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ChironTheseus

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Everything posted by ChironTheseus

  1. I think most people would appreciate the honesty of admitting its not accurate, and the effort to changing/modifying mid-game would bring great excitement and more publicity to the game, as well as giving the next season release an easier starting platform. Its a lot of hard work but the better the game is the more money they will make, everyone from newbies to real time professionals will be praising the game. It looks worse that real F1 drivers already saying its nothing like the real thing than to say everyone has to redo competitive laps again. Afterall the laps and setups become redundant anyway the next game that comes out, previous stats are left behind. And there are always the helpful pros who give great advice in setups anyway for those who do struggle. I'd happily restart the entire game from scratch for the benefits of better performance. And I've spent a lot of time in career mode with nice stats and good times. I'd also be very happy to see a fix on fuel consumption too.
  2. If they aren't going to fix really poor judgements like giving Ricciardo really poor race performance when he has literally never had a poor season in F1 then they are going to really have to step up in 2020. No F2 or other distracting additions are going to interest me if they make greats poor. If it were just about racing around circuits I could buy any of a massive range of racing games available. I want to race beside my favourites and for their AI to represent accurately their real performance. Its not always easy, but for drivers like Ric he hasn't only just come into F1, we know he's damn good. Devs should know this info when creating AI driver profiles and stats.
  3. ChironTheseus

    Is Monaco still unplayable?

    Cheers, this was on last years one though, the AI were "fixed" after a patch, think it was part on pad users and the fact prepatch the AI didn't suffer core tyre heating. After the patch things were all dandy again.
  4. ChironTheseus

    Classic Cars for 2020

    Yeah its an odd one, no news or anything. I'm curious the cost to having a track not officially on the calender, they did years back 2013 like Imola which was AMAZING!! But just that one year, no return, they have the circuit, just needs upgrading which would take time no doubt but licensing side etc? Would love Codies feedback on this, the efforts needed for classic tracks. And if it will be a thing again.
  5. ChironTheseus

    Classic Cars for 2020

    Drivers numbers if its able, without affecting the natural livery. I'm happy for any classic car and circuit, love the change, mixes it up and presents a different challenge between career weekends. B&H Jordan looks stunning, would love to see it in full if they can accept the cigarette sponsoring. Any Toyota I still want, I'll be happy playing around with any but most of all... A past season FULL car lineup!!! To have a race from another historic season with a full official classic grid! Would be almost as much a dream as having a custom team in career mode for me! Say 2009 where Codies picked up from EA or 2007 or 2008 which were missed altogether, we have been robbed of those exciting seasons of F1 gameplay. Getting Ferrari, McLaren and RB 2010 cars in one classic is special, having the full grid with todays modern graphics and handling and calendar! Yes please.
  6. senna94f1 I use wheel and pad, mostly pad due to family and space available, my wheel is only a G29 no mods. Never have I been able to beat my wheel times, I can also easily race no assist with the wheel but I need traction control with a pad, the pad is better than its ever been but its still not perfect at smooth turning as I'd like to experience. Maybe if you are having issues it is due to setups. There are sites if you google that give good setup options and assistance, here in the forums there are some good bits of advice too. As far as I'm aware, and I have experienced for the last 3 years at least personally, wheel is superior to pad. As for F2, sure F1 still needs fixes, but its a fun addition and would love a full F2 season before F1 career too. And having the latest season update is great news! For me in F1 2019 Q&A and reliability parts ruin it in career and the AI aren't as aggressive as 2018 PS4 pre-patch but do sometimes tap you for no reason in 2019, F2 AI don't though, which is odd, so maybe an issue AI understanding the size difference in F2 and F1 cars? Same AI program for both? Can anyone confirm? Not had any issues with quali yet and transfers since the patch not noticed abnormal switches, all seem intelligently done so far. So for PS4 I'm happy, reliability is the worst due to AI not affected by this so they always race hard where as I have a strong race with new parts then have to heavily manage the engine a couple of races later, and if you do the F2 feeder its all Q&A on Lucas Weber not much on department morale. 4 seasons in and still yet to get the departments maxed, only managed 1 and a half so far.. And still is back to zero morale the next season! It really does need changing, forced morale praise every good weekend (pass realistic objectives, perhaps based on difficulty level) or for every good performance, hit quali goals +2 each department and pass race +2 all departments, this adds realism too as you'd expect some form of happy team for doing well in the standings. This can also mean more racing as the drivers are always saying, and not just managing, at least for those who race AI their equal. Would be nice to make Q&A fun. When Q&A first got introduced there was an interview saying there were no bad answers, this has never been true, and some answers use psychology, poorly worded, sounds good praise at first glance then it shows up as negative to the team etc. Never once thrown a controller before, but this system gets me close to it. Especially when there have been races with minor wall touching like Monaco which really does happen a lot, Hamilton is a master of slicing walls in quali for a perfect lap, but when it happens, no damage you get the negative Q&A with neutral answers locked you have to ignore, getting the wrath of the sarky/angry Claire! Which then nil and voids further Q&A. How has this lasted this long? Fun happy Q&A, Kimi style if you like, straight talking.
  7. ChironTheseus

    F1 2019 A disaster.

    I disagree with the graphics, though you can argue you are right that it has got better every year, it is only 2019 that the graphics has been acceptable without terrible graining, though PS4s version did start out with bad fps dropping that they had to sort out, which patching has mostly fixed bar the odd track like Singapore practice can be sluggish. Its taken them a very long time to get a smoother playing game.
  8. That is quite interesting a read, I assumed with the FPS issue currently with PS4 Pro I thought the poor performance in career mode was lag lol! It really is a bit rough, but 2018 was too, the engines sound like they die around corners 😂 R&D only press on the issues a little. Though in 2018 full R&D completion mean't worse handling on high speed corners for most teams.
  9. ChironTheseus

    Which is the best F1 game so far?

    In order from best; 2018 is my fav 2016 was a revelation in R&D and ghost online was nice, impossible to get torpedoed lol! 2006 and Championship Edition I put in more hours than any other game (possibly combined and owned it on PS2 PS3 PSP and still have my PS2 and PSP copies). 2013 was tough for tyre management but was amazing for classic F1 Championship 1999 - 2000 I have fond memories, PS1 first official F1 game I ever played, used to play every day after work like a religion. The only one I didn't play much and did very little in was 2012, on PS it was very glitchy and the frame skipping was pretty big. Still play GP4 too though lol
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