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  1. The moment many of you have been waiting for is here, Wales Rally has finally made it to DiRT Rally 2.0. Situated in the hilly regions of Wales, this rally pushes drivers to the limit as they navigate the often wet and slippery forest sections and high speed sections in between. Receiving little traffic aside from forestry maintenance, the road surface is made up of heavier gravel on a hard-packed road base creating an unforgiving rally for drivers with many hazards dotted around the course. Wales Rally is accessible in-game through My Team, Custom Championships and Time Trial. If you are already in an active Championship you’ll have to either complete or abandon it in order to have Wales Rally selectable in the next one.  Haven’t seen Wales Rally in DiRT Rally 2.0 yet? Take a look at our launch video where we talk about the location, offer some tips and take on the Stages ourselves. You can either watch it above or on our YouTube channel where you’ll find additional DiRT Rally 2.0 content. Subscribe to DiRT on YouTube Welcome to Wales – DiRT Rally 2.0 Wales Rally is available as part of the DiRT Rally 2.0 Deluxe Edition, the DiRT Rally 2.0 Deluxe Content Pack and as standalone DLC on Xbox One, PlayStation 4 and Steam via the links below. Deluxe Content owners also have access to every other car and location released in Seasons 1 and 2, as well as regular in-game Credit bonuses, exclusive liveries and special Events. Wales Rally – PlayStation Wales Rally – Xbox Wales Rally – Steam DiRT Rally 2.0 Deluxe Content Pack – PlayStation DiRT Rally 2.0 Deluxe Content Pack – Xbox DiRT Rally 2.0 Deluxe Content Pack – Steam DiRT Rally 2.0 Deluxe Edition – PlayStation DiRT Rally 2.0 Deluxe Edition – Xbox DiRT Rally 2.0 Deluxe Edition – Steam View the full article
  2. Hello once again everyone, let’s round out the week with another DiRT Roadbook! Welcome to Version 1.6  Version 1.6 of DiRT Rally 2.0 is here, once again featuring numerous fixes and tweaks based on your feedback. The Lancia Delta S4 heads up this update, as it features new audio based on fresh recordings of the real-world rally car. You can check out the changes in a comparison video we’ve just uploaded today. Please note that this won’t be the final update for this car, as the authentic turbo noises are still being worked on by our wonderful audio team. That’ll come in a future update, truly bringing this Group B monster to life better than ever before. That’s not the only thing that’s changed in version 1.6 however, and you can see the big list of changes below. Also, a quick shout-out to SkyRex for the Patch notes video above, a great summary. Still seeing issues? Let us know on the forums. Patch Notes: Version 1.6 Bug-Reporting Thread: Version 1.6 Bug-Reporting Thread: Version 1.6 (Steam) Wales Rally: Releasing on July 16 The Welsh are coming! Welsh Stages that is as Wales Rally’s about to make its long-awaited appearance in DiRT Rally 2.0! The iconic location from DiRT Rally is just as challenging as it’s always been, and the general improvements that DiRT Rally 2.0 brings (like Stage degradation and enhanced lighting) make it a must-drive experience. The entire team’s really excited to bring Wales Rally to you next week and the office time trials have been getting intense! You may have seen a few screenshots in the Codies Racing Line but there’s a few more above! We’ve got more to share regarding Wales Rally in the future so keep an eye out next week! Wales Rally is part of the Deluxe Content for DiRT Rally 2.0. If you haven’t upgraded yet do it below to get all of the content from Seasons 1 and 2. DiRT Rally 2.0 Deluxe Content Upgrade – PlayStation DiRT Rally 2.0 Deluxe Content Upgrade – Xbox DiRT Rally 2.0 Deluxe Content Upgrade – Steam Sony Europe Summer Sale DiRT Rally titles are currently discounted in the Sony Europe Summer Sale. If you haven’t gone off-road yet or want to experience the best we’ve got to offer, check out the links below and we’ll see you out on the Stages. DiRT Rally 2.0 Deluxe Edition (50% off) DiRT Rally 2.0 (50% off) DiRT Rally + VR Bundle (80% off) DiRT Rally VR Add-On (80% off) Swecon World RX of Sweden  The FIA World Rallycross Championship headed to Holjes last weekend for its Swedish round. As always, the action was intense and the Final was full of drama. Check out the Final race up above (country restrictions may apply) and talk about the action on the forums. Forum Thread: 2019 FIA World Rallycross Championship Tuning Setups by GTR Technical  Are you looking for some help in taming the many cars of DiRT Rally 2.0? GTR Technical has you sorted, regularly uploading setups for cars across every location in the game. While driving skill is the most important factor in success a good tuning setup can certainly help, and you know these are good as he’s been setting World Records all over the place! I know the GTR crew from their various adventures in simracing and can say for sure that they’re a solid team of drivers and tuners, so go check out the video above and subscribe to Technical for more. That’s it for another week, see you all again soon! View the full article
  3. Two trailers, multiple game updates, big reveals, in-game screenshots and footage for days – it’s fair to say that this Codies Racing Line is full of what we love to see! As your one-stop shop for all the big news and announcements regarding Codemasters titles over the past two weeks, the Racing Line is here in force. So, buckle up and get ready. Let’s start with an exclusive first look at new content coming to our revered off-road racer… DIRT RALLY 2.0 Hello everyone! Lots of things have been going on here regarding DiRT Rally 2.0, both the things you may have seen and the things you definitely have not seen yet! Version 1.6 of the game was released earlier this week, featuring a massive amount of bug-fixes and updates. These as always have been put together based on the feedback you give us, so be sure to hop over to the Forums and let us know your thoughts. There’s also been the release of the Porsche 911 SC RS and the Lancia 037 Evo 2, and updated audio for the Lancia Delta S4. All three cars are mighty, but they need somewhere to race… …so let’s take them to Wales! Here are some early snaps of the Welsh countryside ahead of the location’s release on Tuesday. I’ve been driving about it a bit more these past few days and it’s certainly a tricky location to deal with. Jon Armstrong’s been around it too, setting a 2:57 on the Pant Mawr layout in the 1995 Subaru Impreza. That’s your first target next week! – PJ F1 2019 Hey, It’s been nearly two weeks since F1 2019’s release, and a what a fortnight we’ve had! We’ve loved reading all the reviews (which you can catch right here), so much so that we’ve put the best bits of the reviews into an accolades trailer, which is right here:  Not only that, but it’s been great to see your comments about F1 2019 – how much you’re enjoying playing, what’s happening in the future, so we’ve grabbed F1 Franchise Director Paul Jeal to answer your questions about performance updates, the F2 2019 season and more It’s the British Grand Prix this weekend, and to celebrate we’ve released some stunning new screenshots: And to top it off, a record number of you tried to qualify for the F1 New Balance Esports Series Pro Draft, which takes place on the 16th and 17th July. Make sure you join us to find out who will be picked for each of the 10 F1 team’s driver line