Jump to content


  • Content Count

  • Joined

  • Last visited

Community Reputation

0 New Car Smell
  1. Noccer

    F1 2013 Joypad/Gamepad -vs- Wheel

    That's what I thought @scottishwildcat , didn't think he would be running a hack. I'm just amazed at the grip level upon turn in his hot laps, and the only difference I can assume between my computer and his would be the controller, nothing else. Oh well perhaps I'll just have to get a wheel and see for myself :| Or has anyone else had success with a different gamepad?Microsoft Xbox 360 Controller Logitech Dual Action Gamepad Saitek P380 Dual Analog Gamepad Saitek P480 dual Analog Rumble Gamepad Saitek PS1000 Dual Analog Pad Thrustmaster Dual Trigger Rumble Force Thrustmaster Firestorm Dual Analog 3 Thrustmaster Run N Drive 3-in-1 Thrustmaster Run N Drive Wireless Rumble Force Thrustmaster T-Wireless 3 in 1 Rumble Force Logitech Gamepad F510 Logitech Wireless Gamepad F710
  2. Noccer

    F1 2013 Joypad/Gamepad -vs- Wheel

    Thats true. I don't think the guy I watch (Tiametmarduk) uses mods, seems like a pretty decent guy but I guess theres no way to know...? I have experimented a lot more and have had some better luck with the gamepads own deadzones, helps dampen out the jerky steering/throttle delivery. Not perfect but much better. I'm still 2 seconds off that guys times with exact same car/setup/mode. Can see all his time made up purely from smooth solid steering/grip. I'm just not sure if I'll ever get that amount of grip with a gamepad. Anyway if anyone is interested:Device Type: GamePad Steering Deadzone: 1% Steering Saturation: 40% Steering Linearity: 100% Throttle Deadzone: 0% Throttle Saturation: 0% Brake Deadzone: 0% Brake Saturation: 0% Saitek Deadzones:
  3. Apologies if this has been covered in the past, please post me a link if there is info on this topic. I only recently switched to F1 2013 on PC after my scratched F1 2011 PC disc finally gave up the ghost. I really like most things on F1 2013, its a huge step up on F1 2011, but the only thing I am sad about is the lack of feeling/sensitivity of my gamepad joysticks compared to F1 2011. I dont have a budget for a steering wheel, nor do I have the room for one. I am using a Saitek Cyborg Rumble, known as a P3600. It is almost identical to the P3200 except I can swap the position of the joystick so it is positioned like the PlayStation controller would be. As my controller is not on the official list, I have to create a customised profile and map out each button. No problem, the game recognises it when I do this, and so did F1 2011. I have been watching Youtube videos of F1 2013 and have been amazed at the precision steering I have seen some people experience while using the wheel, giving them outstanding laptimes. Its fair to say that in F1 2011, I felt I had this precision too, it was terrific. I felt I could hold the steering angle wherever I liked and balance myself through tricky oversteer/understeer corners by using throttle/brake finesse. I have tried some F1 2013 wheel user's car setups and when I drive the car it just understeers like a shopping trolley, nowhere near the grip levels that I have witnessed in the videos. I have messed about with steering linearity, deadzones, saturation, override controller type etc and have found my controller settings to be too jumpy, and I can't figure it out. I wish I could pop in a negative value for saturation as this might help me. Its as if the application of steering/throttle input from my joysticks does not linearly correlate with what is happening to the car- it really jumps at some points and it's very hard to find the sweet spot, even with all saturation set to 0. If I set the controller type to Steering Wheel (which was my ideal perfect setting in F1 2011), the steering is too sensitive and the car lurches into corners too early, this is where negative saturation would really help me out. If I set to "gamepad", the steering reaction speed is way too slow, even with some saturation added back in to compensate. I guess this "gamepad" setting is aimed at D-pad users. So, I set the controller type to "off" and its the best I can get, but still not great. If I was to plot the steering/throttle rates out on a spreadsheet graph it would be like this: (I hope they appear properly in nice columns!) Throttle Input Desired RPM in Game Apparent RPM in Game0% 0 010% 1800 100020% 3600 250030% 5400 650040% 7200 1000050% 9000 1350060% 10800 1600070% 12600 1700080% 14400 1750090% 16200 18000100% 18000 18000 Steering Input Actual Game Steering Input0% 0%10% 10%20% 20%30% 45%40% 65%50% 80%60% 90%70% 97%80% 100%90% 100%100% 100% I am not having a whinge, I am just asking if anyone out there knows is there a way to modify an XML file with these values or something? I see all the official controllers have XML actionmap files, but mine obviously doesnt relate to any of them... or does it?! I even tried copying the P3200 XML actionmap file, renamed it to P3600, modifed the deviceType & schemeType to match my P3600 [very similar numbers!], but still no joy. Do joypads have a lesser physics/grip model? Or is my P3600 simply doomed for F1 2013? I am happy to buy another joypad if this would solve my problem. Or, am I stuck with the fact that F1 2013 PC version is really only for wheel users, and that joypad/gamepad users should exit stage left? Any help/input/feedback of your own experience would be greatly appreciated, I adored playing F1 2011 and really want to feel this in F1 2013 but I just can't so far. Thanks everyone.