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Posts posted by PJTierney
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Car of the Week is, as the name implies, a weekly series where we showcase the many great cars from DiRT Rally 2.0 🙂
A new car is chosen every Tuesday, with a short video of it in action. Keep an eye out for each new car, and share your experiences below 🙂
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Solberg World Cup continues to grow as the battle hots up- Solberg World Cup moves into its penultimate round
- Swede Jonsson’s second series win strengthens his lead at the top of the table
- Oliver and Petter still at the sharp end of a 16,000-strong field
- SWC round five Castrol Rally Jämsä is up and running
New England is famous for its stunning fall colours and America’s north-east didn’t disappoint last week, with the action in the fourth round of the Solberg World Cup in association with DirtFish matching the beautiful backdrop.
The virtual world offers a variety of benefits and being able to fast-forward the process of trees’ leaves no longer producing chlorophyll and turning from green to red, amber and gold is definitely one of them. But enough of the vegetations. What about the action?
Oliver Solberg fell in love with New England rallying when he drove there last year and carried his stunning real-time speed into the DiRT Rally 2.0-based competition last week.
The 18-year-old led the event early on in his Volkswagen Polo R5, but slipped just outside the top 10, finishing 11th by the time OMP Racing New England Rally closed on Sunday night.
“Those are some of my favourite roads,” said the Monster Energy-backed teenager. “They flow so nicely and you can really have a lot of fun in them. It was nice to be leading for a while, but I knew some of the other guys would come past – they are so fast!
“I’ve got to be honest, I was a little bit disappointed not to make the top 10 on this one. In the practice things went really well and I actually own some of the records for some of these stages, but I had some small issues in the rally. Now I have to focus more to Finland and Castrol Rally Jämsä. If we thought OMP Racing New England Rally was fast then the next round’s going to get even quicker.
“I want to say congratulations to Robin Jonsson on his second win of the Solberg World Cup. His speed was super-impressive in America. But as well as that, I want to thank everybody who has joined us on this amazing championship – to have so many amazing gamers and enthusiasts with us is really cool.
“For the title, it’s so exciting to see who’s doing what, the competition is so close at the top of the championship. It’s fantastic! And now just two rounds left.”
Petter was running well in OMP Racing New England Rally when he was forced into retirement after colliding with a rock and damaging his Monster Energy-backed Volkswagen Polo R5 beyond repair.
The 2003 World Rally Champion is determined to be back flying high at Castrol Rally Jämsä – with the Kakaristo stage especially interesting for Petter.
“I like that road,” he smiled. “I remember that one quite well…”
Petter famously set the record for the Ouninpohja stage in Finland at the 2004 event. If you want to see what it looks like in real-time, take a look here.
Castrol Rally Jämsä will test a field of 16,000 competitors to the limit of their abilities on some of the fastest stages in the DiRT Rally 2.0 game. With the weather typically changeable, the Finnish roads are going to be just as much of a challenge as ever.
The penultimate Solberg World Cup in association with DirtFish runs until Sunday May 31.
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Finally got that last Achievement 🙂
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People's feedback on DiRT Rally 2.0 helped define how you can set up your wheels in GRID.
Every F1 game has a closed beta, 2020's is currently active.
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9 hours ago, SpringbokGamer said:No way to make this work for Console Users ?
No UDP outputs available for this game on console.
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"We need" is generally gamer-speak for "I want", and I read it as such 🙂
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It's not happening for DiRT Rally 2.0.
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By posting this thread the suggestion is now there, for future titles.
If it lines up with other feedback the development team has been getting, and their creative and technical visions for future games, there's a good chance it'll be implemented.
That's not something for me to divulge, for obvious reasons 🙂
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"We need" is generally gamer-speak for "I want", and I read it as such 🙂
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2 hours ago, tbtstt said:Trying to do some of these challenges in Very Hard is controller smashingly frustrating.
I have repeatedly tried the two stage New Zealand challenge in the Sierra and am having to push so hard that I always slip up once and lose a second or two. It is making me mad!
You'll love Greece 1998 😉
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The Seasons featured bi-weekly CR drops of a few hundred thousand, which adds up to 2.4 million overall.
As the drops are part of the Season DLCs (ie: the Year One Pass), you paid real money for them, so legally, they must always be available.
It's a wonky workaround, but you could try and siphon the funds by buying some RX Supercars, applying upgrades, and then selling them back to the game. Your total will go down over time.
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2 hours ago, SpringbokGamer said:Why can a log file not be kept on the members Playstation of the Stage result, until the next time the game can succesfully connect to the Server ??