ups live from the Gfinity Arena on the 17th July from 7pm BST at f1esports.com. – Jenny F1® MOBILE RACING With Update 6 now out there in the big, wide world, the team have been hard at work using community feedback to drive the usual post-update patch. This has just rolled out across all devices and includes optimisations for haptic feedback, synchronisation for Qualifying mode and plenty more. The Season Championship leaderboards are getting extra-competitive, as the summer break and mid-season rewards are fast approaching. Attention now turns to the British GP – and make sure you’re following our social channels from tomorrow for some very special F1 coverage! Insert eyes emoji here… And of course, we’re already mapping out a course for our next big update. What we can say for now is that, after listening to feedback, we’ve taken a look at both the R&D and Duel areas of the game and are set to make some big community-driven changes. It’s exciting times, so keep an eye out for more news! – Chris GRID *hurriedly gathers notes* – Ahem, hello there! Just making sure I’ve got all the details for you, following a very exciting few days. We did announce a slight switch in the launch date for GRID, with it now launching on October 11 and Ultimate Edition players being able to access the game from October 8. Since then, we’ve been showing you plenty of reasons why the brand new GRID game will be worth that slightly longer wait… A huge week of reveals kicked off by announcing the return of an old friend – or foe. The infamous Ravenwest Motorsport will be back in the new GRID, as the team to beat in the GRID World Series Championship. Do your best, kid. We’ve also been on the road with GRID, meeting media across Europe for hands-on previews and interviews with Game Director Chris Smith, wrapping up with an event at our Southam HQ. We’re already seeing write-ups from the event go live from the likes of Autosport, PC Games Network and RealSport, and we’ll be sharing plenty more across our channels over the next few days. And finally, we even went and released our first gameplay trailer! Don’t say we don’t spoil you. The Race For Glory trailer is all about the intense action you’ll experience during every single race in GRID. That focus on crating epic motorsport stories is something you’ll find around every corner. Did you get all that? Good. All that’s left is to get your pre-order for the brand new GRID sorted (on Xbox One, PS4 or PC) and you’re ready to take on a racing experience #LikeNoOther. – Chris ANY OTHER BUSINESS? – The Brains Eden student games jam at Anglia Ruskin University has come to a close, with our Codemasters experts on the scene to help choose the winners. Ross Nicholas from Codies was one of the judges: “I have been to a fair few games jams and I can safely say there is nothing quite like Brains Eden and how the event works. The students all showed passion and determination to work together and with their abilities created some very special games. The bar was set even higher this year with the level of quality shown by all disciplines.” Thank you to Brains Eden for letting us be involved once again, and congratulations to all the talented students who participated! – Sony’s July EU sales have just kicked off, including some Codies deals for you to snap up! Both DiRT Rally 2.0 and F1 2018 are available at a discount until July 24th, so get them while they’re hot. View the full article
  4. Time flies when you’re having fun, it’s already been over a week since we released F1 2019! We have heard your comments and questions about future updates, what’s coming and when, so with that in mind, we asked F1 Franchise Director Paul Jeal to give us a behind the scenes glimpse into what is being worked on right now… Hi everyone! Many thanks for your support so far on F1 2019. We’ve loved the reaction to all of the new features, especially the introduction of F2, and the man everyone loves to hate, Devon Butler. It’s also been great releasing the game and seeing it being played and enjoyed so much earlier this year, which brings me nicely onto the topic of this blog which is aimed at giving you guys a bit more visibility into some of the game updates and enhancements that are being worked on right now, along with some time estimates of when they might be available. The timings are approximate, as is the case when testing updates and working on a licensed product, but rest assured we are working as hard as we can to bring these to you as soon as possible; Patch 1.05 – which includes 2019 Car Performance Updates – is currently in test across all platforms In this patch the performance order of the teams has been rebalanced to better replicate the F1 Season and how it has evolved since preseason testing. This update affects both the car handling of your car and the performance of the AI cars. Individual team handling traits have been tailored to be more representative of their real-life counterparts, with updated aerodynamics achieving a performance improvement of between 1 – 1.5 seconds per lap, mainly in higher cornering speed, and vehicle performance has been updated to give a more accurate assessment of each car’s strengths and weaknesses. The other update that you’ve been asking us a lot about is F2 in multiplayer, this will be available in Unranked Multiplayer and LAN game in patch 1.05. In addition to the above, there are numerous other fixes which we are looking to incorporate into this patch. AI performance has been improved in wet weather for both F1 and F2 vehicle classes Improvements to AI blocking behaviour In photo mode changing shutter speed will no longer make the screen go black Fanatec wheels will no longer send strong force feedback turning the wheel to the right on race starts Rain / ERS charging lights now work on PS4 Pro First Ten Down (Complete 10 races online) achievement will now unlock correctly Stopped graphical glitches occurring and getting more frequent during long play sessions Our desire is to get patch 1.05 out to you as soon as possible. It is currently being tested across all platforms, and we anticipate it being available for you guys in the next 1-2 weeks. Keep your eye out for further updates once we have more concrete dates for this! Post patch 1.05, we are working through a number of updates which are a little further off, but these should all be made available over the next couple of months Paul Ricard Pit Lane Update – July/August Visual Car Updates – August. You will be delighted to hear that we will be adding the Ferrari 90 Anniversary logo onto the engine cover as part of this update! F2 2019 Season – September These updates are in addition to other more general bug fixes and improvements which will continue to drop, with specific details of those fixes in the various patch notes. As ever if you are experiencing any issues, or you have any other questions please get in touch with us, either by dropping us a tweet, heading to our Facebook page, Instagram, or saying hello in our forums and we’ll do our best to get back to you as soon as we can! View the full article
