The game is very good, as fun as Dirt Rally, although not as much of as simulator. Codemasters' error was presenting it like a "Dirt Rally 2", as "infinite (with a subjective meaning of "infinitely different" and keeping Dirt Rally's remarkable stage quality) number of rally routes". Had they said "this is a return to the CMR roots" people would be in love with the game at this moment. They hyped the game to levels they couldn't return, even though they returned a lot. If they were like "we're starting the Your Stage tool, not 100% yet" nobody would be complaining about the mostly bland stages but rather praising what -- rightfully is -- one of the biggest inovations, if not the biggest, in the recent history of racing games, and that finally gives rally games a meaning related to the real world other than a very hard exercise of memorization. This could be easily solved if Code gave us a word, a smoke signal or whatever, but they seem to basically have vanished like they did when F1 2014 was released. We all know the result for F1 2015... Anyway, I liked it and I will keep playing it, a lot. But the whole situation still leaves a bitter taste, mainly when I think "the dark times" (like with F1 2014) may be coming back.