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ChironTheseus

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Everything posted by ChironTheseus

  1. ChironTheseus

    F2 cars lift at end of mulsanne straight

    Mod complaints need to go to the modder 😂
  2. ChironTheseus

    Bring back retired newish F1 tracks?

    Hockenheim, Germany, sure I see the boredom in it (not including this years race where rain saw the most random outcome in years!), I much prefer Nurburgring! But Hungaroring, Hungary is amazing! Buddh, India I loved!! It was because it was so hard, how technical some areas were made it so you had to get it right or loose so much time, it was a great test to consistency! The same for Valencia, Spain, I always enjoyed playing on that circuit! I really miss Magny-Cours, France. And Yeongam, South Korea was a bit tough and very fast! Sepang, Malaysia was amazing fun but I get why it was dropped in RL but would be nice to keep in game! Even Fiji, Japan for its fast simplicity! Though greatly challenging also in the rain! If I really was to BEG for a return of a circuit in the game it would genuinely be Valencia. But any additions are a blessing, we have been truly blessed with all these amazing circuits, but maybe its just me being unbiased because I pretty much love almost all of them, any excuse to race and not get bored racing the same circuit over and over. Gotta love that diversity! 😂
  3. ChironTheseus

    Q&A And Poor Department Morale!

    The Q&A are horrendous this 2019 game!! So far all season I've had almost nothing but Q&A on Weber regardless what kind of race he or I has! And in a full season only several morale boost Q&A for my departments! I finish the year as Drivers Champion with all team departments in bad shape!! What the hell is going on? Second season same, Still only +4 on Aero and 8 on Engine. Chassis and Reliability are zero at the end of the second season! No offence but F2 is excellent, even in career with only 3 races and 2 of them controlled scenarios, it still adds to the experience of "rising star" status. But to be perfectly honest with the Q&A I'm literally at the stage of not giving a single care what the other guy is doing let alone having to answer questions on another driver in a totally different team!! (Almost every single weekend!!) What does that matter! Great for the team player or sportsman stats but nothing for the departments, affecting cost in upgrades as well as when the team get poor morale I get constant issues which just brings more annoying Q&A on durability, which also I have to ignore or it further negatively impacts my durability.. Please stop the failure Q&As. Give more morale boost options, such as a set Q&A conference style scenario where I get to at least praise 2 departments of my choice a race weekend (especially if I win, lets be honest if I win I'm not going to cry about durability or slate a department for winning a race!!), or just guarantee a couple of Q&A on performance departments where I can positively praise my own team!! Who I am winning cleanly with but seem to be really depressed because I'm... Winning...??? This is a big part of my game and negatively (currently very forcefully) impacts my experience of the game. It needs to change!! It just makes no sense!! P.s, I am playing on PS4 Pro. Career mode.
  4. ChironTheseus

    Q&A And Poor Department Morale!

    bump
  5. ChironTheseus

    AI driver performance

    For performance based on career success and this season performance to accurately portray team moves from fastest to slowest; Hamilton, Bottas, Ricciardo, Verstappen, Vettel, Leclerc Norris, Raikkonen, Hulkenburg, Sainz Russell, Perez, Gasly, Grosjean Magnussen, Kvyat, Albon, Stroll, Giovinazzi Kubica (like many retired long time and returning..) I think this is fair based on how they would most likely perform overall in the same car. Though a few like Russell is very hard to tell how he would perform in a different car especially when comparing to Kubica who is often over a second a lap down on him.
  6. ChironTheseus

    Silly mid-season driver transfers..