For complicated reasons that I'm not aware of, and I doubt it'll be changed 🤔
2 hours ago, SpringbokGamer said:Why does the game add either 15 Minutes or 20 minutes, depending on stage length to the poor okes time , where everyone else`s average Stage time was around 5 minutes ? Surely take at least the average/slowest okes time at least , and NOT a ridiculous time like 15 Minutes .
The system needs to give a time immediately, and taking the slowest could mean that somebody that does a Stage after you who does a slower time is even more disadvantaged.
With this in mind I believe the design philosophy being 15/20 minutes is: "What would be the absolute slowest time an AI can do, in the slowest car in the game?", and then round it up based off that to account for punctures and such.
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Presenting the ultimate send:
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On 5/20/2020 at 8:54 AM, Gurfield said:Okay. Now, it works and downloaded every single DLC without any issues and it doesn't crash. I can play at Scotland.
However, please fix this for others. I just paid full price for a game that was 60% off when I bought it from both GMG and Steam. There is some false advertisement going on with GMG, and Steam database doesn't register a Super Deluxe Edition version having Colin McRae DLC I would say or they don't work in combination. Please Codemasters do something for this so that others wouldn't get scammed.
Do you still have the key from when you bought the game on Green Man Gaming?
If so send me a PM.
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Please use the video thread for posts like this.
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42 minutes ago, tbtstt said:I see Lohéac has now been cancelled. Gutted, but an understandable decision.
Yup, saw that today.
The Esports Invitationals are a placeholder for the series until August, when real racing kicks off again, but if any more events get cancelled I could see us doing more Invitationals.
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1 hour ago, CordedQuill42 said:sorry if I have to mention a developer.
I'm not a developer 😉
Pop it in the Discord if it hasn't been mentioned already, @ChrisGrovesMCM is in there all the time. 🙂
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I agree, you shouldn't have to pay twice.
I don't have an answer for you right now though.
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13 hours ago, Gurfield said:Okay, it has been two days since I last got an e-mail from Codemasters and I don't think this regional key is capable of working with Steam bought DLCs. Seeing there is not a chance this DLC working correctly on my version of the game I am going to permanently delete the game from my account and buy it GOTY edition from Steam.
13 hours ago, Gurfield said:And it seems exactly as I suspected it, Super Deluxe Edition regional keys are not capable of working with Steam bought DLCs. I just bought GOTY Edition from Steam after permanently deleting Super Deluxe Edition and now Steam downloads 5.4 GB more. I will update the situation here if I can enter Scotland stages after the download is complete.
Edit: The update is finishing in an hour.
12 hours ago, Gurfield said:Okay. Now, it works and downloaded every single DLC without any issues and it doesn't crash. I can play at Scotland.
However, please fix this for others. I just paid full price for a game that was 60% off when I bought it from both GMG and Steam. There is some false advertisement going on with GMG, and Steam database doesn't register a Super Deluxe Edition version having Colin McRae DLC I would say or they don't work in combination. Please Codemasters do something for this so that others wouldn't get scammed.
That's good research, thanks for diagnosing this. I can let people know.
2 hours ago, DaniFiIth said:@PJTierney, I have Super Deluxe Edition on Steam, I have all DLCs available in the game, but Colin McRae FLAT OUT Pack not activated in the game and they offer me to buy it, help me
Hmm. Only thing I can think of is that some Steam Depots didn't make it to your machine. Can you try Validating Game Files to see if that helps?
The pack is part of the Super Deluxe, it's bundled in the same entitlement license as any of the Seasons.
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46 minutes ago, Mike Dee said:Seriously though, the Quattro needs to be driven like nothing else in the game.
If you don't look like a Minifig when you're driving it you're not going fast enough:
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My Wales run went well 😄
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12 minutes ago, staffeyx said:Thank you for the honest reply.
At least we have tried in this and several other threads to get the devs to implement it.
Cheers.
One thing to consider is that sometimes feedback may not bear fruit in the game you're giving feedback on. In other words, although future titles are a long ways aways yet, you've shown that this is something you would like 🙂
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On 1/29/2016 at 10:56 AM, tbtstt said:
At the end of 1984 a new FISA ruling meant that all further evolution models had to be identified by the letter "E". Thus, where the second evolution of the Audi Sport quattro would have been the Audi Sport quattro S2, it instead became the Audi Sport quattro E2...
...the term "S1E2" is incorrect as it is in direct contradiction to the FISA regulations of the era, plus it doesn't follow with the Audi system for classification of rally cars (consider the designations that Audi used for the evolutions of the original Group 4 UR quattro. I.e. “A1” and “A2”).😛
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Unless I hear otherwise, this is unlikely to happen in this game.
DiRTy Gossip about DIRT Rally Games
in DiRT Rally 2.0
Posted
A series of videos has gone up on YouTube, on how both strands of DIRT work together 🙂