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MastaVonBlasta

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Everything posted by MastaVonBlasta

  1. MastaVonBlasta

    DiRTy Gossip

    @JonTucker Fair enough sir!  I've added a link to N4G page with Dirt stories
  2. MastaVonBlasta

    "Next" DiRT game wishlist!

    Any chance you've got that interview link somewhere handy to post it here? I'll spend some time over the weekend sifting through DiRT game Twitter account to squeeze the hints out.The best bits (video and photo from Art Director) are no longer in the Twitter universe so can't post those here... What about this as a hint? http://blog.codemasters.com/2014/04/codies-weekly-update-11-04-14/It’s like the calm before the storm this week, developers are getting builds ready, the PR guys are preparing PR stuff and the Community Team are busy teasing something…  I'm guessing @justbiglee has got a shiny folder with a print-out of his teasing tweets and hints, but for some reason he won't make it easy for us :) I'll create a DiRTy Gossip thread :)
  3. MastaVonBlasta

    "Next" DiRT game wishlist!

    I've just remembered some of what @KickUp mentioned months ago in an interview with a website. (does anybody have a link to that interview?) Paul spoke about the need for the game to teach the player about the sport, car behaviour and dynamics, driving technique and surfaces. Many players do like the plug in and play aspects of recent games and the next game should also allow for it. However, a lot more satisfaction can be gained if the game presents a challenge aided by gaining knowledge about world of rally and rallycross. I'm not sure how this can be implemented, but my wish is to see quite detailed technical information about rally rules, rally car types and classes and help with car setup. I kind of think of myself as quite handy in technical stuff and follow motorsport technology and would love to see some elements of technical info in the game. I don't know if that would appeal to many players, but I'd like to think in general players want to be challenged and feel as if they're learning - in my view gaming with no learning or challenge can sometimes be a waste of time. I realise that this would be yet another aspect of the game to research and implement for the devs, but if the game is heading for more authenticity and back to CMR roots perhaps this would fit in well.
  4. MastaVonBlasta

    "Next" DiRT game wishlist!

    It seems that we don't have a thread for posting DiRTy vids yet so I'll leave this here: http://youtu.be/dnhHFo0URnY Beasty...Hopefully, Group B Rallycross monsters will make into the next game
  5. MastaVonBlasta

    "Next" DiRT game wishlist!

    How many buttons do you guys have on your game controllers and steering wheels? :O :P Having to operate so many things would be like Kubica at Janner Rally when he had no clue where buttons for lights were in the Fiesta :)
  6. MastaVonBlasta

    TOURING CAR RACING

    And you're filming them for your own promotional purposes... It doesn't take much bravery to conclude that BTCC will be in the next game :)
  7. MastaVonBlasta

    TOURING CAR RACING

    I'm all in favour of touring cars heavily featuring in the next game! As long as reproduced with authenticity in mind (not ultimate simulation!) they're bound to provide close and fun racing. Hints are very strong that touring cars are back and will be centre of attention. I'm sure this was posted before, but if one's looking for a hint this one is strong: https://twitter.com/AlexTench/status/446010316544294912 Andrew Jordan getting stuff from Codies? :) https://twitter.com/AndrewJordan77/status/451264024974721025
  8. MastaVonBlasta

    What you want to see from GRID

    I had high hopes for Grid 2 as the build up to the release mentioned a high frequency physics and handling model, Finite Element like car damage model, real life tracks and locations and overall a game with a bit of authenticity. I have to say I was disappointed with how the released game turned out.  #1 flaw was the handling model and I've seen it mentioned here a number of times. Taking a hairpin in an uncontrolled drift should never be quicker than taking a clean racing line... Sometimes it even looked as if the car was given a boost when taking corners in this strange way :( On top of this the cars would just snap into oversteer with very little warning or feedback - it felt hugely inconsistent. Therefore, my biggest hope for the next 'Grid' game is that the handling is completely reworked. I'm sure it's possible to strike a good balance between playability and realism. The cars should be involving, but in a way which encourages taking realistic racing lines and requires a bit of skill (not rewarding artificial feeling slides). If this requires a return of driving aids then so be it. Saying 'people are more clever than you think' apply to many areas. Challenges and learning are a must in games - without it playing games feels like a waste of time...(If you want to make an addictive game just make as annoying as Flappy Bird - joking!) Normally I would've had many more comments/suggestions, but I don't in case of Grid 2... I've not finished the game (40% completion maybe?), because I was getting angry at the way the cars felt and that realistic driving approach was of no use. I'm sure Codies noticed the feedback present at this and old forum and know that something did not quite go to plan. It now seems, based on hints, that the Grid series may head towards its roots and take inspiration from TOCA series. I've still got Grid 2 disc, but I'm not feeling tempted to go back to it. I really hope that I won't put away the next game after couple of hours.
  9. MastaVonBlasta

    "Next" DiRT game wishlist!

