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Versicarius

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  1. I made a thread about this the other day, hopefully the developers will eventually catch on and add an option to disable it. It completely ruins any racing.
  2. Versicarius

    AI are retiring far too often

    Okay, here's some more, with far more DNFs than should be acceptable. So in the first SIX races I already have 6 DNFs and 3 top 6 DNFs. Of course one of them was my teammate so that completely ruined any racing in Spain. Meanwhile in real F1, there have been 0 top 6 mechanical DNFs in the first 14 races of the season. Zero. If I am having a top 6 car DNF every other race then God knows what the season will look like at the end of the year. I imagine it will be entirely based on RNG and who gets the random mechanical failure. All we need is an option to turn this off so I can actually have some racing. Maybe some of you just enjoy winning and not the actual racing, in which case you'd be better off playing Forza Horizon. Here's a bunch of other people with the exact same problem: https://www.reddit.com/r/F1Game/comments/cfjodt/is_there_any_way_to_reduce_ai_mechanical_failures/ I can get plenty more examples if you like.
  3. Versicarius

    AI are retiring far too often

    Every race there are several cars randomly suffering from mechanical faults scripted from the start of the race. At least 1 of these cars will be a top 6 driver. Given that there have been zero top 6 mechanical DNFs in F1 this year, how is this realistic or fun in any way? I play the game to race the AI, having them drop out for no reason whatsoever completely takes away any of the fun the comes from racing. I am only 2 races in and already 2 top 6 cars have had mechanical retirements. If the developers insist on having this mechanic in the game, can we at least have an option to turn off random AI DNF's? Surely it can't be that difficult...
  4. Versicarius

    Where is the 1.10 patch?

    You can still buy it through key sites, at least Codemasters don't see any money from those ;)
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