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Ang00s

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0 New Car Smell
  1. I have been playing Codemasters F1 since 2009 on the Wii. And throughout the 4 years I notices that after the huge leap in the damage system  between 09-10 there hasn't been any big changes. The system works well with the front of your car. But it virtually ignores your side pods and rear wing. I was recently playing it and I was in Monaco and my team-mate plowed into the back of my car during qualifying. He ended up retiring from his suspension tearing apart, but me. I went on with no damage from the incident. https://www.youtube.com/watch?v=bmQbUJiEax8  Next Car Game has a very nice damage engine, which, I feel, something similar to this could make the F1 games much more realistic when it comes to crashes. I would love to be able to see my rear wing hanging at an angle from someone ramming into me, or my side-pods having a dent from when I ran too close to the wall and hit it. Even having a higher chance of my tyre locking up if I touch a wall and damage my wheel. So anyway, what changes do you want from the damage engine, or do you even want any changes to it?
  2. Ang00s

    Pitstop glitch I'd like fixing for F1 2014

    It's  meant to be like that. The speeds are based on what they are in real life. They are set to that speed due to provide safety to the pit crew. It isn't the same on all tracks, those with wider pit lanes will have a higher pit lane speed limit.
  3. Ang00s

    What do you want in F1 2014? GAME IDEAS

    Carer mode needs a boost. There needs to be some way to keep you interested in it. When I play the game, the only thing that really keeps me going in it is my lobe for the sport. The interviews from 2010 gave you a real immersion into the game and made you feel more connected.  Damage engine needs to be made better. Yes, your front wing can explode into lots of peices, but your side pods and rear wing are solid when it comes to contact.
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