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  1. Friday the 13th; unlucky for some but not for you, because here’s another DiRT Roadbook! DiRT Rally: Free on Steam This Weekend! Before we recap the week gone by here’s some breaking news, DiRT Rally is free on Steam this weekend! On September 14 and 15 you have a chance to freely experience the game that redefined off-roading for a new generation. Grab it this weekend and it’s free forever, can’t beat that! If you’ve only played DiRT 4 or DiRT Rally 2.0 until now, this is a great chance to see where it all began. Speaking of our more recent titles, there are big discounts on games and DLC too this weekend, check out the store pages tomorrow for details. Steam: DiRT Rally Steam: DiRT 4 Steam: DiRT Rally 2.0 DiRT Rally 2.0 World Series: Round 1 Underway The DiRT Rally 2.0 World Series has begun with the first set of Round 1 Qualifiers kicking off this week. Rally drivers head to Poland in H2 FWD cars whereas the Rallycross competitors take on Norway’s hell circuit in Super 1600s. After you’ve done some practice in Custom Event or Time Trial, head on over to the World series tab in-game and lay down your times. You only get 1 shot so make it count! At the end of the Qualifier everyone who set a valid time will have the BMW M2 Competition added to their My Team garage. You’ll find it in the usual rewards section in My Team next week. DiRT Rally 2.0 World Series: Round 1 Overview DiRT Rally 2.0 World Series – General Information DiRT Rally 2.0 World Series – Terms & Conditions of Competition DiRT Rally 2.0 World series – Sporting Regulations Greece Rally: Available now in DiRT Rally 2.0 One of the toughest locations around has finally made its way to DiRT Rally 2.0 this week, time to take on Greece Rally! It’s already a notoriously tricky place in the dry (just like Argentina Rally) but for the first time in a DiRT game it’s tough in the wet too. That being said, I’ve already seen Jon Armstrong pull off some crazy things when watching his onboards this week, need I say more than full-on opposite lock mid-air? Hoping to share some of that madness real soon on our YouTube so keep an eye out. In the meantime I’ve been trying to recreate that wild chasm jump I did in DiRT Rally and it still works! Probably losing bags of time but I’m making it up in style points, that’s for sure. Greece Rally: Available now in DiRT Rally 2.0 Here’s a few videos from the DiRT community so you can get a sense of the Stages. The first video also shows off the Deluxe Livery design that Season 3 players got this week on the following cars: Mitsubishi Lancer Evolution VI Subaru WRX STI NR4 Aston Martin V8 Vantage GT4 Renault Sport Megane RS RX Opel Corsa Super 1600  FIA World Rallycross Championship heads to Latvia The FIA World Rallycross Championship heads to Latvia this weekend (another circuit you can drive in DiRT Rally 2.0) and we’re in for the tightest championship battle in World RX history. Andreas Bakkerud is just 2 points ahead of both Timmy and Kevin Hansen as we head into the penultimate round of the 2019 season, so it’s all to play for. You can catch all of the action on the World RX channels this weekend, with all sessions streamed live on YouTube (depending on where you are in the world) and don’t forget, the 2019 season cars are coming to DiRT Rally 2.0 later this year. FIA World Rallycross Championship – News FIA World Rallycross Championship – YouTube That’s it for now, see you all again soon! -PJ View the full article
  2. GRID’s multiplayer features are designed around giving you the same choice, action and enjoyment that GRID’s single-player modes thrive on. It’s an all-out race for glory, with near-endless combinations of superb circuits and iconic cars awaiting you. Whether you’re jumping into random races against the world, or running an all-night custom lobby with your friends, multiplayer in GRID delivers on excitement, intensity and fun, every time you get online. Quick Match Quick Match is the fastest way for you to get into the action. If you’re looking to immerse yourself in the GRID experience with any car, on any circuit, in any condition, dive into Quick Match. Here, you’ll be added to a lobby of other drivers and a race from GRID’s ever-changing, curated list of events will be chosen for you. From top GT models on race-ready tracks, to Tuner road cars on tight street circuits, and everything in between, be prepared for anything to be thrown your way. Once your lobby is ready, it’s time to choose your car from the event’s chosen class. If you already own a car from that tier, you can race with it and earn the full amount of rewards. Don’t own one of the cars for that race? Each class and tier includes one vehicle that’s available to loan, which deducts a small amount of your winnings but gets you into the action. Within two button presses from the main menu, you’re thrown into the Mulitiplayer Quick Match fray, where you can race as much as you want and back out at any time. It’s all about keeping you in the action and giving you a fresh, unpredictable racing experience, 24/7. Private Match Private Match is the place to be for those all-night race-fests with friends, bespoke events and organised, competitive racing. Private Match gives the lobby host the keys to just about all aspects of a GRID event, lets you customise them to your heart’s content, and then invite other racers into your preferred racing scenarios. Choose between a Race, Time Attack or Point-to-Point event and choose any category and tier of racing from GRID to get started. Adjust privacy settings, decide if AI will also feature and their difficulty level, the damage level (including terminal), use of Flashbacks, how the grid order is formed and if you’ll use a standing or rolling start. Want to extend the fun even more? Add a single-lap qualifying mode before races, add multiple rounds to create a championship with rolling points totals, and adjust the race distance, all the way up to 99 laps. Yep. Ninety-nine. Why are we letting you adjust all the above? Because GRID is all about accessibility and choice. We want to give you the license to create experiences that exactly match what you want out of GRID, whatever that might be – from crash-heavy, just-for-laughs lobbies, to serious competitive racing. Invite your friends, your foes, or your fellow racing league competitors into the lobby for a fully customised GRID experience that will truly be #LikeNoOther – because you designed it. Skirmish Who’s got time to sit on a lobby screen and just wait for other players to ready-up? We do things very differently in GRID… Once you enter a lobby in either Quick Match or Private Match, you’ll be dropped into Skirmish: a multiplayer-only mode that puts you in the Jupiter Eagleray Mk5 on a figure-of-eight circuit. No route, no laps, no rules – just you and your lobby, free to race around and get… destructive. Remember to jump into the menus to choose your car and ready up, of course, but this is a much better way of killing time before the next race, right? #LikeNoOther in Multiplayer Throughout all multiplayer events, you’ll earn rewards and have the chance to express how you’re a racer #LikeNoOther. Currency is earned through competing in any GRID event, which can be used to purchase cars for your garage – essential to you earning full rewards in all races. You’ll also increase your Driver Level as you progress, which unlocks more liveries and customisable items. Speaking of which… In the Player Profile page, customise your player card, which appears before the start of any race. Adjust your race number, and choose from the banner images, panel images, and accolades you’ve unlocked. Fly your country’s colours, show your individuality, let ‘em know what they’re up against. All of this will also appear when you finish an event in the top three, as you can bask in your glory and show off your true colours. View the full article
