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R9NALD09

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R9NALD09 last won the day on July 2

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  1. The driver ratings are a complete joke. They are compensating difference in car performance with driver ratings. There is no way Alonso is only a 89...and the only reason they made him a 89 is so that he slots in behind the Mclarens etc. To further prove this...take all the drivers and order them by pace etc. and you'll see it basically mimics the order of performance in the cars. The game design is fundamentally flawed because of this.
  2. The issue with EA is that the only sport where they actually have competition they got completely steamrolled. NBA Live is as close to dead as possible because they couldn't keep up with 2K. In their other franchises, which imo F1 will follow suite, they just bought out the competition with exclusive rights. F1 already has no competition, so I highly doubt we'll see big improvements from year to year. I reckon it will be similar to FIFA, lots of hoo-haa about latest tracks, rules and broadcast presentation but little to no improvement in career modes. Regardless who is working on
  3. True, at least EA has multiple teams that can assist. Let's hope for the best
  4. At this rate they are probably reworking the entire game lol
  5. Even though I agree they make minimal changes to their offline modes. Having all the teams, tracks etc. is easy wins and with EA's other sport franchises they always seem to have all the latest stadiums etc. in their games. Very easy selling points and I would be very surprised if EA has the same approach as Codemasters with new tracks etc.
  6. These are some great suggestions. My biggest complaint at the moment with the career modes are how detached you feel from the rest of the league and even worse how detached you are from your teammate. Why not have you engineer tell you your teammate is faster in a specific sector and suggest a setup change to counter this. You should be able to see your teammates strategy for the race and be advised by your team what they want you to do strategy-wise with regard to what your teammate is doing. Or just let us be able to change our teammates strategy. We currently have a F1 game
  7. If my memory serves me correct, the last time they released in September we didn't have updated car performance either lmao
  8. Why can't we have an option before each practice session what we aim to work on, for instance I want to focus on race pace FP1, quali sim FP2 and fuel and tyre management FP3? With other possible options as well. If you ignore race pace in all practice sessions you receive a hit on strategy accuracy, if you ignore quali sim in all practice sessions maybe you get penalized with a higher chance of engine issues etc. Not ideal but the overall concept might work? There is endless potential to give this game way more depth... In my team I'm supposed to run all facets of my team but I'm
  9. Yeah basically all of this. The issue are these youtubers that mindlessly praise the game for the smallest thing and blatantly ignoring the massive issues this series has. Just because their face were scanned are on some random engineer in the game...whoopdy doo
  10. Story was cringe imo. Have no interest playing through it again, even if it had branching storylines. So many emails and calls mentioning an upcoming debrief or interview...just for you not to actually take part in it. And don't get me started on the calls from your mom/wife/daughter... So sad all their resources went into this mode. Next year we'll have the expected "CONTINUE THE STORY OF AIDEN JACKSON" marketing...have absolutely no interest. If career modes don't get a lot of love from next year I won't buy again.
  11. I made the same complaint in another thread. Lots of emails and talks about debrief sessions, interviews and events yet you never see any of them not to mention the user actually participate in them. I eventually stopped reading my emails and merely scanned them at breakneck speed as what is the point? The phonecalls from your mom and wife/daughter were cringe as hell and also just all a bunch of nothing.
  12. This is the correct approach. NBA 2K has options for the user to accept or reject any player transfer between AI teams and gives the player the power to make the league play out in a realistic way. At least in a way that is realistic to the user. They should have a driver transfer frequency slider and another option if the user need to validate any driver transfers yes/no. I appreciate it that the development team took note and working on it, but the disappointing thing is this isn't the first time this driver transfer situation has been in their games. Very very happy wi
  13. This has been one of the key areas I've complained about the most. However admin assured me it is much better in F1 2021...seems worse than before tbh
  14. Agree that Braking Point won't go away, mainly imo because it is a very easy selling point. "Continue the story of Aiden Jackson at Ferrari" blah blah...another 4 odd hours with little to no replay value. Even if they add more replay value I'll much rather create my own story than someone else's story. Hence why I said from the start their focus should be making the career modes way more immersive instead of putting all their resources in one mode like they did with this years game. EA gives me hope with the TV graphics package. In FIFA they have different TV graphic packages for the
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