  5. Race. Compete. Enjoy. Do it all #LikeNoOther. Hey team – it’s a pleasure to bring the first gameplay trailer for the brand new GRID, which launches this October on Xbox One, PlayStation 4 and PC, and also coming soon to Google Stadia. Check it out: The Race For Glory trailer highlights GRID’s focus on intense racing action, no matter the car, class or circuit you’re using. Fight for your position. Go wheel-to-wheel with your rivals. Compete and enjoy every single race in GRID, Pre-ordered GRID yet? Here are the links you need to be ready for launch in October: Steam – bit.ly/2G35AgW PS4 – bit.ly/2KfM3gP Xbox – bit.ly/2NXgrj5 Now, time for something a little different! You may’ve seen us begin to use the #LikeNoOther hashtag across our channels over the past few days. To us, this is not just a snappy moniker to stick at the end of our content. There is a lot more to it than that… #LikeNoOther We truly believe that this new GRID game is a racing experience like no other. Let’s explain why. Whilst taking inspiration from the racing franchise it is named after, GRID is a new, fresh take on the genre. That means new content to enjoy; new experiences to be enthralled by; brand new motorsport stories to enjoy. This is about playing your part in unpredictable motorsport stories. It’s about giving you the thrill, the fun, and the glory that comes with motor racing, every time you hit the accelerator. This is a brand new chapter in the story of GRID – a game to reset expectations. Compete Like No Other This all begins and ends on the track. Throughout every class, car, mode and scenario, you’ll be placed into an unpredictable race, bursting with action, highlights and talking points. Hundreds of bespoke AI personalities, each with their own strengths, weaknesses, traits and triggers, are on hand to form a starting grid primed to deliver drama. This is not a parade of cars politely going around a circuit. You’ll see daring overtakes, costly mistakes and constant racing action all around you. Create Nemeses on the circuit by trading paint with them, and they will become far less forgiving in their actions. Team-mates, meanwhile, can be called to support, attack or defend – though how they react to these orders is driven by their personality. Competition in GRID is like no other – where everyone on the starting grid is gunning for the top spot. Race Like No Other That #LikeNoOther feel also comes down to providing the accessibility and choice to play GRID how you want to play it. Adjust difficulty levels and assists to find a setup that perfectly suits you. From an ultra-accessible feel that allows you to throw the fastest cars around straight away, to a twitchier and more challenging setup, there is variation in the GRID handling model to satisfy all types of racer. You’re never locked in to a specific class or car for too long, nor does progression require monotonous grinding. The objective of any race should be to finish first, but you’ll find finishing in mid-pack and fighting the field just as exciting as leading from the front. Do it all on a hand-picked selection of iconic real-world circuits and stunning fictional tracks. Race-ready venues like Sepang and Brands Hatch, or atmospheric cityscapes like Shanghai and Havana, are a blank canvas for you to write epic motorsport stories on. Racing in GRID is like no other – and no two GRID races are the same. Play Like No Other This isn’t just about the game. GRID gives you the chance to show why you’re as unique as what you’re playing. In multiplayer modes, show your true colours and own your racing style. Customise your car’s look with unique liveries, earn and show off accolades for different in-game achievements, and level up (and even Prestige) to prove your worth against the GRID community. It’s time to show why you’re a race driver like no other. We all love motor racing for specific reasons, like the big moments, the dramatic mistakes, the clashing personalities. GRID takes those elements of motor racing that make it so special, and gives players the platform to create unpredictable, unforgettable stories with them. The track is yours – and the time is now. Use #LikeNoOther to join the conversation on what you’re most excited about for GRID’s launch this October. View the full article
  6. Version 1.6 of DiRT Rally 2.0 is here, once again featuring numerous fixes and tweaks based on your feedback. The Lancia Delta S4 heads up this update, as it features new audio based on fresh recordings of the real-world rally car. In addition to this there are various tweaks to AI performance, H-Pattern transmission support and reset lines at numerous Locations. Your continued feedback is always appreciated, so be sure to head to the forums and find our bug-reporting thread where you can share your thoughts. My Team: Resolved issue whereby players were seeing blank entries above their current Leaderboard standing. Removed potential exploit that allowed for unlimited restarts in My Team Events. Widened AI performance capabilities across several difficulty levels, making the jump in challenge feel less dramatic. Cars: Updated engine audio for Lancia Delta S4, based on new real-world audio data. Adjusted headlight glass texture on the Mitsubishi Lancer Evolution VI. Added night time dashboard illumination to the Porsche 911 SC RS. Miscellaneous fixes and adjustments to damage models of multiple cars. AI: Adjusted AI performance on Night Rally Stages. Adjusted AI performance during Wet Rallycross Events. Adjusted AI performance to better simulate tyre wear during Events with long distances between Service Areas. Visuals: Fixed issue regarding tyre marks not appearing on certain surfaces. Adjusted rain effects for better visibility when using interior camera views. Reduced excessive dirt kick-up at Biķernieki, Riga (Latvia RX). Audio: Resolved issue where rain audio would cut out on longer Stages. Resolved issue where ambient sounds would cut out in Service Areas. Fixed multiple issues with co-driver calls on Germany Rally Stages. UI/UX: Added support for “Manual H-Pattern or Manual Sequential” to transmission options. Added support for “Manual H-Pattern with Clutch or Manual Sequential” to transmission options. Improved animations of certain Engine Mapping Upgrade unlock notificiations. Added subtitles to Biķernieki, Riga (Latvia RX) introductory video. Minor fixes to Brazilian Portuguese translations during loading screens. Miscellaneous: Improvements to Location loading times (Steam version only). Improvements to reset lines and collision areas on Germany Rally. Improvements to reset lines and collision areas on Argentina Rally. Improvements to reset lines and collision areas on Poland Rally. Improvements to reset lines and collision areas on Hell, Lånkebanen (Norway RX). Improvements to reset lines and collision areas on Biķernieki, Riga (Latvia RX). General stability improvements and minor bug-fixes throughout the game. View the full article
  7. CodiesBlogBot

    F1® 2019 – Review Round Up