  3. The next DiRT Rally 2.0 location is here; let’s head to Argolis, Greece. Argolis, Greece Always presenting itself as one of the most gruelling rally locations on any race calendar, Stages in Greece feature dusty roads and hidden rocks, capable of severely damaging cars that cut corners or run too wide in the wrong places. The dusty conditions mean visibility can become an issue for drivers further down the running order. Stage Conditions (General): Daytime / Clear / Dry Surface Daytime / Overcast / Dry Surface Sunset / Cloudy / Dry Surface Sunset / Heavy Rain / Wet Surface Dusk / Cloudy / Dry Surface Night / Clear / Dry Surface Stage Conditions (Time Trial): Daytime / Clear / Dry Surface Sunset / Heavy Rain / Wet Surface Availability Information Greece Rally is part of DiRT Rally 2.0 Season 3. The following game versions/bundles contain Season 3 (it is also available to buy as standalone DLC): DiRT Rally 2.0 Deluxe Content 2.0 Season 3 Content Season 4 Content DiRT Rally 2.0 Year One Pass Season 1 Content Season 2 Content Season 3 Content Season 4 Content DiRT Rally 2.0 Super Deluxe Edition DiRT Rally 2.0 Base Game Season 1 Content Season 2 Content Season 3 Content Season 4 Content If you have Season 3 already you may have to head to your platform’s store to install Greece Rally. Please note that your content may not be unlocked immediately, or the items on your platform’s storefront may appear to require additional purchase. While they can be bought individually Season 3 players will not need to do this; the content will be added automatically, typically within the day of release. As always, keep an eye on our Twitter and Facebook pages for updates on when everything is live on your platform. Post-release DLC content is currently not available on Oculus. We plan to release DLC content on the platform at a later date, and will provide more information as things are finalised. View the full article
  4. The DiRT Rally 2.0 World Series kicks off from September 10 with the first Round of Qualifiers. Round 1 Schedule Here is the schedule of Qualifiers for Round 1 of the DiRT Rally 2.0 World Series, for both Rally and Rallycross disciplines. Head to the World Series tab in-game to find the Qualifiers as they go live, and keep an eye on the Leaderboards to see who’s on track for the Quarter-Finals. The player with the fastest time on each platform in each Qualifier will progress, as will the driver on each platform with the fastest cumulative time across the 3 weeks. September 10-16: Rally: Poland – Kopina – H2 FWD Rallycross: Hell, Norway – RX1600 September 17-23: Rally: Argentina – Las Juntas – Group B 4WD Rallycross: Trois-Rivières, Canada – RX2 September 24-30: Rally: New Zealand – Te Awanga Forward – R5 Rallycross: Lohéac Bretagne, France – RX Supercars Participation Prize: BMW M2 Competition Every player who competes in a DiRT Rally 2.0 World Series Qualifier will be rewarded with an new car, the BMW M2 Competition. After you set a valid time in a DiRT Rally 2.0 World Series Qualifier you will be rewarded with an exclusive version the BMW M2 Competition for use in My Team, where you can perform upgrades, compete in Daily Challenges and more. This special version of the BMW M2 Competition also provides you with free car repairs. Taking part in the World Series Qualifiers is currently the only way to obtain this car for use in My Team. DiRT Rally 2.0 World Series Information For the most up-to-date information on the DiRT Rally 2.0 World Series, head to the following pages for everything you need. DiRT Rally 2.0 World Series – General Information DiRT Rally 2.0 World Series – Terms & Conditions of Competition DiRT Rally 2.0 World series – Sporting Regulations View the full article
  5. Surprise! Thanks to some sterling work from the team, Update 8 for F1® Mobile Racing is not just being revealed today – it’s being launched right now as well! Download Update 8 for our free-to-play official F1 game from the App Store or Play Store right now to experience the next chapter in the game, as more additions and optimisations are made. Here are the official update notes: Boost those scores before December 5th, when the Season Championship will end and unique prizes can be earned, such as an exclusive car for the fastest drivers… ***OTHER NEW FEATURES*** Find new ways to take your car’s performance up a gear, with five brand new R&D parts added to the game. Win Duels, complete objectives and rank on leaderboards to uncover the two Epic and three Rare parts. Earn additional R&D points as you progress through the Leagues in Duel mode, giving you more chances to adjust and improve your car’s performance. Always stay in the know with F1® Mobile Racing with our inbox of handy. Get the breaking news on announcements, limited-time events, Shop offers and much more. Want longer races in Single mode? You got it. It’s time for a test of endurance, as you can create races on any circuit you’ve unlocked that last 10 or 15 laps! Visual and technical improvements across the board, including changes made based on community feedback. As the notes mention, we continue to make changes and shape F1® Mobile Racing around the feedback from you, the players. The introduction of more laps in Single mode, for example, has been a request from the community for a while, and we’re so glad to be able to bring that into the game. We’ll continue to make plans for the game based on what you ask for, so keep giving us your feedback across our social channels – and more importantly, keep enjoying F1® Mobile Racing! View the full article
  6. Version 1.8, competitive gaming, World RX and more. It’s time for the DiRT Roadbook! Version 1.8 is here! Version 1.8 of DiRT Rally 2.0 is here and with it comes a whole bunch of fixes, improvements and new things to do. The headliner is that our official competitive gaming series is kicking off next week, with Qualifers starting on September 10 for both Rally and Rallycross. Full details on the series along with all of the official documentation can be found here. Participating in the Qualifiers has its benefits even if you’re not the fastest player DiRT has ever seen. The BMW M2 Competition is awarded as a participation prize! By setting a valid time in the Qualifiers you’ll unlock a special version of the car for use in My Team, which gives you free car repairs. They’ll come in handy as Rally GT cars can be tricky to drive fast! Even if you don’t compete in a Qualifier you can still drive the BMW M2 Competition, as it’s available in Freeplay, Custom Championships, Clubs, Time Trial and Multiplayer. Also available now in Freeplay is DirtFish! The location was added in Version 1.7 but limited to Test Drive only at the time, and now it’s more easily accessible to all players. There’s a whole host of changes in Version 1.8, including Clubs fixes, VR improvements, AI balancing and more. Hit the links below to read up on it all and submit your feedback. Version 1.8 Patch