Jump to content

SanGanchaoo

Members
  • Content Count

    13
  • Joined

  • Last visited

Community Reputation

7 New Car Smell
  1. SanGanchaoo

    GRID - Mode/Feature/Content Suggestions

    Done, hope it will help. I think he is talking about a date, we know you said "soon" will be fixed, but you know, "soon" is too unespecific, for somebody "soon" could be one month, for another one 1 day, its so ambiguous. I know, people are not happy with anything...but you guys launch a game that was not finished, and you need to understand that some users are angry and they are in their right to be like that and they can´t be blamed about it, but every day that pass, people want to know about progress, or they think are getting cheated. I understand your side, and the point that you guys are not able to give a exact date because this is not something you can calculate exactly, and if you say a date and you dont acomplish the date you will be in more problems with us, but you guys need to understand something, EVERY day you pass without giving us news, fix, or progress, every day you lost players on your game base, and I think none of us want that. The numbers are already pretty bad, with a max peak of 1k people on PC on day launch and 500 peak average per day, and every day are getting worst, with a game life of one week and with same numbers than grid 2, a game of 2013 with 6 years, that for mayority is considered the worst of the saga behind the original grid and GAS. With all my respect, hope you guys will be consequent with the magnitude of the problem you are dealing with, I am not trying to be agressive or push more the things out of the way but I think the problem is pretty big when multi features of the game, where not finished. So if you cant give us info about the progress, then the company maybe has to spent some extra money on extra shifts to get the problem solved ASAP. I really dont know what is the solution the company has to take, and I know maybe you are not the person to tell they guy in charge to get extra shifts, contract extra people to solve the problems or whatever, but CM have to fix the problem ASAP or the game will die on their first month (Not trying to be tragic, as I said, numbers are there, and are not going to be better until you do something drastic before the end of this weekend as much late) I really hope you will have good news for us soon, again, with all my respect. And I know you are not resposible for the final product, and you are bored to get complains every day about the same things, but you have to understand that you are the link between your company and us, and we need to pass our demands and worries to somebody.
  2. SanGanchaoo

    Some important MP Bugs

    The server doesnt register correctly the positions at the end of the race sometimes. The server doesnt give the correct points at the end of every race sometimes (pretty much every serie of 3 races has a problem, I won 2 races and a 2nd place and got finally 35 points...***?) The server starts with random grid, in the first round, but after that, doesnt start with inverse race result grid, it makes another random grid, and sometimes same people can get 3 rounds starting from the top, which doesnt makes sense at all. Pretty much every round, somebody get desync of start lights and start before the rest of the grid the countdown. Podium is bugged, normally show the guy´s car that finished 2nd in the champ at the first position (The cards of the players seems to be on the right position) Platform PC Ultimate Version Multiplayer Mode Doesnt matter the number of players or AI, tested in multiple situations, always same. Pad, wheel, doesnt matter, again... IN my guess, with my experience in the game, Is a problem with the netcode of the game, when a guy with bad connection take the host, doesnt have the hability to register correctly times of tall the people and make mistakes at finish lane putting players on the correct position because of lost of information because of the low badwith not able to hold everything. Dedicated servers or open lobbies instead of privated maybe will resolve the problem is people with good conections are the ones creating the room, but at the moment there is no option to get public lobbies so... I have the same thinking about race lights before the start, normally the host with bad bandwith start the race at different time than the rest because of bad sync. Inverse race grid is a feature that you guys should activate on game, because if not, there is no logic on putting race champs of 3-5 races if doesnt follow a logic the start of the next races. The bug about podium could be a problem in the game or a sync problem, havent been able to guess it yet.
  3. SanGanchaoo

    GRID - Mode/Feature/Content Suggestions

    im talking about multiplayer dude...
  4. SanGanchaoo

    GRID - Mode/Feature/Content Suggestions

    Another feature missing, the option to start grid according to race results or inversed race results, as it was in grid 1, now random every round or according to level , doesnt have any sense in a champ of 3 races
  5. I really hope they will read you, otherwise as you said. We wont be around GRID too much more...which is pretty sad, because all of us want to stay, but must be a minimum level of things adressed ASAP
  6. SanGanchaoo

    GRID - Mode/Feature/Content Suggestions

    When crossing the line on MP, if you cross the line with the gamepad vibrating, the vibration doesnt dissapear until swaping to another round.
  7. SanGanchaoo

    GRID - Mode/Feature/Content Suggestions

    More bugs to the list The server doesnt register correctly the positions at the end of the race sometimes. The server doesnt give the correct points at the end of every race sometimes (pretty much every serie of 3 races has a problem, I won 2 races and a 2nd place and got finally 35 points...***?) The server starts with random grid, in the first round, but after that, doesnt start with inverse race result grid, it makes another random grid, and sometimes same people can get 3 rounds starting from the top, which doesnt makes sense at all. Pretty much every round, somebody get desync of start lights and start before the rest of the grid the countdown. Podium is bugged, normally show the guy´s car that finished 2nd in the champ at the first position (The cards of the players seems to be on the right position) Please put the option to modify your car (Design and setup before every race)
  8. SanGanchaoo

    Watered down damage.

    Whatever...
  9. SanGanchaoo

    Watered down damage.

    For me, you sound like if you never played a previous GRID game before, and Im not going to argue with you. I have given you arguments to start again the conversation and keep repeating the same. The previous grids games had the option to kick players from a room if they act like jackass, and it worked pretty well, nothing else to say. You can keep on your bubble...
  10. SanGanchaoo

    Watered down damage.

    Im sorry but thats totally bulls**t. Cant disagree more to your comment. All here pretty much played GRID 1 and 2 with good damage and option to kill ourselves at first corners and still had fun and were able to finish in the podium in the past in a race with accidents and damaged affecting our drivability. Its called skill, and adaptability to a hostile environment, something underrrated on this days... The game of now only benefits maniacs with no sense of racing at all. Thats totally a big SH** way to play this game and a big shame in a 2019 game.
  11. SanGanchaoo

    Watered down damage.

    Because in previous games, the damage was decisive to the time to do a overtake, because of the risk of ruining your race, now there is no punishment or risk at all and benefits to crashers in multiplayer, for example (main reason for me).
  12. SanGanchaoo

    GRID - Mode/Feature/Content Suggestions

    THIS! I would add the option that GRID2 game bring to create partys with friends and from there start looking for games, etc... Its been said but NO AI! NO! PLEASE! It alterates the results of the multiplayer events! Its the worst thing on this multiplayer. Been said too, but damage in previous GRID games was a factor to take in consideration and people were afraid before making a movement because of the consequences, here there isnt any consequences, damage is totally irrelevant. I would add something else, the sun glare effects are sometimes excessive, dont know if there is a way to disable it, I wasnt able to find it, when I tried to reduce graphics to minimum, but sometimes its just impossible to see the track from cockpit cam and its very annoying to force the view all the time to see the track references, which is a disadvantage for people using that cam (All the people with wheel like me I guess). The difference betweeen the cockpit and the exterior cam is huge, givind a BIG advantage to people with pad playing with exterior cams.
×