    F1® 2019 is here, and we’re loving reading how much you’re enjoying playing the game! Because we know it’s easy to miss all of F1 2019’s reviews, with so many written pieces, videos etc., we thought we’d make things a little easier by putting everything in one place for you to check out! Let’s start off with reviews, shall we? You can find them below, sorted by language: English Game Informer – F1 2019 – Good through Every Corner Trusted Review – F1 2019 Review IGN – F1 2019 Review Eurogamer – F1 2019 review – the most authentic F1 game to date Polygon – F1 2019’s new series teaches you why it’s fun — even if you don’t know the sport Autosport – The full review of Codemasters’ F1 2019 video game Motor Sport Magazine – F1 2019 review: “more immersive than any other racing title ever made” Racefans.net – F1 2019 by Codemasters: The RaceFans review God Is A Geek – F1 2019 review The Sixth Axis – F1 2019 Review The Guardian – F1 2019 Review – sublime motorsports simulation PlayStation Lifestyle: F1 2019 Review – Outperforming The Competition Twinfinite – F1 2019 Review Gaming Bolt – F1 2019 Review – The Most Authentic Formula One Racing Experience Yet The Checkered Flag – F1 2019 GAME REVIEW: THE MOST AUTHENTIC AND BEST FORMULA 1 GAME EVER MADE? Full Throttle – F1 2019 Review Formulaspy – F1 2019 – F1’s most immersive game yet Motorsport Week – First play: F1 2019 from Codemasters – initial review Impulse Gamer – F1 2019 PS4 Review Screenrant – F1 2019 Review: Top Of The Podium The Digital Fix – F1 2019 Review Game Revolution – F1 2019 Review | The best-looking racing game ever Gaming Nexus – F1 2019 Review Italian IGN Italia – FORMULA MULTIPLA Multiplayer.it – F1 2019, la recensione Tom’s Hardware – F1 2019 Recensione, in cima alla classifica Gamesmachine – F1 2019 – Recensione Spanish IGN ES – F1 2019 ANÁLISIS Hobby Consolas – Análisis de F1 2019 para PS4, Xbox One y PC French Jeuxvideo.com – F1 2019 : La simulation franchit un nouveau cap ! Gameblog – TEST de F1 2019 : La référence bien installée Dutch Gamer.nl – F1 2019 gaat voor een lagere klasse That not quite whet your F1 2019 appetite just yet? We’ve got more for you right here – check out these F1 2019 videos! Keep it here on the Codies blog for all the F1® 2019 news, and follow us on Twitter and Facebook, Instagram and YouTube to get the scoop first. View the full article
  8. Hello everyone and welcome back to The DiRT Roadbook! We’ve got a lot to catch up on so let’s fire away! Porsche 911 SC RS & Lancia 037 Evo 2: Available Now On Tuesday two new cars were added to DiRT Rally 2.0, both fine machines with storied histories. The Porsche 911 SC RS and Lancia 037 Evo 2 are rear-wheel-drive monsters that’ll challenge you in all sorts of ways, most notably how well you manage the throttle pedal, and like most cars in this game they’re a thrill when you get the hang of them. It’s hard to choose a favourite between the two; the Porsche’s a beautiful car with some cracking liveries and the Lancia handles like a dream. For me though I’d go with the Lancia, that rear wing certainly makes an impression and I’ve enjoyed pushing the car in Time Trials. I reckon with the right tuning setup and enough practice it’s a car that can challenge the BMW M1 at the top of the Leaderboards. DGEESIO thinks so too given he’s already been setting World Records!  As with Latvia RX we had some minor issues with the content getting out to players but thanks to the hard efforts of the DiRT team and our partners on the various storefronts everybody was able to drive those cars by the end of the day. These issues frustrate us as much as they do you, and without going into too much detail it’s a very complicated process with several moving parts, but we’ll keep pushing to ensure future releases are as smooth as Spanish tarmac. New Club Events To celebrate the launch of the new Group B RWD cars this week we’ve got active Championships in the official DiRT Clubs right now. Take your Porsche and Lancia to various locations and see how they compare to the BMW M1 and Opel Manta, or get into said cars if you haven’t picked up the new content yet. Both Championships will run for 2 weeks (right up until Rally Wales releases), with 1 week per Location. Join Official DiRT Join Expert DiRT This weekend: Swecon World RX of Sweden The FIA World Rallycross Championship heads to Holjes this weekend for the Swecon World RX of Sweden, and as the second half of the 2019 season kicks off here’s a look back at the top moments so far. Anyone who’s done Rallycross in DiRT Rally 2.0 will tell you that it’s a brutal fight and the real-life version is no different. This is a contact sport with some fantastic racing thrown in for good measure. Six talking points ahead of Sweden RX FIA World Rallycross Championship on YouTube Update 1.6: Coming Next Week Version 1.6 of DiRT Rally 2.0 is coming next week and as always we’ve got a bunch of bugfixes and tweaks that is built on community feedback. Also on the feedback list were more detailed patch notes so here’s a whole bunch! One of the highlights is updated audio of the Lancia Delta S4, the turbocharged and supercharged Group B behemoth. This is the first time in Codemasters history that the Lancia Delta S4 has ever featured audio data from the real-life car, and everyone was jealous of the audio team’s opportunity to work on such a project! We’re looking to share more info and a behind-the-scenes look at how this all came together, as our team takes great pride in providing the most authentic rallying experience possible. Stay tuned for that as I’m sure it’ll be a great story. In the meantime here are the notes, see you all next week! My Team: Resolved issue whereby players were seeing blank entries above their current Leaderboard standing. Removed potential exploit that allowed for unlimited restarts in My Team Events. Widened AI performance capabilities across several difficulty levels, making the jump in challenge feel less dramatic. Cars: Updated engine audio for Lancia Delta S4, based on new real-world audio data. Adjusted headlight glass texture on the Mitsubishi Lancer Evolution VI. Added night time dashboard illumination to the Porsche 911 SC RS. Miscellaneous fixes and adjustments to damage models of multiple cars. AI: Adjusted AI performance on Night Rally Stages. Adjusted AI performance during Wet Rallycross Events. Adjusted AI performance to better simulate tyre wear during Events with long distances between Service Areas. Visuals: Fixed issue regarding tyre marks not appearing on certain surfaces. Adjusted rain effects for better visibility when using interior camera views. Reduced excessive dirt kick-up at Biķernieki, Riga (Latvia RX). Audio: Resolved issue where rain audio would cut out on longer Stages. Resolved issue where ambient sounds would cut out in Service Areas. Fixed multiple issues with co-driver calls on Germany Rally Stages. UI/UX: Added support for “Manual H-Pattern or Manual Sequential” to transmission options. Added support for “Manual H-Pattern with Clutch or Manual Sequential” to transmission options. Improved animations of certain Engine Mapping Upgrade unlock notificiations. Added subtitles to Biķernieki, Riga (Latvia RX) introductory video. Minor fixes to Brazilian Portuguese translations during loading screens. Miscellaneous: Improvements to Location loading times (Steam version only). Improvements to reset lines and collision areas on Germany Rally. Improvements to reset lines and collision areas on Argentina Rally. Improvements to reset lines and collision areas on Poland Rally. Improvements to reset lines and collision areas on Hell, Lånkebanen (Norway RX). Improvements to reset lines and collision areas on Biķernieki, Riga (Latvia RX). General stability improvements and minor bug-fixes throughout the game. View the full article
  9. Hey team. As first announced earlier today, the release date GRID has now moved to 11th October for Xbox One, PlayStation 4 and PC. Buyers of the Ultimate Edition will still receive three days’ early access, being able to play GRID from 8th October. GRID also remains a launch title for the upcoming Google Stadia platform later this year. With GRID receiving multiple nominations and awards at this year’s E3 event in Los Angeles, including being named ‘Best Racing Game’ by GameInformer and DualShockers, the change has been made to give added exposure to a game we’re hugely excited about. Thank you to our community for sharing in that excitement since we revealed GRID in May, as we add a brand new chapter to this storied racing franchise. With a little more than three months until launch, our GRID and Codemasters channels will be revealing more information and gameplay and big announcements, with more major news coming In the next couple of days. WATCH – Latest GRID gameplay READ – Latest GRID feature news, first cars confirmed, FAQs answered View the full article