Notes Version 1.8 Bug Reports Version 1.8 VR Feedback FIA World Rallycross Championship (and a special DiRT guest) at Lohéac Bretagne The FIA World Rallycross Championship had its eight round of action in France last weekend with competitors taking on the rapid Lohéac Bretagne circuit, the very same one you can drive in DiRT Rally 2.0. As with all events this season the action was dramatic at the top, and as we head into the final rounds the championship battle is closer than it’s ever been in World RX history. I won’t spoil the result as you can watch the Finals above, but you definitely don’t want to miss the next race weekend in Latvia. DiRT has had a special connection with World RX for a few years now and that resulted in a special weekend for one DiRT player in particular. Joona Pankkonen, who you may remember as the winner of the Volkswagen R DiRT World Championship back in the DiRT 4 days, was invited to attend and also take on the RX cars himself as part of the Supercar Lites Sampler Day on Monday. He had the rare opportunity to put this DiRT skills to the ultimate test and drive a racing car for real, and from what I’ve been hearing he impressed quite a few paddock-watchers! Here’s what he had to say: “I went into the Supercar Lites test day with absolutely zero experience of driving a racing car, and I had a blast! It was even more fun than I had expected it to be, and the car is just spectacular. As a discipline, rallycross really excites and inspires me, and when I got behind the wheel for the first time, I just wanted to put my foot to the floor so I had to rein that in a little! I had an excellent teacher in Oliver [Eriksson], and with every lap I learned more and more and got quicker and quicker. Driving the car itself is not the difficult part; it’s driving it fast and finding the extra lap time that’s the challenge, but the gaming definitely helped me to prepare for this opportunity – there are actually a lot of similarities between DiRT and the real thing.” With DiRT Rally 2.0‘s competitive gaming activities kicking up next week Joona’s even more fired-up to defend his title now and who knows, we may have the next WRX superstar on our hands. FIA World Rallycross Championship – Forum Thread FIA World Rallycross Championship – News FIA World Rallycross Championship – Nurturing the next generation at Supercar Lites Sampler Day Greece Rally – Available September 10 The next DiRT Rally 2.0 location is coming and we’re off to Greece! Always presenting itself as one of the most gruelling rally locations on any race calendar, Stages in Greece feature dusty roads and hidden rocks, capable of severely damaging cars that cut corners or run too wide in the wrong places. The dusty conditions mean visibility can become an issue for drivers further down the running order. One thing DiRT fans will be excited about is the inclusion of a rain variant as one of the selectable Stage Conditions. As if Greece wasn’t hard enough it’s doubly-tricky in the rain, yet I’ve already seen Jon Armstrong pull off some crazy stuff in the upcoming F2 Kit Cars! We’ll have more info on Greece available on Tuesday, and the usual heads-up regarding DLC releases applies: timing varies per platform and region, and Season 3 Deluxe players may need to wait a while before it’s added to their in-game entitlements. Also as a heads-up, we won’t be doing a “Welcome to Greece” show next week (as we did with Wales and Estering) though you can expect more good DiRT gameplay on our YouTube in the future. That’s all for this week, happy rallying everyone! -PJ View the full article
  7. Want to join us for the first F1 New Balance Pro Series Event on the 11th September at the Gfinity Arena? Of course you do! We have three pairs of tickets to give away to come and see the first Pro Series event live at the Gfinity Arena. Want to be in with a chance to win them? All you need to do is retweet the competition tweet on our Verified Twitter account on @Formulagame. You’ve got until 12noon Monday 9th September 2019. Good luck! Just a couple of points to add – you’ll need to be over 18, living in the United Kingdom, and be able to travel to the Gfinity Arena for 10am, Wednesday 11th September. The full terms and conditions are below. Terms and Conditions 1. The promoter is: Codemasters whose registered office is at Lower Farm, Stoneythorpe, Southam, Warwickshire, CV47 2DL. 2. The competition is open to residents of the United Kingdom aged 18 years or over except employees of Codemasters Software Company Ltd, their close relatives and anyone otherwise connected with the organisation or judging of the competition. 3. There is no entry fee and no purchase necessary to enter this competition. 4. By entering this competition, an entrant is indicating his/her agreement to be bound by these terms and conditions. 5. Route to entry for the competition and details of how to enter can be found on the official Verified Twitter account. 6. Only one entry will be accepted per person. Multiple entries from the same person will be disqualified. 7. Closing date for entry will be 10am BST on Monday 9th September 2019. After this date the no further entries to the competition will be permitted. 8. No responsibility can be accepted for entries not received for whatever reason. 9. The rules of the competition and how to enter are as follows: On Twitter, entrants will need to Follow the official @Formula1game account and Retweet the given competition tweet. 10. The promoter reserves the right to cancel or amend the competition and these terms and conditions without notice in the event of a catastrophe, war, civil or military disturbance, act of God or any actual or anticipated breach of any applicable law or regulation or any other event outside of the promoter’s control. Any changes to the competition will be notified to entrants as soon as possible by the promoter. 11. The promoter is not responsible for inaccurate prize details supplied to any entrant by any third party connected with this competition. 12. The prize is as follows: 2x to first F1 Esports Pro Series event in the Gfinity Arena. This event is from 6 – 9pm on Wednesday 11th September. There are 3 pairs of tickets up for grabs. The prize is as stated and no cash or other alternatives will be offered. The prizes are not transferable. Prizes are subject to availability and we reserve the right to substitute any prize with another of equivalent value without giving notice. 13. Winners will be chosen at random by software, from all entries received and verified by Promoter and or its agents. 14. The winner will be notified by email and/or DM on Twitter/Facebook and/or letter within 2 days of the closing date. If the winner cannot be contacted or do not claim the prize within 2 days of notification, we reserve the right to withdraw the prize from the winner and pick a replacement winner. 15. The promoter will notify the winner when and where the prize can be collected / is delivered. 16. Please note that the Prize does not include any product, personal spending money and other incidental costs. 17. It is the responsibility of the prize winners to ensure they can travel to the Gfinity Arena in London. The Promoter is not responsible for any travel expenses. 18. The promoter’s decision in respect of all matters to do with the competition will be final and no correspondence will be entered into. 19. The competition and these terms and conditions will be governed by English law and any disputes will be subject to the exclusive jurisdiction of the courts of England. 20. The winner agrees to the use of his/her name and image in any publicity material, as well as their entry. Any personal data relating to the winner or any other entrants will be used solely in accordance with current UK data protection legislation and will not be disclosed to a third party without the entrant’s prior consent. 21. The winner’s name will be available 28 days after closing date by emailing the following address: competitions@codemasters.com 22. This promotion is in no way sponsored, endorsed or administered by, or associated with, Facebook, Twitter or any other Social Network. View the full article
