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Chromatic

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115 Wheel Nut

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  1. Chromatic

    F1® 2020 First Look | My Team

    Ah that's not on. I work in manufacturing. You always see a Ross brawn type walking around with info on his clipboard. Trying to figure it out while scratching his head with a biro.
  2. Chromatic

    F1® 2020 First Look | My Team

    No bother do a Finbarr race while in administration buy it back from the administrator at half the price problem solved #Stonks @BarryBL where is your character in this game
  3. Chromatic

    F1® 2020 First Look | My Team

    I wonder if you could go negative on your budget and pull off a late signing with a sponsor to save the day?
  4. Chromatic

    More Cancelled GP Races

    I reckon it depends on outside help to speed thing's up a bit. Getting it ready for launch is impossible. They have had help with an F1 game before. There's no reason it can't happen again. As the official F1 game I see they have little or no choice plus some mid season DLC would be nice. See what happens in time I suppose.
  5. Chromatic

    Suggestion - 22 Car Multiplayer Races?

    Regardless to what the idiots with no clue say on this thread. It's a good idea it depends on the complications on implementing it & the number of the cars on the real life grid. Back in 2010 we could of had 26 cars on the grid in 2016 we had 22 when Haas joined so the more the merrier. If some can't play the game properly that's their problem. The shouldn't project their problems on everybody else.
  6. Chromatic

    ERS Deployment - F1 2020

    Who makes the decision at codemasters anyway? I have to say this is one of the worse decision's ever. Give the people who like to change ERS the ability to run a manual system one change per lap if needs be as said by @ChasteWand. I know your trying to cater to people who drive like fisher price but still. It's an insult to user's who spend £100's on racing systems
  7. Chromatic

    F1® 2020 | First Gameplay Trailer

    I have to say the games promising but I'm disappointed at the lack of localized weather. The system is to easy to predict unrealistic and looks like somebody used photo shop to create it. We need the spray drying racing line after a shower and puddles that destabilise the car similar to forza would be more welcome realistic.
  8. Chromatic

    Dropping from 100% to 50% Races

    Same here. I reckon some don't like it as it requires a lot of mental concentration. Something some people don't really want to do. I love racing around Monaco in the wet or Singapore in a late eighties car as it's a real challenge like cycling 26 miles as I call around the block.
  9. Chromatic

    So Dirt 5 is next gen but not F1 2020

    More than likely I imagine it will be the same as the last time. PS4 and Xbox one came out in Xmas 2013 the last game for PS3 Xbox 360 was F1 '14. F1 2015 was the first for that (xbox one PS4) generation. We'll probably see F1 2022 to be the first game on the new gen. Makes sense as the new rules will be introduced by then
  10. Chromatic

    F1® 2020 | Spain Hotlap

    In F1 2019 last year PC had a system where you could move lap time counter, speedometer, number of laps etc around the screen. From what I remember in a forum post I think (not sure) codemasters said it's something were looking into for consoles but it's not guaranteed is there any news on that?
  11. Chromatic

    (Suggestion) Extra down shift

    If you increased the gearbox wear for abusing it? Would that make no difference?
  12. Chromatic

    Classic car Tier selection

    Good question project cars 2 has it in there I think? The first project cars game doesn't have it.
  13. Chromatic

    Classic car Tier selection

    That's not exactly what I'm getting at. Instead what I'm trying to say is single class (C2) or (C1) or (C3) by itself for example Allowing the host to enable/disable certain cars within that class so players can use the Williams fw14b and the McLaren 1991 car only for an early nineties race. Instead of current system of full choice or RESTRICTED to one car access of the entire class. So in other words if I wanted to host an early 2000's F1 car race. I can disable the late 2000's cars from the host's menu so players have the option to pick early 2000's F1 cars ONLY People can pick different cars like the early 2000's Willams and Ferrari. Instead of what we have now full choice or being forced onto a grid of only one car in that class. It gives players choice of a car from that part of the decade. Early or late. As well as the current system of full choice or restricted to one car only in that specific class Give the host of an online session more option's to play around with in the classic car class lobby. I hope you understand
  14. Chromatic

    Classic car Tier selection

    I've played around with classic cars for a while now. How come you don't allow the host the choice of what classic cars the player's chooses from? For example If I wanted to host play, an early ninety's race I wouldn't be allowed or able to restrict players from choosing the 1998 McLaren although it's an early nineties race. There's no options for the host in the lobby to play around with. In the classic cars section. You have options to restrict assists but not classic car choice based on classic car tier/class in C1 C2 or C3 can you look into adding this for F1 2020 options menu for lobby host online @BarryBL it would be appricated and classic races a bit more fun instead of people always picking the fastest tiered car when available.
  15. Chromatic

    F1® 2020 | Announce Trailer

    They can't even simulate complex weather pattern's correctly. FYI @BarryBL codemasters had localized weather in F1 2012 I recommend you try it in dynamic conditions if you have a copy of the game. It's asking a lot given the age. What was great about that system it kept the player guessing what tyres to be on sometimes it was impossible to tell. So if sector three or one was wet the other two sectors were dry. When the cars started going over the racing line they created a drying line after a shower. You could go on dry tyre's half way through intermediate conditions on slicks just as long you stuck on the racing line. Stray away from the racing line and you aquaplane off the track or spin. The last few games are too predicable with weather doesn't even feel realistic because as soon as DRS is disabled/enabled that marks the changeover point making it easier to notice.
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