  10. Welcome to July, and two new cars releasing today in DiRT Rally 2.0. Two classics from the annals of rallying history join the roster today, along with liveries and Credits for Deluxe Content owners. Porsche 911 SC RS Producing 290hp, the Porsche 911 SC RS was and still is one of the most recognisable racing cars in the world. Modified for rally, this car featured tougher suspension, a wider body and event specific add-ons. The 911 was capable of taking the fight to its AWD rivals on a regular basis. Max Power: 290 bhp Max Weight: 959 kg Engine: 2994 cc, 6 cylinders, Naturally-Aspirated Gearbox: 5 Speed – Manual Drivetrain: RWD Lancia 037 Evo 2 The last RWD car to win a World Championship, the Lancia 037 was a legend of Group B rallying. The mid-engined RWD monster made use of its supercharged powerplant, producing around 325hp, taking on the mighty Audi and winning in 1983. The Lancia 037 was succeeded by the 4WD Lancia Delta S4, another legendary car you can drive in DiRT Rally 2.0. Max Power: 330 bhp Max Weight: 959 kg Engine: 2111 cc, 4 cylinders, Supercharged Gearbox: 5 Speed – Manual Drivetrain: RWD Both the Porsche 911 SC RS and the Lancia 037 Evo 2 are available as standalone DLC and as part of DiRT Rally 2.0 Season 2. If you’ve got the Deluxe Edition of the game these cars will be waiting for you, and if not you can upgrade to the Deluxe Content Pack below to get all content from Seasons 1 and 2: DiRT Rally 2.0 Deluxe Content Pack: Steam DiRT Rally 2.0 Deluxe Content Pack: PlayStation DiRT Rally 2.0 Deluxe Content Pack: Xbox Deluxe Liveries Also releasing today are the latest batch of Deluxe liveries. This set features a red, white and blue scheme to celebrate the 4th of July and Bastille Day, and suitably appear on various French and American cars in the game. As a Deluxe Content owner you’ll have access to these liveries on the following cars: Chevrolet Camaro GT4.R Ford Fiesta Rallycross (MK8) Ford Mustang GT4 Renault 5 Turbo Peugeot 208 T16 R5 Finally, Deluxe Content owners will get a 200,000 CR bonus upon signing in, which goes a long way towards those essential repairs and upgrades. Below you’ll find the remainder of the Season 2 content calendar, Wales will be waiting for you on July 16. View the full article
  11. Hello everyone and welcome back to the DiRT Roadbook! Porsche 911 SC RS & Lancia 037 Evo 2: Coming July 2 Let’s kick off the Roadbook this week with a look ahead to next week, since 2 fine pieces of machinery are on their way! Producing 290hp, the Porsche 911 SC RS was and still is one of the most recognisable racing cars in the world. Modified for rally, this car featured tougher suspension, a wider body and event specific add-ons. The 911 was capable of taking the fight to its AWD rivals on a regular basis. The last RWD car to win a World Championship, the Lancia 037 was a legend of Group B rallying. The mid-engined RWD monster made use of its supercharged powerplant, producing around 325hp, taking on the mighty Audi and winning in 1983. The Lancia 037 was succeeded by the 4WD Lancia Delta S4, another legendary car you can drive in DiRT Rally 2.0. Both the Porsche 911 SC RS and the Lancia 037 Evo 2 are available as standalone DLC and as part of DiRT Rally 2.0 Season 2. If you’ve got the Deluxe Edition of the game these cars will be waiting for you, and if not you can upgrade to the Deluxe Content Pack below to get all content from Seasons 1 and 2: DiRT Rally 2.0 Deluxe Content Pack: Steam DiRT Rally 2.0 Deluxe Content Pack: PlayStation DiRT Rally 2.0 Deluxe Content Pack: Xbox New Deluxe Liveries: Coming July 2 Also coming on July 2 are a new set of liveries for various cars. This time they’re themed around the 4th of July and Bastille Day, two big national holidays in the US and France. Deluxe Content owners can get their taste of red, white and blue on the following cars come July 2: Chevrolet Camaro GT4.R Ford Fiesta Rallycross (MK8) Ford Mustang GT4 Renault 5 Turbo Peugeot 208 T16 R5 Recording the Lancia 037 Want to know how the car sounds are added to our games? Here’s a behind-the-scenes look at when the Lancia 037 was recorded for DiRT 4. As teased last week another classic rally car is getting an audio update in Verison 1.6 (which is coming in early July), we’ll share more about that soon! The Steam Summer Sale is here! Ready to rally? DiRT titles are currently discounted on the Steam Summer Sale! 50% off DiRT Rally 2.0 (both Standard and Deluxe Editions) 80% off DiRT Rally 80% off DiRT 4 Is this your first time off-road? DiRT titles can be challenging, but over time you’ll gain confidence and have a blast as you tackle the jumps at high speed. Head on over to the Community rally School thread on the forums if you’re in need of tips and advice: Forum thread: Community Rally School VR: Yes, it’s still coming! Summer is here and the DiRT community’s been lighting up our Twitter page with one question in particular, “where is VR”? While we don’t have a release date or extra info to share right now I do want to point out that yes, the DiRT team is working hard on making the virtual a reality in DiRT Rally 2.0. We’re excited to share the news just as much as you are to read it, and once everything is in place we’ll provide another update. Console Graphics DiRT Rally 2.0 is a great-looking game, and one that aims to deliver a high performance across all platforms. Sadly however not all platforms have the same capabilities and sometimes compromises have to be made. A common point of feedback is the performance of the game on base-level Xbox One and PlayStation 4, where the resolution is lower than that’s achievable on Xbox One X, PS4 Pro and Steam. There’s been a bit of discussion about this on the forums but I felt it best to give the “lay of the land” and help clarify some things: DiRT Rally 2.0 is designed to run at 60fps on console when driving (replays are 30fps). The driving experience is the most important part of the game and ensuring that is as smooth as possible is the game’s priority. In order to achieve this the base consoles use dynamic resolution scaling (other games do this too), as they cannot always reliably hit 1080p/60fps while running DiRT Rally 2.0. This is especially notable on base Xbox One. Sometimes in more complicated scenarios (like when there are lots of effects or complicated objects on the screen) this means the resolution will decrease in order to retain the framerate. A 1080p/30fps option is not available as the performance of some physics elements are tied to the framerate, and locking that to 30 would cause additional issues. As this is a core part of how the game functions, an update in the future is unlikely. On a related note some PS4 Pro users have reported seeing an improvement in visual quality after recent updates. The team has been in touch and it turns out there was a PS4 Pro performance update in Version 1.3 which wasn’t mentioned in the patch notes. In short, the PS4 Pro version of DiRT Rally 2.0 now runs at 1440p, instead of the 1080p of earlier versions. The Xbox One X version has been capable of running at 2160p (4K) since launch. Codies Racing Line While times are busy for DiRT things are extra-busy for the rest of Codemasters as F1® 2019 geared up for launch this week. Chris has done the usual roundup of all things Codies in the Racing line blog, while also dropping some new GRID info. have a read below: Codies Racing Line – June 27, 2019 F1® 2019: Available Now! That’s it for another DiRT Roadbook but before we head off I just want to say congratulations to our friends on the F1® team on the release of F1® 2019, which is available now! As a long-time fan of the sport and the series I’m looking forward to throwing down some laps this weekend; I’ve only been at Codemasters a few weeks but it’s clear that behind the scenes everybody has been pushing extra-hard to make this year’s game the definitive F1® experience, well done all! F1® 2019: Official Website See you all next week! View the full article