  8. September. The most mischievous of months. The sun’s setting earlier, the air’s a little more brisk, and summer vacations are winding down. Booooo. Whether you’re heading back to school, dragging the little ones back to class, or just moaning at the bloated rush-hour traffic, it’s good to have something to get excited about at this time of year. Look no further than the Racing Line, which is – as per usual – absolutely crammed full of big Codesmasters news and fun stuff from the past two weeks. Put that textbook down, stop ironing that shirt, and join us for some Racing Line fun. Shall we kick off with the title voted Best Racing Game at 2019’s biggest consumer gaming event in the world? Yeah, let’s do that. GRID We may not quite be on the home stretch in terms of getting hyped for the brand new GRID’s launch, but we’re certainly screeching through the final sector. In just over a month, GRID makes its long-awaited return, with the new game launching on October 11, with Ultimate Edition owners snagging three days’ early access. Confirm your place on the GRID by pre-ordering now for Xbox One, PS4 or PC, and make sure you’re clued up on what Ultimate Edition goodies you’ll get on launch and beyond. The last two weeks have been all about content for GRID, going much deeper into all the things you’ll have at your fingertips in the world of GRID. We kicked off the last fortnight by confirming the circuits coming to GRID on launch: 13 destinations, scattered across the globe, comprising of real-life race-ready tracks, to unique exhilarating street circuits, and everything in between. From Kuala Lumpur to Barcelona, Silverstone to Shanghai, we’ve hand-picked these circuits on the basis of fun, variety, beauty and challenge. But that’s just the start. Within those circuits are over 80 different routes, with reverse route options, wet weather and night racing available for every circuit, and the freedom to race any car, on any track, in any scenario. Oh, and we’ll be adding more circuits, for free, after October 11. Yeesh. That’s the circuits, but what about the cars? We’ve been slowly revealing rides for GRID over recent months, but last week, over 40 more cars were added to the confirmed car list on launch – from iconic Ferraris, to JDM legends, modern-day track beasts, touring car heroes and so much more. Check out the car list and tell us which one you’ll be getting behind the wheel of first. As we’ve mentioned, that’s *almost* the complete GRID car list for next month, but not quite. In fact, tomorrow we’ll be revealing a new gameplay video that unveils another new car, as well as a closer look at Sydney Motorsport Park. Here’s a little something to get you ready for tomorrow… – Chris F1 2019 Hey, Before we go any further, as we’re sure you’re all aware, F2 driver Anthoine Hubert tragically passed away after a crash at the Circuit Spa-Francorchamps over the weekend. Our thoughts are with all of Anthoine’s family, friends and loved ones, as well as the entirety of the F2 paddock. The F1 Esports Pro Series is very nearly about to start, with the first event taking place at the Gfinity Arena on the 11th September. You’ll be able to watch from 7pm BST live on f1esports.com, Facebook, Twitter, YouTube and Twitch, and you can find out all the information you’ll need here. Do you want to watch live from the Gfinity Arena? You can be there and watch it unfold live – we have three pairs of tickets to give away, so keep an eye on all our channels to find out how to get your hands on them. That’s not all… the road to the 2020 F1 Esports Pro Draft is already underway with the F1 Esports Challenger Series, you can find out race schedules and more right here. The second round on Xbox is starting from 8pm BST tonight, and you can join us at f1esports.com/live-stream. With Monza coming up this weekend, we have some great F1 2019 screenshots for you to take a look at… here’s a little sneak peek: – Jenny DiRT Rally 2.0 Hey everyone, Season 3 of DiRT Rally 2.0 is here with 2 new cars available to drive today, the SUBARU Impreza (2001) and Ford Focus RS Rally 2001. Head to our YouTube channel to catch high-speed gameplay of both. Greece Rally is next week and along with the standard suite of improvements over the DiRT Rally version comes a new addition: rain. One of the available Stage Conditions sees you take on the Stages at Sunset with Heavy Rain, which is sure to be a challenge. Also next week is the start of our competitive gaming series. You’ll have seen the UI for this in-game already as part of this week’s Version 1.8 update, and that will unlock on September 10. Version 1.8 also added DirtFish to Freeplay, resolved some prominent Clubs issues, tweaked VR performance and more. Also unlocking next week is a new car, the BMW M2 Competition. This new addition to the Rally GT Class is typically brutish and a lot of fun to throw sideways. You can already drive it today in Freeplay, Custom Championships, Time Trial and Multiplayer but next week you’ll be able to unlock a special version for My Team to use in your Career Events. That’s it from me this time, be sure to check out the DiRT Roadbook tomorrow for all things DiRT as we look ahead to next week. -PJ F1® Mobile Racing Update 8: it’s officially a thing, and will be coming very soon to our free-to-play official F1 game on iOS and Android. As soon as Update 7 dropped at the beginning of August, the team have been hard at work looking at even more ways to add content and optimise the live game to make your experience even better. We’re super pleased to be taking community feedback and putting that into the game, with Update 8 adding more laps for Single races (now up to 15) and bringing in some more R&D cards to discover and research. There are a few more additions, too, as well as the usual technical and visual tweaks to keep upping the standard for F1® Mobile Racing. We’ve been running some maintenance checks today to get things ready, and Update 8 is now imminent, so watch this space for more news. – Chris Any Other Business? – Bonus Codies game news! As announced during last night’s Nintendo Direct show, GRID Autosport has a release date for Nintendo Switch – and it’s just two weeks away. From September 19, Switch players will get their chance to experience the critically-acclaimed GRID title on a brand new platform. GRID Autosport brings realistic car handling and performance, stunning real-life circuits and city tracks, and a star-studded line-up of cars to the Switch, so you can play at home, on the go, and just about anywhere else you can think of. Pre-order GRID Autosport on the Nintendo eShop (£29.99/$34.99/€34.99) and follow @FeralGames and @Codemasters on Twitter for news on the way to September 19. View the full article
