I’ve been tweaking the game to my abilities over the last few days and I’m pretty happy with the results. However I felt like simulation level damage was a bit much.
So I’ve sort of grudgingly gone for full damage instead. What I’m curious to know is if this affects component failures i.e. engine/gearbox etc. Because whilst I want a less punishing experience, with regards to losing bits of aero at the start of every race - I still want non-accident related failures to occur?
Does anybody have any insight/experience with this?