  12. Game launches! Big updates! Bad motorsport puns! We’re coming to the end of another huge couple of weeks for Codemasters, so what better way to catch up on it all than our Racing Line update? Every other Thursday, we’re using the Codies Blog to update you on game news, external events, and even the odd exclusive reveal. Let’s kick things off with F1 2019, as we join the action right in the middle of our earlier-than-ever launch… F1 2019 Yes, it’s here! F1 2019 is launching this week on Xbox One, PS4 and PC, with the Legends Edition going live on Tuesday, ahead of the full launch tomorrow. To celebrate, the new TV trailer is live, so keep an eye on your telly boxes for that (or watch it here), as well as our launch trailer: With a game launch comes reviews, and we’ve some amazing F1 2019 reviews from Eurogamer, Motor Sport Magazine, Autosport and so many more. Thank you to all reviewers and our players so far for your feedback, your photos, your videos; it’s great to see so many people enjoying F1 2019 – and so early on in the season! Just before that, we were able to catch up with Daniel Ricciardo and let him take on the Paul Ricard circuit in the game, which you can check out here. We’ve still got plenty more surprises up our sleeves to celebrate launch week during the Austrian Grand Prix weekend, so check our social channels (and keep a close eye on the race action…) for more. For now though, enjoy the game and see you on the track! – Jenny F1® MOBILE RACING We just couldn’t let our teammate F1 2019 have all the fun this week! Alongside the console game’s launch, there’s also been plenty going on with our free-to-play official F1 title… Update 6 has just gone live for all compatible devices, which brings the official chassis for each team into the game. Whilst the official regulation chassis has been used for each team until now, the unique looks of all 10 teams will arrive in F1® Mobile Racing with U6, with no additional cost or unlock needed. Alongside that, we’re beginning to roll out haptic feedback to selected devices! Beginning with high-end iOS devices, you’ll now feel feedback and vibration during races when certain events happen, like going over kerbs or making contact with another car. All this and more was shown off in a preview livestream earlier this week. Alongside that, the GP Events Season Championship mode has picked up pace, as back-to-back race weekends challenge players to improve their score on the global leaderboards. At the mid-season point (the summer break, after the Hungarian Grand Prix), rewards will be handed out based on players’ performance. Those in the top tiers will receive one particularly special prize… That’s right! The official ‘NEEEUM’ car and livery, revealed by F1 at the start of the season, is up for grabs in Season Championship mode. Improve those scores and get your paws on this exclusive prize… – Chris DIRT RALLY 2.0 Hello again everyone! Since I last checked in quite a lot has been happening in the world of DiRT. Latvia RX is here, the first new Rallycross DLC track to make it into DiRT Rally 2.0. The track itself is equal parts challenging and exciting, especially with the recently-released Group B Rallycross cars. Launch week was a little rocky however thanks to some technical issues preventing people from accessing their DLC content but the DiRT team and partners were on the case and everything got cleared up before last weekend. On the community side I’ve been enjoying the screenshots DiRT players have been sharing, and picked out a few of my favourites for our social media channels. If you’ve got an eye for composition and an idea in mind be sure to drop it into the screenshot thread on the forums! Finally, the DiRT Roadbook is your one-stop-shop for all the latest DiRT news; I’ll be posting these every Friday so check the blog for your weekly fix. Now if you’ll excuse me I’m off to F1 2019 to throw down some laps at Monza, see you all soon! – PJ GRID Where to begin? Let’s throw it all the way back to E3, where GRID received a thorough test drive from plenty of press and media in Los Angeles. The verdict? VG24/7 has shortlisted GRID (alongside F1 2019) for Best Racing Game, whilst Game Informer gave GRID its Best Racing Game of E3 award, outlining “a bevy of enhancements that should delight fans and newcomers.” We ended last week with a big update on features and content, including confirmation of the first 12 cars coming to GRID. From a race-ready Ferrari to some American muscle icons, there’s already plenty of variety in the list. We’ll be progressively adding to the list and revealing more as we build to launch, so watch this space. Plus, as we alluded to earlier on the GRID social channels, it’s time to reveal a brand new circuit coming to GRID… Welcome to Havana: the bustling yet exotic capital city of Cuba, in the northern Caribbean. Havana’s busy lifestyle and stunning architecture make it a perfect location for a street circuit in GRID. With every corner lined with roaring crowds, imposing buildings, and even the odd crashing wave from the Gulf of Mexico, there’s plenty of atmosphere to go with the on-track action. Real talk: Havana is a superb circuit for racing across all classes. Whilst its twisty and unforgiving nature lends itself well to Tuner or Touring cars, I tested out Havana recently with the team using a Prototype class car and it was amazing. We’re planning to show you some Havana race footage soon, because we really can’t wait to see what you think of it. – Chris ANY OTHER BUSINESS? – Jon Armstrong, one of Codemasters’ resident real-life racing heroes, has been up to plenty of cool stuff recently. Fresh from nailing a sub-nine-minute lap of the Nürburgring Nordschleife in Ford Fiesta ST, Jon headed down to Wales to take part in the latest RX150 Rallycross Championship – and he only went and won it. Congrats Jonny! – This year’s Brains Eden student games jam is about to get started at Anglia Ruskin University, Cambridge – and four members of the Codemasters team will be on the judging panel. Ara Carrasco, Ross Nicholas, Justin Andrews and Maxim Decaluew will all be casting their eye over proceedings. We’re delighted to be able to support this great opportunity for students to get into gaming and show off their creative and technological skills. Good luck to all! – Don’t miss the Steam Summer Sale, which includes a bunch of deals on Codemasters titles. Discounts on games from the DiRT, F1 and GRID franchise all feature, as well as plenty more from the Codies archive. Sale ends July 9, so grab those deals while you can! View the full article
