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MUZZARIOL

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Everything posted by MUZZARIOL

  1. MUZZARIOL

    The childish stupidty needs to STOP NOW

    @Zombie‌  So you don't think 2014 is a copy and paste? If anything its a copy, paste, and delete seeing as they're taking away classics. Personally, all this talk about resources, licensing, and budgets is nonsense in my humble opinion. Milestone have done more with MotoGP in 2 years than Codies have acheived in 5, and all that with much less money, resources, and on a fairly niche genre of racing. Either Milestone have managed to part the Red Sea or Codemasters are on pretty poor form, I tend to sway toward the latter.
  2. MUZZARIOL

    F1 2014 Screenshots

    Yeah thats Massa, for some reason I thought the helmet was white and blue which led me to beleive it was Bottas' car, on closer inspection it is clearly yellow. My bad
  3. MUZZARIOL

    F1 2014 Screenshots

    Bottas is number 77, not 19.
  4. MUZZARIOL

    The childish stupidty needs to STOP NOW

    Codies are taking us all for mugs. They know the F1 faithful will buy the game regardless of how bad it looks because its an exclusively licensed product. Thats why they bend over backwards for casual gamers implementin useless flaccid modes like shorter careers etc When a modern F1 game still doesn't feature half the things Geoff Crammond thought of going back to the 90's you know there's a problem... ...and I aint referring to "licensing issues", "console limitations", or "FOM" either. 
  5. MUZZARIOL

    everyone has an opinion

    Don't hate the player(s), hate the game
  6. MUZZARIOL

    All F2014 video

    Why didn't they use the "RACING" livery used by the Williams team in Bahrain? Codies have further censored the censored livery, where does it end? Ferrari's current censored Marlboro livery seems fine to put into the loungerooms of young kids, why havent Codies censored that further by putting a dare I say barcode there in its place? Philip Morris must be laughing straight to the bank.. How about the Lotus livery which is clearly a homage to JPS even if Genii arent directly receiving sponsorship money from Imperial Tobacco (at least not that we know of), you dont see Codies putting a plain black Lotus in the game or changing the gold to white or anything. All the older games from the tobacco days had the appropriate alternate non-tobacco liveries used by the teams IRL, Martini have been heavily screwed by Codemasters by not having their alternate livery used in the game.
  7. MUZZARIOL

    Game preview via RedBull Official Website!

    That interview literally made me sick
  8. Once they've milked enough from the public on F1 2014 sales.
  9. MUZZARIOL

    First cockpit view screenshot

    And that wasn't what @Hatta told us most recently about why they don't use the FOM HUD anyway... Exactly.  Hatta said "we've approached FOM about this. Its not possible right now", Steve Hood said what I originally commented, and a couple years ago some Codemasters official who went by the name T4NRG or something like that said the hardware was too old and couldnt process it. How many times do the fanboys need to be lied to before they pull their heads out of the sand?
  10. MUZZARIOL

    F1 2014 Singapore Hot Lap

    Those camera angles are beyond a joke.
  11. MUZZARIOL

    F1 2014 SINGAPORE HOT LAP RANT

    The frequency of the camera angles changing almost put me into a seizure. NORMAL TV REPLAYS GUYS. If an F1 broadcast was directed by Codemasters no one would have any clue what was happening in the race
  12. MUZZARIOL

    LOOK WHAT I'VE FOUND.......... GAMEPLAY!!!!!!!

    This is barely even DLC worthy.
  13. MUZZARIOL

    First cockpit view screenshot

    Its funny Codemasters say they won use the FOM HUD because "its an interactive game, not built from the spectator POV. We require different elements"..  That argument becomes completely void when the FOM one provides more information in an easy to read, aesthetically pleasing, and much more informative manner.
  14. OoOoOo the man with the controversial and provocative red stripe has spoken
  15. MUZZARIOL

    F1 2014 Game Q&A Thread

    If I remember rightly, I think F1 2010 was like that, the manual pit limiter at least anyway!. Yes it was and why they would want to reduce the amount of gameplay in a game is beyond me. Because theres more sales opportunity in the casual market from people that dont necessarily follow or know anything about F1. Same reason Bernie's determined to pull the sport from its homeland and migrate it to countries with no motorsport heritage. Money and greed rule this world
  16. MUZZARIOL

    First cockpit view screenshot

    I hate the way the Perspective is so far back in the cockpit, makes the cockpit look 3 metres long. It would be much better if the seating position was portrayed lower with the steering wheel much closer to your vision. Looks like your staring through a tunnel here when in reality the drivers are cocooned in like a glove
  17. I don't get why they'd release a game with only 3 tracks on it? Or do you mean 1-3 scenarios? I mean they might include the first 3 races, then the later ones you get via DLC (either paid or free), so they can be up-to-date with real life. Although it's true that there's issues with patches on consoles, so hopefully they won't be that bold. But F1 Race Stars had several tracks as DLC only, and the MotoGP game on PC added Laguna Seca as DLC... so there's dangerous precedents out there already... Thats because Dorna took Laguna Seca off the Grand Prix calender for 2014, Milestone just threw it in because its one of if not the most popular track. The 2013 MotoGp "World Championship" had 4 GP in Spain, 3 in USA, and 2 in Italy lol. Sometimes I wish Dorna would take over F1 at least then we'd stop losing good GP's to countries with no racing passion or heritage
  18. MUZZARIOL

