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daemun

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  1. daemun

    2014 traction levels

    Leader boards should definetly indicate aids. In forza for example, clean laps are always ranked above dirty laps, do the same with major aids. IE tcs and abs. A time of 1:42 without aids should be ranked higher than a 1:40 with aids. Also be sure to include options to force aids in online lobbies and allow people to search for online matches based on aid availability. Tell that to all the real drivers busting their butts to keep the rear end in check. If you think its just that simple you havent driven a TCSless car with any real power. Not that those tips aren't accurate, but its one thing to say it and another to do it. You might as well describe to someone how to hit a 90mph fastball and conclude with "see, its just that easy." In case you forgot, going as fast as possible around corners is kinda the point. If your not pushing the cars limits youre losing and if your pushing the limits mistakes are going to happen.
  2. daemun

    2014 traction levels

    Traction control will certainly help with the increased torque but wont do anything to help with the decreased down force. That combined with fuel and tire wear is why I'd recommend some sort of easy mode.
  3. daemun

    2014 traction levels

    Those of you following this years f1 season should know what I'm on about. Traction levels for this years cars have been quite poor. You constantly see drivers fighting for control coming out of corners. Partly due to reduced rear down force this year and partly due to high levels of torque, not to mention ERS drag on the rear brakes. For CM's sake I really hope they implement an "easy" mode this year with increased traction and reduced fuel consumption. To take realistic levels of each away from us all would be robbing a lot of people of the kind of challenge and simulation they want but to make every one deal with that level of difficulty will leave a lot of people crying.  Thoughts?
  4. daemun

    What do you want in F1 2014? GAME IDEAS

    An in-helmet cam with realistic head movements, replays and telemetry.
  5. daemun

    Codemasters please read!

    Please dont.
  6. daemun

    A question for Codemasters

    I can't comment on the online, I enjoyed offline enough that I seldom tried it. All games are going to have some lag but there have been enough complaints so it probably needs some work.Setups do need to feel more effective. I seldom felt like going with max wing really slowed me down enough to matter.I generally dissagree about handling. Perhaps a little physics improvement could be used but overall the game "felt" like driving an f1 car and not just another racing game.I dont understand how fast laps can be bad or codies fault. If you had an exact simulator people will still run faster laps than real life simply because there is no physical exertion nor is fear a factor. So I dissagre there.I dont know how achievements can be "bad" nor do I care. I dont need cookies for doing a good job I just want to enjoy the game.Leaderboards are nice sometimes but really just more cookies.AI blocking in qual could maybe be improved but really, just as in real racing its your responsibility to set your gaps and make sure you have room for a fast lap without being impeded.AI do need to respond better to weather conditions and weather conditions in general need to work better.Track boundries and penalties could use some work but you have to understand that penalties can be very subjective. Its hard for a piece of software to determine who's at fault for something. Did you go wide because you were pushed out or was it intentional? Did the car behind you late brake and put themselves at fault for ramming you or did you brake check them to trying to force a mistake putting you at fault? Hard for a program to know the difference.No game is ever going to be perfect for everyone nor perfectly bug free. Are some of your complaints valid, sure. Do your complaints make the entire game bad? I dont think so.
  7. daemun

    What do you want in F1 2014? GAME IDEAS

    Then play 2013. The game isnt going to get any better or have ANY of the stuff people want if it stays on old gen. If you want a new game with all the new features people want then CM need more power and more memory. I for one want a NEW game, not an old gen port with copy/paste data from 2013 and high res textures.
  8. daemun

    A question for Codemasters

    Personnally I dont think it was a "bad" game by any means. Just found it very dissapointing how much was recycled content from 2012 and how support and bug fixes kinda spiraled down the toilet. Multiple attempts to fix some problems and some that were simply never resolved. Hoping to see a truly fresh look (menus,pits), hear fresh and improved voice overs and radio chat, more "functional" penalty system (no more penalty when rammed by AI), non-broken rubbering line on consoles and over all more polished title. If leaving out things like classic cars and tracks means more polish on the core game, then by all means leave that stuff out. Produce a slick title THEN provide the classics and extras via dlc. The last 2 years were great racers, polish would have made them legendary. In my opinion... Ps. Beta testing has become a real possibilty on next gen consoles. Titanfall for example, let the community take some load and help sort out issues before the finished product hits shelves... speaking of which, please make sure it DOES hit shelves in NA. :)
  9. daemun

    f12014 news?

    That we're making it! :P Nothing other than right now, sorry guys. Thats more than we've gotten confirmed up till now :) Thanks
  10. daemun

    What do you want in F1 2014? GAME IDEAS

    Agree to dissagree.
  11. daemun

    What do you want in F1 2014? GAME IDEAS

    People still buy ps2's and wii's.... Should we all have wii graphics foundations with high res textures so they can continue to refuse to upgrade? Like I said, I know some people will dissagree but its better for the series.
  12. daemun

    What do you want in F1 2014? GAME IDEAS

    Xbox one controllers have terrific vibration and feedback capability. Forza does a really nice job of using vibration and resistance to indicate wheel spin and brake lockup through trigger resistance and vibration. Please take full advantage of these features. Great potential for improving the drivability of the cars, especially with this years increased torque and braking sensitivity issues.
  13. daemun

    What do you want in F1 2014? GAME IDEAS

    Sorry for back to backs but editing is hard on my phone. TELEMETRY! Something similar to forza 4 where we can view telemetry during replays even if it doesnt include actual visual camera replays, just tire/fuel/camber/suspension data post race or practice. Maybe even view recent laps telemetry replay from the garage between laps during practice. Must include tire temp across the surface of the tire so we can make precise camber adjustments without making a tiny change, running a lap, another tiny change, run another lap and make subjective decisions on the cars performance. Real data so we can tune our cars more like a real f1 team would be capable of.  Please :)
  14. daemun

    What do you want in F1 2014? GAME IDEAS

    I know this may not be a popular one, but stick to nextgen and pc and leave 360 and ps3 behind. I've seen too many next gen games held back so that compatible last gen ports are easy to make. Move on, utilize power thats available without compatibilty handicaps and give people a reason to upgrade.
  15. daemun

    What do you want in F1 2014? GAME IDEAS

    Keep tire management challenging and dont forget about this years fuel management. People will complain about difficulty so just give them an easy mode right off the bat. But PLEASE ensure that AI are fully simulated and suffer from tire wear and fuel issues based on their difficulty level and that they dont run perfect runs with maximum tire life and perfect fuel management every race. If an AI car should make mistakes like spins or lock ups and it should affect their tire wear resulting in slower laps and early pits. AI shouldnt be capable of driving like superhumans on worn tires. They should be fast and challenging in perfect condition but suffer the same as we do as a result of wear and damage. And please let us hear the DRS beep :) 
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