  13. Today is a very happy day! If you’ve purchased the Legends you can now enjoy three days early access of F1 2019 on PlayStation®4 computer entertainment system, the Xbox One family of devices including the Xbox One X and Windows PC (DVD and via Steam). We’re celebrating with our Features Trailer, which you can check out right here! With the longest development cycle of any Codemasters® F1® game, F1® 2019 features of series of firsts including the 2018 FIA Formula 2 Championship where players can compete alongside F1® rookies, Lando Norris, George Russell and Alexander Albon. Career Mode launches with the F2 Feeder Series; a scenario-based introduction which alters the outcome of the game based on the player’s success, actions and responses, which you can read more about in our Career Mode blog right here! And, of course, the F2 2019 season will be added via a free digital download later in the year. There’s one more franchise first for you too – driver transfers, which will appear in Career Mode and mostly occur at the end of each season. Established stars including current F1 World Champion, Lewis Hamilton and arch-nemesis, Sebastian Vettel can form an unlikely partnership or continue their rivalry in the racing colours of completely new teams. All new contracts are based on performance, so talent will have the opportunity to sign for a title contender with a series of strong results or be relegated to a team whose goals are much less ambitious. F1® 2019 features 18 classic cars, celebrating every decade from the 1970s through to 2010, and you can find the final list here. You can re-live great moments from yesteryear in the best performing cars of the generations, including the 1972 Lotus 72D, 1988 McLaren MP4/4, 1996 Williams FW18 through to the 2010 Red Bull RB6. The F1® 2019 Legends Edition also features Alain Prost’s McLaren MP4/5B and Ayrton Senna’s Ferrari F1-90 from 1990 alongside the McLaren MP4-25 and the Ferrari F10, part of the F1® 2019 Anniversary Edition which launches on Friday 28th June. You can also customise a 2019 regulation car, created in collaboration with Ross Brawn and Pat Symonds, with a series of liveries and compete online in Multiplayer mode, and you can read more about this in our blog here. With the F1® New Balance Esports Series continuing to grow at pace, players can keep updated with the latest news, event details, watch livestreams and highlights all through the new in-game Esports area. The F1® Esports tab is your hub for all things related to the F1® Esports Series. When an esports qualifying event is open, this is the place you’ll be able to access it! By entering the event you’ll be able to view the event’s global leaderboard, as well as the associated trophy and prizes. You’ll also be see the final standings after an esports qualifying event has ended here too. The tab also links to the in-game calendar, where you can check out the schedule for the entire F1® Esports Series – not just the in-game qualifying events, but also key live events and races. Finally the tab also links to replays of online esports races, the current worldwide standings on the F1® Esports website, and information relating to the official tournament rules. Plus it will display links to recent news items regarding the F1® Esports Series. In the Features Trailer you can also see the NEEEUM car livery (as seen in the video for the Chemical Brothers’ “We’ve Got To Try” right here), which you can purchase for your multiplayer car using Competition Points (CPs), earned through Weekly Events, Ranked Objectives and Safety Rating bonuses. “We are absolutely delighted with the inclusion of F2, Senna and Prost, and Career Mode Driver Transfers, as major, new additions to the F1® Franchise, as well as integrating league racing and F1 Esports for fans who want to race competitively,” said Paul Jeal, F1® Franchise Director at Codemasters. “Driver Transfers, in particular, are something that we know our players have craved for several years, and it’s fantastic to now have that functionality integrated into our 10-year Career mode and build upon the seasonal rule changes we introduced in F1® 2018 to create unique player storylines from season to season.” “The extra development time has enabled the team to both improve and add several new features,” said Lee Mather, F1® 2019 Game Director at Codemasters. “The addition of F2, complete with their rules and unique race weekends will give racing fans a new experience and we are particularly proud of the visual uplift to key tracks including Monaco and Bahrain, complete with all-new night-lighting effects. The early release date will enable our fans to develop their own rivalries two months earlier than previous seasons and we can’t wait for them to get their hands on the final game.” Make sure you keep it here for the F1® 2019 news and details, and follow us on Instagram, Twitter and Facebook. Want to play F1 2019? You can pre-order or purchase F1 2019 now from formula1-game.com, or on various first party stores below: Steam PlayStation EU – Legends Edition PlayStation EU – Anniversary Edition PlayStation US – Legends Edition PlayStation US – Anniversary Edition Xbox – Legends Edition Xbox – Anniversary Edition View the full article
  14. Hello everyone and welcome back to the DiRT Roadbook! It’s been an eventful week once again in the land of rally cars so let’s catch up and see what went down. Introducing The DiRT Roadbook Thread! Before we get things underway let me bring to your attention the new DiRT Roadbook thread on the forums! Discuss the Roadbook with your fellow racers, keep updated on when new issues are released and look back through the archives, it’s all there. The DiRT Roadbook has years of history behind it and years more to come! Forum thread: The DiRT Roadbook Latvia RX is here!  The first additional rallycross track has arrived in DiRT Rally 2.0 and it’s a gorgeous thrill-ride though the Latvian woodlands. With many interesting lines and a challenging Joker Lap transition it’s a place where epic moments are set to be staged. If you haven’t experienced it yet you’re missing out on a great experience. As a reminder, Deluxe Content owners get access to Latvia RX and all Season 1 and 2 content for DiRT Rally 2.0. More cars are coming, and Wales Rally is up in July. I’ve been driving a bit of it here in the office and it’s a real treat, consuming my lunch breaks! Forum thread: Latvia RX Latvia RX Access Issues Much like your favourite rally Stage, the release of Latvia RX has unfortunately been a bumpy one, particularly for Xbox users. You may have seen our updates on social channels yesterday but for those catching up, deluxe Content owners on Xbox couldn’t access Latvia RX, and were also losing access to other Deluxe Content. We were aware of these issues from the moment Latvia RX became available and since then have been in regular contact with all parties to resolve this. I’m pleased to say that things are looking up thanks to changes made earlier today, and players should shortly be able to access all of their content. If you’re playing DiRT Rally 2.0 on Xbox right now and don’t see your Deluxe Content, please exit the application and restart your game. On a related note PlayStation users in American regions were having a similar issue, but again I’m happy to say that these should be resolved