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101 Wheel Nut

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    Singapore Lizard

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  1. SingaporeTrackLizard

    PC Forum Championship | Season Three

    If we keep doing fridays I won't be able to make all rounds.
  2. SingaporeTrackLizard

    Random power loss mid race

    Was at Baku with a fresh engine (except for the CE and battery) and around lap 46 (100% distance) I started getting reduced power. My acceleration was terrible and I was about 20mph down on top speed. Tbh I thought I just had a problem like the AI sometimes do and thus actually would be a good feature but @BarryBL you asked me to write a report and tag you so here we are. Code JXCC-SATS-EEGV-MVMG. My team Haven't had it happen again unfortunately Just raced as usual I didn't see it as an issue so did nothing. Gamepad No video sorry.
  3. SingaporeTrackLizard

    AI fitting wrong tyres

    The AI do fix the issue after a couple laps but at least half the field have at least one pitstop with wrong tyres.
  4. SingaporeTrackLizard

    AI fitting wrong tyres

    I did print screen it... then I copied the code and it removed my print screen from the immediate paste... sorry.
  5. SingaporeTrackLizard

    AI fitting wrong tyres

    In the changeover period between wet and dry tyres. The AI will often put a new set of the tyres they already have on in their pitstop instead of putting the wets for example on. This allows me to streak ahead. Code JXCC-SATS-EEGV-MVMG PC 1.13 My team Happened every dry to wet race I have done. So should be easy to replicate To make it happen, the weather changed I am not sure what I could do since AI tyre choices aren't in my direct control Gamepad, not sure why this would matter. @BarryBL
  6. SingaporeTrackLizard

    PC Forum Championship | Season Three

    Can I go Red Bull please? I wouldn't say im a regular with only one season.
  7. SingaporeTrackLizard

    Patch 1.08 | Patch Notes

    @BarryBLWhat is this sport update you talk of?
  8. SingaporeTrackLizard

    MyTeam Fuel load Bug

    Ok having tried it. This test is ok. However some of the others are way too hard. The quali lap test especially is way out.
  9. SingaporeTrackLizard

    MyTeam Fuel load Bug

    Regarding that. Maybe make the times a little easier, or restrict the fuel setting to standard.
  10. SingaporeTrackLizard

    MyTeam Fuel load Bug

    @BarryBL I have confirmed the cause of the issue by going the other way. I did the race strategy programme in lean mix. Now its saying min fuel is over fueling it.
  11. SingaporeTrackLizard

    Team merchandise

    Whenever you go to a race, there are many stalls selling various team products. Now I thought maybe you could add that element to my team. The amount you sell would depend on your team and your drivers acclaim. And also if you get a surprise good result maybe people buy your stuff on the way out.
  12. SingaporeTrackLizard

    MyTeam Fuel load Bug

    The 5 lap one. You only need to complete 3 laps in succession to get the max r&d though.
  13. SingaporeTrackLizard

    Schumacher DLC Removal | STEP THIS WAY

    SingaporeLizard Steam PC
  14. SingaporeTrackLizard

    MyTeam Fuel load Bug

    @BarryBL This bug has been in all F1 games since 2017 iirc. It is caused by the race pace testing program, aka the one where you do 3 laps under a time to get purple. Temporary fix is to not do said practice program, although you are leaving an easy 50 R&D points on the table by doing so. The fuel level does slowly right itself and is correct at the very end of the race... but it's a bit late then. To be specific. I have a theory as to how it happens. The game decides strategy from the results of that test. However most players just want the R&D points and thus stick it in rich fuel mix for the 3 laps.
  15. I have the current issue of, my sponsor wants me to put a certain number of laps in. I don't know how many I have done or how many they want.