  9. Codemasters and Feral Interactive are pleased to announce the release date for GRID Autosport on Nintendo Switch as September 19th, 2019! As featured in yesterday’s Nintendo Direct, GRID Autosport will pair motorsport’s most exciting cars with some stunning circuits; a first for Nintendo Switch. Check out the new gameplay trailer below: Whether it’s speeding through the streets of San Francisco or taking in the sights of Paris, drivers can do so with style and precision. GRID Autosport features realistic controls that are customisable in both difficulty and preference, giving players the most authentic racing experience ever released on Nintendo Switch. At launch, GRID Autosport will feature an in-depth single-player campaign that players can sink their teeth into, with a free multiplayer update dropping in the near future. Pre-order GRID Autosport on Nintendo eShop (£29.99/$34.99/€34.99) ready for launch on September 19th, and remember to follow @FeralGames and @Codemasters on Twitter. View the full article
  10. Codemasters and Feral Interactive are pleased to announce the release date for GRID Autosport on Nintendo Switch as September 19th, 2019! As featured in yesterday’s Nintendo Direct, GRID Autosport will pair motorsport’s most exciting cars with some stunning circuits; a first for Nintendo Switch. Check out the new gameplay trailer below: Whether it’s speeding through the streets of San Francisco or taking in the sights of Paris, drivers can do so with style and precision. GRID Autosport features realistic controls that are customisable in both difficulty and preference, giving players the most authentic racing experience ever released on Nintendo Switch. At launch, GRID Autosport will feature an in-depth single-player campaign that players can sink their teeth into, with a free multiplayer update dropping in the near future. Pre-order GRID Autosport on Nintendo eShop (£29.99/$34.99/€34.99) ready for launch on September 19th, and remember to follow @FeralGames and @Codemasters on Twitter. View the full article
  11. Have you got what it takes to become a DiRT Rally legend, and win from a prize pool of $10,000? Version 1.8 will put that to the test with the introduction of its official esports series. DiRT Rally 2.0 World Championships: Beginning from September 10 The DiRT Rally 2.0 World Championships begin on September 10, and continue throughout the end of 2019 in the search for the world’s strongest Rally and Rallycross players. In partnership with Motorsport Network, the series will see players compete on PlayStation 4, Xbox One and Steam in a number of online challenges, with the live final being held at the Autosport International show in January 2020. For more information about the competition and Motorsport Network, our press release can be found here. For the next 3 months, in-game Qualifiers will take place in DiRT Rally 2.0, with separate categories for both Rally and Rallycross. On December 7th and 8th, the Quarter and Semi-Finals will be broadcasted live across DiRT and Motorsport Network channels, showcasing the game’s strongest players in their element. Throughout the Qualifiers players can play on their preferred home setup, however the live finals will be a wheel-only competition. Qualifiers can be found in-game by navigating to the World Championship tab on the main menu, and updates throughout the season will be available here and on Motorsport Network channels. Here are the list of World Championship Qualifiers for both rally and Rallycross categories. The fastest player in each Qualifier on each platform will earn a spot in the Quarter-Finals, with invites passing-down if a player has already Qualified. DiRT Rally 2.0 World Championship Qualifiers: Rally 10th September – Poland – Kopina – H2 FWD 17th September – Argentina – Las Juntas – Group B 4WD 24th September – New Zealand – Te Awanga Forward – R5 8th October – Spain – Comienzo en Bellriu – Rally GT 15th October – USA – North Fork Pass – Group A 22nd October – Australia – Mount Kaye Pass – Group B 4WD 5th November – Poland – Czarny Las – H3 RWD 12th November – New Zealand – Waimarama Point Reverse – R2 19th November – Spain – Decenso por carrertera – R5 DiRT Rally 2.0 World Championship Qualifiers: Rallycross 10th September – Hell, Norway – RX1600 17th September – Trois-Rivières, Canada – RX2 24th September – Lohéac Bretagne, France – RX Supercars 8th October – Montalegre, Portugal – RX Supercars 15th October – Silverstone, England – RX2 22nd October – Circuit de Barcelona-Catalunya, Spain – RX1600 5th November – Mettet, Belgium – RX2 12th November – Holjes, Sweden – RX1600 19th November – Hell, Norway – RX Supercars Best of luck to everybody competing in this competition, and may the best drivers win. In addition, there’s a participation prize for all who take part… BMW M2 Competition: Free to all DiRT Rally 2.0 World Championship Competitors Every player who competes in a DiRT Rally 2.0 World Championship Qualifier will be rewarded with an new car, the BMW M2 Competition. Described by BMW as the ultimate sports car, the BMW M2 Competition battles in the Rally GT Class in DiRT Rally 2.0. As with all M cars, the M2 has racing DNA factored into every aspect of its design, and is sure to provide a special driving experience in-game. After you set a valid time in a DiRT Rally 2.0 World Championship Qualifier you will be rewarded with an exclusive version the BMW M2 Competition for use in My Team, where you can perform upgrades, compete in Daily Challenges and more. This special version of the BMW M2 Competition also provides you with free car repairs. Taking part in the World Championship Qualifiers is currently the only way to obtain this car for use in My Team. The car is also available for all players in Freeplay, Custom Event, Clubs, Multiplayer and Time Trial. BMW M2 Competition Max Power: 400 bhp Max Weight: 1200 kg Engine: 2979 cc, Turbocharged, 6 Cylinders Transmission: 6 Speed – Manual Sequential DirtFish: Now available in Freeplay Back in Version 1.7 we added the DirtFish Rally School as a free Location in Test Drive. Version 1.8 adds support for DirtFish to be used in Freeplay, with its own dedicated UI location. As we’ve seen already it’s a great place to familiarise yourself with the various cars in DiRT Rally 2.0, and we’re delighted to make it more accessible to players with this update. Club Fixes and VR Updates Version 1.8 also sees improvements to VR and the resolution of popular issues relating to Clubs. The VR updates were already revealed in a recent DiRT Roadbook and are in the Patch Notes below. As a reminder, we are currently investigating the possibility of adding Oculus SDK support to the Steam version of the game, however this will take some time. We’ll share more in the future once things progress. As for Clubs, a number of fixes come in version 1.8, all related to each other in some way. In short, the “tuning bug”, where Tuning Setups reset to default between Stages, is set to be resolved in this update. Work into this bug has also resulted in potential fixes for car damage, tyre punctures and dirt accumulation being reset between Stages as well. Patch Notes: Version 1.8 of DiRT Rally 2.0 Version 1.8 of DiRT Rally 2.0 is expected to go live around 10.00 BST on Tuesday, September 3. If you are playing at the time you will have to close the application and potentially restart your console/launcher to download