cost of 30 fps, I'd take it. It might be an unpopular opinion. When you're on PS4 and you jump from DR2 or PC2 into ACC, the difference in framerate is noticeable, but after a few laps you get so immersed, you forget about it. Sure, if you're a proffessional sim racer, 30fps is going to be problem, but for people who play sims for fun and immersion, it's not that big of a deal. ACC is definitely the most realistic sim on consoles and I'm very happy it's here, even with its technical shortc
  13. Really? I always choose mediums when there are 3 long stages in a row.
  14. The prompt only appears when you stop the car completely, but you probably know it. Again, I'll ask if you make sure that a spare tyre is in the car if you look behind in the cockpit cam. If there is one (or two), then something is wrong if you still can't change it. if there isn't, you either didn't take it or it was used automatically between stages when there was no service park. As for Greece, well, terminal damage on the last stage, of course. Still, the top 6 was completely out of my reach, how do you guys pull off those times is beyond me. Especially on the first stage, in rain, on
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