I have been playing Codemasters F1 since 2009 on the Wii. And throughout the 4 years I notices that after the huge leap in the damage system between 09-10 there hasn't been any big changes. The system works well with the front of your car. But it virtually ignores your side pods and rear wing. I was recently playing it and I was in Monaco and my team-mate plowed into the back of my car during qualifying. He ended up retiring from his suspension tearing apart, but me. I went on with no damage from the incident. https://www.youtube.com/watch?v=bmQbUJiEax8 Next Car Game has a very nice damage engine, which, I feel, something similar to this could make the F1 games much more realistic when it comes to crashes. I would love to be able to see my rear wing hanging at an angle from someone ramming into me, or my side-pods having a dent from when I ran too close to the wall and hit it. Even having a higher chance of my tyre locking up if I touch a wall and damage my wheel. So anyway, what changes do you want from the damage engine, or do you even want any changes to it?