the update. RaceNet will also be taken down for a short while to facilitate the update. VR: Added option allowing players to choose whether to launch the game in 2D Mode or VR Mode. Added support for separate graphics presets between 2D Mode and VR Mode. Added support for “-novr” launch command. Added ability to bind “Reset View” to a preferred button/key. Resolved issue where game would crash if no VR headset was plugged in. Improved readability of UI text in VR Mode. Esports: Added support for DiRT Rally 2.0 World Championship Qualifiers. Content: New car: BMW M2 Competition Added files for Greece Rally in preparation of DLC release on September 10. Added files for the Seat Ibiza Kit Car in preparation of DLC release on September 24. Added files for the Peugeot 306 Maxi in preparation of DLC release on September 24. My Team: Adjusted performance of AI drivers across multiple routes and car classes, to provide a more balanced difficulty curve. Clubs: Resolved issue where tuning setups were being reset to default between Stages in Club Championships. Resolved issue where damage was resetting between Stages in Club Championships. Resolved issue where tyre punctures were automatically being repaired between Club Stages regardless of spare tyre availability. Resolved issue where cars were automatically being cleaned after every Stage in Club Championships. Rallycross: Resolved issue where too many cars would spawn on the starting grid. Resolved issue where AI drivers would skip Joker Laps if a player restarted a race or got disqualified. Resolved issue where players could avoid taking a Penalty Joker lap after receiving a penalty. Cars: Resolved issue where rear left tyre of the Peugeot 205 T16 Evo 2 was too narrow in comparison to rear right tyre. Multiplayer: Resolved issue where the host of a Humans Only Custom Event would fall through the game world. Resolved issue where end of race countdown timer would not appear for players yet to complete a race. Resolved issue where players could gain access to DLC cars ahead of official release date. Resolved issue where players could not choose a DLC car if they were in a lobby with a host with Season Content access. (Note: If a Lobby Host owns Season content, all players in the Lobby are given permission to use that DLC content regardless of entitlement status.) Locations: DirtFish added to Freeplay. New Zealand Rally – Corrected brightness setting for better visibility in darker areas. Mettet, Belgium – Resolved issue where start lights were not working. UI/UX: Updated Freeplay main menu tab to include DirtFish. Added World Championship tab to main menu. Added Uruguayan flag as a selectable option for driver profiles. Achievements/Trophies: “Adaptable” – Further improvements after Version 1.7 to make Achievement trigger properly. “Watch the Delta” – Adjusted triggers to assist users who weren’t able to unlock Achievement initially. “Living the Dream” – Adjusted triggers to assist users who weren’t able to unlock Achievement initially. Hardware: Resolved issue where rev lights on Fanatec CSL Elite Wheel Base were displaying in the wrong direction. Miscellaneous: General stability improvements and minor bug fixes throughout title. Additional comments on popular community issues: We are currently investigating the possibility of supporting Oculus VR headsets natively, via Oculus SDK on Steam. We are currently investigating the ways of supporting post-launch content from other platforms on Oculus, and do not have a release date to announce at this time. The issues of audio cutting out mid-Stage are expected to be resolved in a future update. The ability to spectate in Multiplayer Lobbies is in development and could potentially appear in Version 1.9. The ability to use a “Dashboard” camera angle (similar to the one seen in DiRT Rally) is expected to be added in a future update, most likely Version 1.9. Version 1.9 is in development and is expected to release around October 1. View the full article
  12. Our engines are revving, the summer break is over and to get us in the mood we thought we’d tackle the basics of F1 2019. We’re asked constantly by new players for tips to help them navigate an F1 circuit in one piece without a first lap visit to the pits. So, for anyone who needs a few pointers, we’ve got your back. Let’s start at the beginning: getting a good race start. The Race Start Ahh – the race starts. One of the most crucial parts of an entire race weekend (no pressure then). A good getaway could see some vital overtakes, but a poor getaway could result in being well out of position, or worse still, recovering from severe damage. There are two Race Start options available in the Gameplay Settings menu – you can find these when you’re setting up your race weekend. Manual Race Starts give a countdown in which you need to hold down the clutch button X (PS4) or A (Xbox) and balance the revs using the vibration rumble to hold the optimum amount until the lights go out, then react as quick as possible. The other option is Assisted Race Starts which simplifies the experience, just requiring the right amount of throttle to get away cleanly when the lights go out. Suddenly unleashing close to 1,000BHP from a standing start is asking a lot from the tyres so feeding in the throttle gradually is key to getting the best launches. Pay close attention to the vibration effects through the pad rumble motors as these are highly insightful in representing how your tyres are coping. Once wheelspin is no longer a concern, observe the cars around you and try to pre-empt each opponent’s position into turn one to plot your route, and avoid being shunted or squeezed out. Once you’re off to a flying start, it’s on to braking… Braking Amongst other things, F1 cars have exceptionally effective brakes, so a good deal of time can be gained from braking as late as possible into a corner. (Provided, of course, there is enough space to get down to the required speed prior to entering a corner!) To help gauge the distance many circuits feature braking marker boards, which highlight in meters the proximity to a heavy braking event. These boards typically begin at 150 metres, then another at 100 metres and again at 50 metres. By 50 metres there is often good corner visibility, but for many heavy braking areas it may already to too late at this point. As a rough guide a reasonable rule of thumb tends to be one mph lost for every metre of travel. So, to put that into context, if you’re braking from 200mph down to a 50mph corner entry, that’s a loss of 150mph which can safely be achieved within 150 metres of braking. For this scenario, braking at the 150 metre marker board is a safe reference point. In wet conditions braking distances are notably longer so be sure to compensate if the track has had anything more than a light sprinkling. As well as braking marker boards various environmental objectives such as kerbs, painted lines, bridges, grandstands or even buildings can provide useful reference points when learning where to brake. When all else fails there is always the Dynamic Braking Line (DRL) available in the assists menu. The DRL shows a typical racing line and changes colour depending on the current speed of the vehicle. When approaching a corner, the DRL will turn red should the entry speed be too high to safely navigate the corner, otherwise green means accelerate (though this doesn’t necessarily mean putting the pedal to the