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PJTierney

Social Media & Community Team
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Posts posted by PJTierney


  1. 1 hour ago, JorritVD said:

    Had that experience also at Dakar 18. Microsoft is really slow with that and can take a week longer than Sony. But could also depends on the relationship between game publishers and Microsoft/Sony.

    For the F1 games the Xbox updates are usually a few days after the PS4 updates.

    It'll probably be the same with DiRT Rally 2.0.

     

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    Here's some Historic Championship gameplay, AI Difficulty is set to 100 :classic_happy:

     

     

    • Like 1

  2. 10 hours ago, tbtstt said:

    I would say - slightly negative post incoming - that, although I think all the beta testers are deserving of early access (apart from @SirPhilMcKraken), it has been frustrating to see a number of You Tube channels with early access when they are a bit poop (and/or seemingly a bit clueless about) driving games... 

    ...guess that's how promotion works these days though! 

    This game is pretty punishing, which is why I try to put in a few practice runs of a stage before recording a proper run :classic_happy:


  3. Just now, Voidhawk said:

    Would love a video showing multiplayer options. I realise there aren’t enough people yet to see gameplay but would just like to see what freedom is available when creating an online event.

    I'll have a quick look tonight.

     

    From what I can tell when you're in the Custom Event/Championship menu you can set whether your current Championship is offline, Private or Public.

    That leads me to believe that your Custom Events can be used online against other players.

    • Like 1

  4. 53 minutes ago, sqdstr said:

    So no more slowing down after the flying finish and driving up to the stop control yourself? It's back to the way it was in DR1?

    There’s an assist that dictates how much auto-braking you do after the finish, you have to manually stop at the end of the stage (unless it’s Time Trial where the run ends immediately).

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