    I was excited for this until I experienced it myself.. Joined Renault with Ric as my team mate, very first contract renewal he moves to Haas! Gutting! I literally moved there to be his team mate 😂 Though it was a smart move performance wise as for some reason the Haas and Racing Point are contenders with Red Bull.. Performance is odd, switches are harsh when you join a team because of a driver, low team department morale or lack of Q&A on it even for performing well is very annoying! Make it so if you are 1st driver for a team and doing well you have an influence on who the team head hunt..
  7. That is quite interesting a read, I assumed with the FPS issue currently with PS4 Pro I thought the poor performance in career mode was lag lol! It really is a bit rough, but 2018 was too, the engines sound like they die around corners 😂 R&D only press on the issues a little. Though in 2018 full R&D completion mean't worse handling on high speed corners for most teams.
  8. ChironTheseus

    Info Request - PS4 - Framerate issues

    And yes Bahrain and China are worst for me too, just raced Spain and it was totally smooth all race and it was a very hard fought one at that so definitely tested the limits of action on screen!! Not completed a season yet so can't give a full list but am working on it at 25% race in career mode but I do all programs too so will take some time!
  9. ChironTheseus

    Info Request - PS4 - Framerate issues

    Separate issue, I don't use telemetry at all and have the issue.
  10. ChironTheseus

    Team Performance

    Usually we get only 1 update regarding the livery and performance if I remember right but Codies brought the performance update out so soon, so does this mean it will be possible to have another? The first performance seemed to go religiously on the first race which is hard to represent the teams long-term pace even before their own big through season updates. However one thing that has been clear is that the power circuits have really been showing a very consistent match between almost all the teams, the closest midfield in my memory! And feel we are being robbed of this excitement in game if we don't get a performance update to really get a more accurate performance with the cars. Any news on this?
  11. ChironTheseus

    Nonsense AI R&D developments

    The performance update was too soon, I played 2 races before the update, Haas were op in prepatch though they did well, now Racing Point are very very op, they were instantly nearly matching Red Bull so this may be main issue with Racing Point doing so well. Not sure why they did this, everything performance wise seems to be wrong, I can imagine the hardship of getting car specs correct but hopefully they will bring out another performance update because this would make the game so much more exciting, the power circuits almost every car is so well matched, and the midfield is the closest and most competitive I've ever seen!! Its amazing!
  12. ChironTheseus

    Info Request - PS4 - Framerate issues

    PS4 Pro Career mode After 2 or 3 days of completely smooth play is now consistent in races, it was a gradual thing, like something was slowly corrupting the game like Skyrim on PS3 did when the save file would get bigger and bigger to the point it no longer functioned (curious if a similar progressive bug exists here), not noticeable in practice or qualifying sessions for me, usually in races after a few laps the frame rates drop. No headset, no wheel, no plugins except official PS4 controller v2 (the one with the extra light on front). Will happily create a save file and post to you, will create one tonight.
  13. ChironTheseus

    F1 2019 FPS lag PS4 Pro

    Nothing on 2018.. But I am having a flickering screen and lag like frame drops even though I am playing in career mode not online. When I started playing it wasn't noticeable, only stopped playing 2018 last week so in comparison I suppose its golden as 2018 was shocking! That may have been why if it is a known issue still. Several races in and it seems that it started increasing a little more noticeably and more consistently through a race. I am playing on PS4 Pro and is a healthy console, no issues with other games. Can you look into this please.
  14. ChironTheseus

    Career Mode - Lack of Racing Incidents

    Think its simply the AI are much cleaner and cautious with each other, 2018 they brought out the amazing new aggressive fighting AI that were battle ready, the AI are still very good in 2019 but a bit more docile in 2019, the only issue I've had with 2019 AI collisions is myself vs AI on the inside they will always tap your wheels regardless how tight in you are to the curb. Too many people complained that 2018 was too aggressive I feel. Sad times for such a huge step forward. Though still far better than 2017 and back.
  15. ChironTheseus

    AI should get penalty for this...

    Yes a 3 or 4 times I had this on tight corners, they have only tapped me but nil and voids a clean race and 2 times in 1 race! Got the Q&A and they told me to comment on the "collisions"!! Was a little peeved they still do this but hey ho. Both touches showed in director as both of us warned so wasn't seen as just me causing an issue. But the AI need refining in corners anyway. They still back out if they can't get the racing line, prime example is last corner in Hungary they will totally bottle out if you catch them out on the inside of the corner, even though the corner is very wide and can easily keep the speed on the outside and try to take my slipstream, instead they disappear into the distance as you speed off nice and easy.. Back markers still brake test you on corners.. Grrr.. They get out of your way on the straight but if you haven't overtaken yet you got to watch out for the corner cause they will ignore you and go right back to the line, also big one Singapore, between turn 14 and 15 a blue flag will literally make them smash heavily into the wall to get out of your way every single time! This was an issue in 2018 too. I did report this but obviously to no avail.. Worth adding that I never had this issue in 2018 with the more aggressive AI in tapping me taking the inside line.
  16. ChironTheseus