metal!) Cornering It’s often said a racing driver’s job is to minimise the angle of each corner. This means starting on the outside of a corner, reaching the inside at what’s often referred to as the ‘apex’ or ‘clipping point’ and then returning to the outside. Using this method, the minimum speed is kept as high as possible which results in the best lap times. Another useful philosophy is ‘Slow in, Fast Out’. This means ensuring the entry speed is low enough that the corner can be successfully navigated, accelerating through the corner to give the best possible exit speed which benefits the following straight. This methodology avoids scenarios where drivers must slow down on the exits of corners in order to avoid running wide which is far more costly in times of lap time. Finally, it’s worth looking ahead where long corners are concerned. Sometimes it’s worth sacrificing speed through the first part of a long corner section, because it allows for better positioning in subsequent corners, which, of course, will give you better lap times. Now you’re in the race, and Jeff, your engineer, calls you into the pits… Pit Stops Beyond strategy, there is much to be gained or lost in the pit stop process itself. Remember racing is still allowed after the pit lane splits from the main track up to the point where a solid white line denotes the speed limited section prior to the team garages. Just before this point each track has a visible marker displaying the speed in KPH but be aware these can be knocked over so may not always be visible. The Pit Assist, available in the Assists menu, takes control of the car in the event of a pit lane entry and automatically reduces speed at the correct moment. For those who prefer the challenge of manually reducing speed at the right point the assist can be turned off and the target speed will be displayed in the HUD. At the point the target speed is reached, the pit limiter button triangle (PS4) or Y (Xbox) can be triggered to keep the speed consistently within the limit. After stopping in the pit box and the pit crew have successfully serviced the car, there is a prompt to leave by holding the clutch and revving the engine provided the Pit Assist is turned off, otherwise this is handled automatically with no action required for the car to leave the pit box and feed back in to the pit lane. If the pit speed limiter is applied there is also ground to be gained from pressing the pit limiter button again immediately after the pit exit line where the speed once again becomes unrestricted. As soon as the speed limited area is departed it’s about getting back up to racing speed even before re-joining the main circuit. You don’t want to be left with the limiter on for longer than necessary! Flashbacks A feature known as Flashback allows you to pause the game and go back in time to correct any untimely errors recently made. Flashback can be initiated either via the pause menu or directly though pressing the touchpad (PS4) or Back button (Xbox). It’s possible to pick the exact moment to rewind to within a specific timeframe, but as a rule, it’s often worth rewinding a bit further than needed to get a feel for that part of track once again to avoid making the same mistake twice. There are no limits to the amount of Flashbacks which can be used, but just be aware they can’t be used in multiplayer game modes. Next time around, we’ll be taking things up a notch looking at things like set-ups and wet weather racing. We’ll also start looking at individual circuits and help you navigate them as quickly and safely as possible. we’ll see you out on track! View the full article
  13. Season 3 is here, so let’s talk about it in The DiRT Roadbook! SUBARU Impreza (2001) & Ford Focus RS Rally 2001 – Available now in DiRT Rally 2.0 Season 3 is here and we start with 2 iconic cars from the early 2000s, the SUBARU Impreza and Ford Focus RS Rally. Check out the onboards above with our in-house rally driver and all-round fast person Jon Armstrong behind the wheel for some high-level gameplay. When watching the SUBARU run at home on Tuesday I audibly winced at one of the flat-out jumps he did halfway through, he held nothing back with that one! Next up on the Season 3 calendar is the launch of Greece Rally on September 10. I have fond memories of that location from the original DiRT Rally, as it was the first location I drove. Admittedly I drove it about 100 times in that Mini before I got to the end of the Stage, but it was a learning experience and over time I got more and more confident to take big risks, like this. Can’t wait to go back there with 4 more years of DiRT experience under my belt. Season 3 & 4 Availability Clarification One of the common questions we got after the release of Season 3 on Tuesday was from Deluxe Edition players asking where their content is. To clarify, the Deluxe Edition of DiRT Rally 2.0 contains Seasons 1 & 2, as mentioned in the descriptions on each platform’s storefront. Here’s a quick rundown of the various editions and bundles so that you know what is in each: DiRT Rally 2.0 (sometimes known as “Standard Edition”) DiRT Rally 2.0 Base Game DiRT Rally 2.0 Deluxe Edition DiRT Rally 2.0 Base Game Season 1 Content Season 2 Content DiRT Rally 2.0 Deluxe Content Pack Season 1 Content Season 2 Content DiRT Rally 2.0 Deluxe Content 2.0 Season 3 Content Season 4 Content DiRT Rally 2.0 Year One Pass Season 1 Content Season 2 Content Season 3 Content Season 4 Content DiRT Rally 2.0 Super Deluxe Edition DiRT Rally 2.0 Base Game Season 1 Content Season 2 Content Season 3 Content Season 4 Content Season 3 D+ Challenges Another thing to clarify is how Community Challenges work now that we’ve moved on to Season 3. this was discussed on the forums this week and earlier today I got some info from the team to help clarify matters. You can read it here or catch the summary below. In addition to Career Rally/Rallycross, there are additional kinds of Events are available in My Team. Some of these will have a banner in the top corner, like the orange D+ banner in the screenshot above. Community Events & AI Challenges No Banner: Events that have no banner in the top corner only use ‘on disc’ content, so anyone who bought any version of the game can play them. D+ Banner: These events allow current Season owners to earn double credits, but only use ‘on disc’ content. Bear in mind that base rewards are based on event length when being compared to one another. Special Events Bonus Banner: These events cycle through all DLC Content, from Seasons 1-3 (with a slight emphasis on the newest DLC). These are available however you have purchased the content , whether you have a bought a Season or a single piece of content. Promo Banner: These events allow any player (whether they own DLC or not) to experience a DLC location. The events with D+ Banners are colour-coded based on what Season they form a part of: Red: Season 1 March 12 to June 3 Cyan: Season 2 June 4 to August 26 Orange: Season 3 August 27 to November 18 Pink: Season 4 November 19 to end of Season 4 (date tbc) We are currently in Season 3, so Season 3 events appear. Seasons 1 & 2 are complete and had D+ events run throughout their time as current Seasons. World RX heads to Lohéac for Round 8 Round 8 of the 2019 FIA World Rallycross Championship sees the drivers head to another circuit from DiRT Rally 2.0, Lohéac Bretagne in France. I did a few races earlier this week in-game as a refresher and am