    Again I'm in agreement with @tbtstt :) Judging by the write-up from @justbiglee following DiRTy trip to Rally Wales GB the devs got to appreciate how the sounds reverberate in forests, open fields and how the engine note changes as the car approaches a spectator. For me it's very important that the engine note gives the player clues to whether it's struggling in an uphill section or in case of turbo cars that it's about to go into a bit of turbo lag.  I think Dirt 3 was a good step forward as it added sounds of rocks hitting wheel arches and some mechanical noises.Hopefully audio design will still high up on priority list for the next game :)
  10. MastaVonBlasta

    DiRT videos

    Hello, Over the years I've uploaded Dirt 2 and 3 to my Youtube account. They're all rather mediocre... DiRT playlisthttp://www.youtube.com/playlist?list=PL6A2CA47B2440E525 There are videos from Dirt 3 Battersea event, some quick YT uploads and recordings from some league racing.Maybe in the future when the next game is out it will be much easier to upload good quality footage to YT or other sites. Once @justbiglee sets up the DRC I'll try to record some footage off-screen
  11. MastaVonBlasta

    "Next" DiRT game wishlist!

    Thanks for posting Paul. Based on the hints, early interviews and your posts I'm sure the next rally game will more than satisfy DiRT and rally fans. Fan wishlists can be very long and ask for features, which would be expensive and too time consuming with limited resources. As long as the core of the game:- car handling and physics- realistic stages (width, surfaces, locations) and their variety- variety of authentic cars- big focus on rally and rallycross content are great the game will be fantastic and will make lots of people happy. Good times ahead :)
  12. MastaVonBlasta

    DiRT Forum Competition - The Setup

    Oh mama... Nice hardware :O I'd be up for this series. I've got Dirt 2 and Dirt 3 for PS3
  13. MastaVonBlasta

    "Next" DiRT game wishlist!

    @gfRally The stage evolution would be my dream feature! Stage surface would evolve depending on the weather ahead of the rally, number of cars ahead (R2 Fiestas may have very different conditions to WRCs) and current weather conditions. I would also love if some unexpected elements were included like rocks, ruts, mud dragged onto tarmac. In addition development of a cleaner, more grippy line on gravel would hugely add to authenticity and to how modern rally is influenced by road conditions. However, without a doubt such technology would require a lot of development work and balancing.  I know it's a big wish, but just like dynamic weather in F1 games such a system would have been hugely innovative in my view and a bit of a game changer. Maybe something like the above will be in the games halfway through new generation of consoles
  14. MastaVonBlasta

    DiRT 4

    I agree with @SynGamer - new generation of consoles is a good chance to innovate. While re-booting of previous titles may not seem very innovative it will be all about showing a big leap in technology (handling, visuals, multiplayer systems, VFX) and in focus of the game. While Dirt 1 -> 2 -> 3 and Grid 1 -> 2 slowly progressed  away from clear focus of CMR and TOCA the games were striking a good balance for an all-round player (Grid 2 went too far IMO...). With new gen games it's a good chance to back further in time and return with a big bang! During the last console generations Codies introduced many innovative concepts in racing games. Now I feel a next-gen release could be the moment Codemasters show a bit of bravery and boldness to do a bigger shift in what they do. I still think a DiRT game will be released in 2014. In my view it'll be either towards the end of the summer or near end of the year (Christmas is apparently a good season for sales ;]), but that'd be so far into the future! :( :D
  15. MastaVonBlasta

    DiRT 4

    If it was scheduled for release in May 2014 it would have been announced by now... If it's to be released later this year Codies will want to avoid releasing when F1 2014 comes out... So if there's a chance of 2014 release in my view it would happen maybe July/August, but the game would need to be announced pretty soon (3-4 months ahead of release?) I'm sure the DiRT team are working on something, but whether it's ready for 2014 depends on how soon they've moved Grid development team to the rally game project. I'm very hungry for a new game now! With WRC being decent again and RX growing very fast Codies would do very well if they had something really good released this year. :)
  16. MastaVonBlasta

    "Next" DiRT game wishlist!