now. Finally, some Steam users were experiencing game crashes when accessing Latvia RX. The DiRT team were on it right away and solved that a few days ago, so you should be good to go. It’s always sad to see technical issues get in the way of people having fun, and we’d like to apologise for the inconvenience caused. FIA World Rallycross of Norway  Speaking of Rallycross, the FIA World Rallycross Championship took to hell last weekend! DiRT fans will recognise the track from our recent titles and it’s just as much a thrill to watch as it is to drive. Check out the Finals above for all the action (only viewable in certain regions) or the links below for news and results. FIA World Rallycross Championship: News FIA World Rallycross Championship: Norway RX Playlist FIX World Rallycross Championship: Norway RX Results Forum thread: FIA World Rallycross Championship Community Screenshots Our community screenshot thread is up and running, and I’m already seeing some great pics in there from you all. If you haven’t yet be sure to take a look. We’ll be sharing some of our favourites on the DiRT social channels in the future so start screenshotting those Replays! Forum thread: Share your Screenshots! Clubs Update Clubs have been around for just over a week now and you guys have been busy! I’ve seen community leagues, team writeups and all sorts happening already, and more is to come! The Clubs feature is still in its development stage and will grow over time, but today I wanted to let you all know that Germany and Sweden should now be selectable for use. As always leave your feedback on the forums and the DiRT team will start tracking those bugs and feature requests. While you’re at it don’t forget to join the official Clubs! This week’s Events were set up by Jon Armstrong so expect a challenge! Forum thread: Clubs Club Setup Guide Official DiRT Club Expert DiRT Club The DiRTy Discord Rally Championship While on the topic of Clubs, I wanted to share this excellent write-up by the DiRTy Discord crew, a group of forum regulars who have set up their own community. They’re using Clubs to run a full-on championship with teams and everything! have a read through and join in on the action by joining their community. I’ve been a regular visitor in there since before I joined Codemasters and I can say (in my stereotypical Irish accent) they’re a great bunch of lads. Forum thread: DiRTy Discord Rally Championship DiRTy Discord Club DiRTy Discord Server DiRTy Feedback Threads DiRT is nothing without its impassioned community of rally fans, and we greatly appreciate all of your comments on this great series. Through community feedback the DiRT team has added many features and resolved various bugs that have surfaced, and that’s set to continue with further updates. As a quick tease, there’s one car in particular that is expected to have updated audio in Version 1.6. We’ll talk about that more when the time comes but for now leave your general feedback on the game and any bugs in the threads below: Forum thread: Version 1.5 Bug Reports Steam Discussion: Version 1.5 Bug Reports Forum thread: Input on Input Device Configuration Options Jon Armstrong takes on the Nürburgring Nordschleife Finally, let’s leave you with something a little different! The Nürburgring 24 Hours takes place this weekend, and as a sportscar fan I can say it’s one of the best races to watch all year (all free on YouTube too in English and German). Our resident rallyman Jon Armstrong recently took to the iconic circuit on a trackday, taking his years of simracing knowledge to the real world. Does learning the track online have an impact on his laptime? Find out below!  That’s it for now, see you all next week! View the full article
  15. Greetings, GRID fans! As you can tell by the hefty title, this latest update is full of the good stuff. It’s been a blast seeing your reaction to GRID’s return since the announcement trailer in May, and we’ve been mighty busy ever since with giving you more content, more information, and more reasons to get as excited as we are for the new GRID. As you may well have seen, we stocked up that hype train and took it all the way to Los Angeles earlier this month… RACING TO E3 We were delighted to be a part of this year’s E3 festivities in California, offering media the chance to test the latest work-in-progress version of GRID and chat to Game Director Chris Smith. Amongst those who came to say hello was the EasyAllies team, and you can hear their thoughts on GRID here. GameInformer were also on hand to test out GRID and pen their thoughts, whilst Chris had a interesting chat with Gamertag Radio about the Nemesis system, and how the game offers something for every kind of racer. To cap it all off, Deep Silver’s Aaron Espinoza joined Chris on the Twitch @ E3 sofa for a chat with their team. Check it out: Watch Twitch @ E3 Day 4 | Demos, interviews, and more from Twitch on www.twitch.tv DEETS DIVE Whilst the team have been full steam ahead with development, we’ve also been taking on your feedback to see what you want to know more about. Whilst some details are still being finalised and we can’t answer everything (!), here are some confirmed notes based on community feedback: The module you may’ve seen in the middle of the screen during gameplay is the Racecraft meter. This tracks your performance and tendencies in races and is linked to your general progression in GRID, which we’ll discuss more in the future. Like the majority of HUD elements, the Racecraft meter can be disabled, if you prefer. All cars and events in GRID are split into seven classes. They are: Touring, Tuner, Stock, GT, Formula J, Prototypes and Group 7 Specials. Can confirm: Formula J is based around single-seater, open-wheel racing, and we’ll be revealing more on this later. The single-player modes in GRID are playable offline. Wheels and pedals will be supported. Closer to launch, we’re aiming to publish a definitive list of supported peripherals. Some of the work-in-progress footage we’ve been able to show has 12 cars in an event. Come launch, you’ll have plenty more opponents to race against across all modes. We’ll keep answering as many queries as possible through our social channels and the Forums, and there will of course be more brand new details as we race towards launch in September. CAR LIST – PART 1 Now, for the really fun bit. We’re aiming to release GRID’s complete car list gradually across all our channels on the way to launch, and we’re beginning today with 12 cars across four different classes. You’d have seen some of these in our recent screenshots and work-in-progress footage, whilst others are a bit more of a surprise… • Auto Gallery Nissan Skyline GT-R (R32) – Tuner • Audi RS 3 LMS – Touring • Chevrolet Camaro SSX Concept – Stock* • Chevrolet Camaro Z28 Modified – Stock • Chevrolet Corvette C7.R – GT • Dodge Challenger SRT Modified – Stock • Ferrari 488 GTE – GT • Ford Focus TC-2 – Touring • Ford Mustang Mach 1 Modified – Stock • Pontiac Firebird Modified – Stock* • Porsche 911 RSR – GT • Volkswagen Golf GTI TCR – Touring *Ultimate Edition exclusive And… breathe. There’s a lot of GRID goodness in there to get stuck into, so we’d love to hear your thoughts on the Forums (where you’ll find our pre-order links) and social channels (Twitter, Facebook, Instagram), where we’ll continue to bring you more info ahead of GRID’s launch this September on Xbox One, PS4 and PC. View the full article
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