reminded of how quick it is. The laptimes are short hardly any time is lost during the Joker Lap section which keeps the racing close. Quick tip for the hairpin at Turn 3, brake earlier than you think and briefly pull the handbrake to slide into the apex. Things are tight at the top of the championship standings going into the weekend, with the top 3 drivers only 14 points apart. My imaginary money’s on Kevin Hansen this weekend but don’t rule out his brother Timmy in the other Peugeot or their title rival Andreas Bakkerud in the Audi. As always you can keep up-to-date on all of the FIA World RX channels and watch the sessions on TV and YouTube. FIA World Rallycross Championship – News FIA World Rallycross Championship – YouTube Joona Pankkonen heads to World RX! If you’ve been taking part in community-run championships, leagues or esports events you’ve likely come across the rapid Joona Pankkonen, our current DiRT World Champion. As part of his prize for winning the DiRT 4 World Championships he’s heading to Lohéac this weekend for an FIA World Rallycross Championships experience like no other! In addition to the VIP experience he’ll be putting his driving skills to the test as he heads out on-track during the weekend. Congratulations once again Joona on your victory, and enjoy this special weekend! DiRT Rally: Free on Humble! Want to see how Codemasters reinvented rally games? The original DiRT Rally is available as a limited-time freebie on Humble right now! Simply head to Humble’s site, subscribe to their newsletter and the game’s yours. This offer expires on Sunday so you better be quick. Humble Bundle – DiRT Rally Version 1.8: Available September 3 Back to DiRT Rally 2.0 before I head off. Version 1.8 is coming on September 3, with improvements and fixes for VR, Clubs and more. You’re probably wondering where the Patch Notes are, and the short answer is that they’ll be available on Monday. We’ve got some surprises in there that are worth the wait, including one addition nobody on the forums has seen coming. How’s that for DiRTy Gossip? And with that we’re at the finish line for this week, see you all soon! -PJ View the full article
  14. Ahead of a free F1 2019 update that adds the full 2019 F2 season, check out this guide to what makes F2 so entertaining – from those who know it best…  In eager anticipation of the forthcoming F2 2019 season, Codemasters today released the first in a new series of videos focusing on the FIA Formula 2 Championship. For the first time in the official videogame’s history, players are now able to choose from both F1 and F2. Fans of F2 were able to play the full 2018 season at launch and, in the coming weeks, Codemasters is set to release an update giving players access to the full 2019 season. Paul Jeal, F1 Franchise Director at Codemasters, explains further: “We were delighted to include F2 in F1 2019 this year, and the reaction to its inclusion has been fantastic. Not only are the cars great fun to drive, but the unique race weekend format of Formula 2, and the near equal cars makes for a perfect gaming combination. With both the F1 & F2 seasons about to resume from the summer break this weekend, at the FORMULA 1 BELGIAN GRAND PRIX 2019, I know that many of our fans are looking forward to getting their hands on the latest car & driver line-ups and experiencing a full F2 2019 Championship. For those fans who aren’t as familiar with Formula 2 as they are with Formula 1, we have spoken to several former drivers, the commentators and F2 themselves on what makes it so different from F1, as well as touching on the predominant themes of rivalry and the pathway to F1. It was fascinating to get a great insight from those who have been there and done it and I hope our fans enjoy this series of videos over the coming weeks” With appearances from George Russell, Lando Norris and Alex Albon, who themselves have risen from F2 to F1 in the 2018 season, alongside the likes of F2 experts Bruno Michel, Davide Valsecchi and Alex Jacques, the series of videos will excite gamers ahead of the forthcoming 2019 F2 season. Follow Codemasters F1® games blog and social channels on Twitter and Facebook for future updates and buy F1® 2019 now from http://www.formula1game.com/ View the full article
  15. So, we’ve been drip-feeding you all the car list for the brand new GRID over the last couple of months. Now, though, it’s time for those drops to turn into a full-on flood. Today, we’re revealing 41 more cars coming to GRID, on launch, this October. A glance at this car list tells you that GRID covers some of the greatest racing machines, disciplines and rivalries, spanning over 50 years of motorsport. From modern-day Australian Supercars like the Holden ZB Commodore, to the unforgettable Volvo 850 Estate, there is Touring royalty in the ranks. Tuner rides range from iconic Japanese road-goers like the Nissan 300ZX, to bonkers World Time Attack machines like the Audi R8 1:1. Then there’s a clutch of classic Ferraris, American muscle heroes, 70’s Can-Am monsters… Oh, and there’s even a racing truck to throw around. That’s enough of us talking – here’s all 41 new cars added to GRID’s confirmed car list today: Alfa Romeo 155 TS – Touring Aston Martin Vantage GTE – GT Audi R8 1:1 – Tuner BMW M3 Touring Car – Touring BMW M1 Turbo Group 5 – Touring Chevrolet Camaro GT4.R – GT Chevrolet Camaro Super Tourer – Touring Datsun 240Z (S30) Modified – Tuner Dumont Type 37 (fictional) – Stock Ferrari 330 P4 – GT Ferrari 365 GTB4 Competizione – GT Ferrari 512 BB LM – Touring Ferrari F430 Challenge – GT Ford Capri Turbo Group 5 – Touring Ford GT GTE – GT Ford GT40 – GT Ford Mustang GT4 – GT Ford Sierra RS500 Cosworth – Touring Ford Sierra RS500 Cosworth Group A – Touring Holden ZB Commodore Supercar – Touring JEDI F1000 – SPEC – Open-Wheel Jupiter Eagleray Mk5 (fictional) – Stock Jupiter San Marino Oval Stock (fictional) – Stock Lancia Stratos – GT McLaren M8D – Prototype Mini Miglia Challenge – Tuner Mitsubishi Lancer Evolution IX Time Attack – Tuner Nissan 300ZX (Z32) Modified – Tuner Nissan 350Z (Z33) Gr.2 – GT MCA Hammerhead Nissan Silvia (S13) – Tuner Nissan Silvia Time Attack Spec (S15) – Tuner Nissan Skyline 2000GT-R (KPGC10) Modified – Tuner Nissan Skyline GT-R Group A (R32) – Touring Pontiac Firebird Modified – Stock Porsche 911 Carrera RSR 3.0 – GT Porsche 917/30 – Prototype Porsche 935/78 Group 5 “Moby ****” – Touring Porsche 911 GT4 (997) – GT Alpine A110 1800 Group 4 – GT SUBARU BRZ Modified – Tuner Volvo 850 Estate Touring Car – Touring Already-announced cars for GRID: Aston Martin Vantage GT4 – GT Mazda RX-7 Panspeed – Tuner Mitsubishi Lancer Evolution VI Time Attack – Tuner Renault R26 – Open-Wheel Subaru Impreza WRX – Tuner Subaru WRX STI TC-2 – Touring SRT Viper GTS-R – GT Auto Gallery Nissan Skyline GT-R (R32) – Tuner Audi RS 3 LMS – Touring Chevrolet Camaro SSX Concept – Stock Chevrolet Camaro Z28 Modified – Stock Chevrolet Corvette C7.R – GT Dodge Challenger SRT Modified – Stock Ferrari 488 GTE – GT Ford Focus TC-2 – Touring Ford Mustang Mach 1 Modified – Stock Pontiac Firebird Modified – Stock Porsche 911 RSR – GT Volkswagen Golf GTI TCR – Touring That takes us to 60 cars in GRID for launch – and we might just have another couple hidden up our sleeves. Which rides catch your eye the most? Let us know. Grab the keys for all these amazing cars by pre-ordering GRID today on Xbox One, PS4 and PC, ahead of launch this October. View the full article