    I definately agree with this. A playground where all the cars can be used would be brilliant; a nice big open space (and perhaps some tighter spaces) to play with cars and tweak car settings. As for my wishes for the new game, a focus on rally and rallycross is my main hope. I would like to see European style rallycross properly represented, with real tracks and the correct race format. Rallycross race weekends implemented like the F1 games (i.e. where you do qualifying, heats and finals) would be my dream scenario, but I'll be happy with real tracks! As for the rallying I would like to see longer and more varied stages, along with the return of back-to-back stages and the service park (copying the format of CMR 2005's rallies would be perfect!). For both rally and rallycross I would like to see appropriate cars in real liveries only. Concerning the rally cars I would like to see World Rally Cars covering the period 1997 - 2010 in game, as this was a major omission in DiRT 3 (in my opinion!). I would also like to see Pikes Peak return (in mixed-surface and all tarmac forms), though only after the above wishes have been fulfilled! I find myself agreeing with @tbtstt very often! :) World RX is getting bigger and bigger and is now attracting some pretty big names, they're signing good TV deals and the racing is bound to be rather awesome!What they're missing is a great game, where the format would be closely represented, tracks would be accurate and most important of all the handling will be exciting and authentic. I hope that they don't give the licence to someone inexperienced with offroad/rally/rx games as building it all up from scratch would be crazy.But then again Liam Doran was recording some video footage when he visited Codies, Codies devs went to Hell in Norway so there's a good chance we'll WorldRX in the next game! Fingers crossed! It seems to me that Codies are moving in the right direction. They're dropping hints on where the next games are heading, they're inviting community feedback and overall they want to make the games people want to play. I've been left disappointed with recent official WRC games and also with the way WRC is promoted. World RX on the other hand are doing all the right things - especially if Codies get to include official RX features into their next game :) With regards to a playground/driving training space: that would have been great to have, but if I were to choose between a couple of great rally stages or a car park with cones I'd go for the stages! The time it takes artists to create locations is very long and it costs loads of money. I think most of us agree that content of tracks and stages is hugely important for the next game.
  17. MastaVonBlasta

    "Next" DiRT game wishlist!

    It would've been very useful if someone found time to gather the hints that supposedly Dirt team have been leaving on Twitter for the past couple of months. I remember a few, but don't have links to tweets just now: - DiRT team went to Hell in Norway for a scoping trip (track photos and RX handling research?)- They've had a number of pro rally and RX drivers in to try the game in development: Liam Doran, David Binks, Tom Cave and more (can't remember just now)- BBC radio was at Codies HQ to do live radio, but DiRTi devs were pretty well trained and didn't hint too much- I think this tweet:https://twitter.com/dirtgame/status/449194387965095936is a pretty strong hint that next games are aimed to go back to game focus of Colin McRae rally for DiRT and TOCA for the Grid series. I think that is reinforced by the fact that Codies had BTCC drivers come in (Matt Neal and Andrew Jordan?)Involvement of quite a few pro drivers is a very good sign- Certain art director working on the DiRT series dropped some pictures and videos on Twitter (which have been taken down since then) but I remember that a video showed quite interesting 1st person camera behaviour when in-car and the photo hinted a name for the next game- Codies have this new scheme where they invite some community members to become Test Drivers. I think they've had a pretty well sized group come in last year. I suspect those guys are under NDAs so they can't talk about it... I can't think of more now... Twitter website doesn't allow me to scroll through Dirt game Twitter account so I'll investigate more when I get more time Overall I think they're plenty of hints that the focus and approach to the next game is for more authenticity :)
  18. MastaVonBlasta

    Welcome Back

    @JonTucker Someone's in need of a Codemasters Employee badge? ;] Same as SynGamer - when viewing the forum on Chrome on Android the top grey bar is a bit jumpy and I'm unable to type posts because they keyboard keeps on disappearing. I'd also find useful a button/page, which would gather new posts since last visit and put them in chronological order.For example I could go to the DiRT games section, click to show new and be up to date quickly.
  19. MastaVonBlasta

    Welcome Back

    The forum looks rather sweet! It's been quite a while since the old one came down, but now we've got a place to talk dirt :)
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