    @HATTA RE Q&A's and STEVE HOOD

    +1 on the physics and online. Semi pro/pro physics works well on motogp Codies should definately look into it. With the online, motogp has a championship option where you select x amount of races (I think 3 is the minimum), and every player has like 6 seconds to vote on track and weather conditions at the start... anyone can join mid championship too which is good to boost up numbers. Codies should look into something like that to give the online races a bit more purpose, it stops people constantly jumping in and out of lobbies because your fighting for championship position
  19. MUZZARIOL

    What do you want in F1 2014? GAME IDEAS

    Is that actually you, Pastor? are you serious if you really think this you are bit wierd I am just a fan (which is also wierd) butif you see someone with like vettels face you think its vettel. its a stupidness I am not hurtung you man but its a bit stupid LOL! I was being sarcastic dude, its stupid that you think I honestly beleived you were Pastor. You expressed your desire to crash into people in online lobbies and your profile pic is Pastor Maldonado, no disrespect to you or him but you had to expect someone to make a smart arse comment about that lol
  20. MUZZARIOL

    New F1 2014 Screenshots

    Yes this is very concerning. At the very least AI performance should be realistic
  21. MUZZARIOL

    F1 2015 HAS REPLAYS FROM DIFFERENT DRIVERS VIEWS!!!

    No sh!t sherlock. Grand Prix 2 from 1995 had it ffs and that was a DOS game. Also had telemetry, realistic replays, full array of reliablility issues, fastest lap charts, full race weekends, season results tables.. the list goes on.... 
  22. MUZZARIOL

    F1 2015 HAS REPLAYS FROM DIFFERENT DRIVERS VIEWS!!!

    YES thankyou Codemasters! I loved that in Geoff Crammonds games it was brilliant. Hopefully the replays are much more like the TV feed as well like Crammonds games
  23. MUZZARIOL

    Double points - on and off?

    Ugh for god sake if you have time to notice what car number you're in whilst in game then ur either not playing it properly or youre seriously slow -__- 1. the FOM AND TEAMS sign off on final skins for ALL cars meaning once it's signed thats it no more changing it therefore no personal numbers but as i stated in my first comment if you have time to notice what numbers are on the car then theres seriously something wrong. 2. although i highly doubt this has much to do with personalised numbers the current gen hardware is maxed out, this was stated from memory by Steve himself when 2012 was published theres nothing more they can do which is why i dont get why everyone is expecting so much for 2014 when literally the console can't handle anymore.  Ugh for god sake if Codemasters had decent TV replay angles you would be able to see it, an element of your character and/or personality would be reflected on screen and youd feel like more than a generic helmet sitting in another guys car. Also most drivers have the number on top of their helmets for those who play t-cam or like to watch replays from t-cam. If you're such a hero driver focused on the track Codies might as well give your car a generic white livery to free up stress on the old consoles, whats the difference you'd never notice anyway seeing as you're the quintessential F1 ace (in your head anyway) 1. Steve Hood personally said it wouldnt be included because he didnt feel it "added anything to the game", what I think he meant to say was that he didnt feel like adding anything to the game. 2. If the consoles were so seriously maxxed out in 2012 how the heck did they get all the classic content on there? Thats been removed now and you honestly beleive a race number is going to tip things over the edge? If thats the case all the car numbers and helmets will stay the same from last year as the consoles simply cant handle such a drastically major graphical update.
  24. MUZZARIOL

    What do you want in F1 2014? GAME IDEAS

    Is that actually you, Pastor?
  25. MUZZARIOL

    New F1 2014 Screenshots

    Agree, Why is this?...Now we have the Lotus AND the Williams wheel completely wrong...ah 'sigh' :/ Okay this was posted in another topic by Hatta but from what i understand they had a resource problem whilst trying to make all wheels personalised to each team, the only real way of getting around the problem was for all cars to have exactly the same wheel. So from my understanding As i've said before the current consoles are maxed out and cannot handle anymore therefore even though they've removed some stuff theres still not enough room/ram or whatever to be able to store the resources required for each individual wheel there fore by using 1 wheel for all you only need 1 lot of resouces instead of 11 and it uses much less room, thats my take anyway could be wrong. Post by Hatta: There are many of us on this forum Luke that have asked questions in a civilised manner, both on Twitter and here on the forum, how many different ways do we have to keep asking the same question/s, just in order to try and get some response? So, I would like to ask my question again if its ok... Q: Can you please explain in detail as to why the steering wheels are not accurate to the 2014 season? Thankyou. I never said HammyMansell was the only use to address questions in a civilised manner. As for the wheel question. I answered this in another topic earlier today. "As far as I'm aware we were faced with a resource issue for the wheels, and sadly the only option was to create a generic wheel for teams using the new display. Well there was another option, we could have just kept the wheels the same, but we did not want to do that.  This wasn't what I or any of the other team wanted, but sadly, due to the resource issue, it was the only real option we had facing us." I find this VERY hard to beleive. All the classics last year had unique steering wheels without any resource issues... If you take F1 2013, subtract the classics, and add 2014 steering wheels things still dont quite add up content wise. That would be like EA saying they've removed x amount of leagues from FIFA and due to resources or hardware limitations cant replicate y amount of kits for the next game. It just makes no sense
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