    F1 2019 Playstation Store

    Is there a date for Playstation Store pre-order release please? As its already all over online stores including Amazon for PS4 its odd to me its not already up for pre-order in the Playstation store yet. Thanks
  17. ChironTheseus

    F1 2019 Playstation Store

    I'm on UK its not in there. Must be an issue. Thanks for feedback
  18. ChironTheseus

    F1 2018 R&D Morale Drop

    Season 5 with McLaren, 2nd race morale dropped to minus 4 in aero, actually didn't know that could happen as I've always been a balanced as possible to keep all departments happy, but 3rd race, China in qualifying my chassis department was +4% morale, once qualifying was done there were no Q&A so I went to check R&D to see what is needed most to boost morale wise. But the chassis department dropped to -4%, that's 8% in between 1 session! Anyone else had this?
  19. ChironTheseus

    Discrepancies F1 2018 PS4

    Hi Codies and fans, I would like to discuss issues I've had with R&D and performance in F1 2018 on PS4 (in case they are different in other formats) and a few other areas that I'd like to know if planning much change in F1 2019. Since the latest update (1.16) I started a new career mode. Started as Williams and maxed all their R&D fully, then on to Renault, and fully maxed their R&D and now on to McLaren. As I already noticed issues I have played on 90% difficulty so podiums haven't been much of a hardship and therefore points rich to get the job done faster. The first issue is how fast the AI max their own R&D and how you can't create an equal racing environment, after maxing Williams it only took to the 3rd season for them to be a regular mid range team even though the team were still showing as first in all areas of R&D even if by a small margin. Season 4 they are now 5th overall and consistently out of points (not sure how much is on the drivers being under-performed stat wise though, but I assume as they fell so fast even as the fastest car in season 3 I imagine they are heavily unbalanced negatively). With Renault in season 4 there was a durability regulation change but I had accumulated enough points to secure all durability points to maximum. So moving to McLaren it would all be safe.. Alas first 2 races in season 5 Hulk retired from 1st and 2nd respectively. Worth mentioning I also had bad reliability through all 2 seasons I was with Renault regardless of durability being 100% and keeping all parts in races in the best possible order. But that isn't the only thing with durability either, in most of my races if I was racing the top 1st to 3rd AI they had a very high chance of retiring making an easy position gain and often an easy win, I did not have to fight much (I'm aware damage level contributes to retirements and no retirements seem to occur when damage is off but who wants to race that way? My damage option was on Full throughout these seasons). This really needs to change and durability made more accurate, and based on that departments upgrades should be a stronger indication of a cars success to make it through a race. Currently it seems durability only affects the players parts but nothing on the AIs fail rates or parts issues. The Questions and Answers part very rarely brings up chassis in all my seasons (ability to answer questions to praise that department to increase morale and further lower fail/cost %), and unless I'm wrong, even though staying with the same team through another season, it changes the R&D department morale to Normal again, I am sure pre-patching this wasn't the case. So you could win the Drivers and Constructors Championships, winning on a high with max morale with the team but loose all that the next season back to 0% all departments. This seems unfair and doesn't make sense that they would loose all that morale over the break between seasons. I'd like to see that change, maybe a small decrease only but Ideally as it was end of previous season if staying with the same team. It would be nice to customise answers too so if there is an occasion nothing comes up for a department I can chose to say something personally about a department to praise them. A few times in Q&A I have come across the choosing showmanship or sportsmanship answer but they have only given answers relating to one side, i.e, both answers you can choose are only showmanship. This has only been happening since the later updates. Relating back to the Williams issue with drivers, I'd like to see a more balanced driver rating in career mode, sure if you have someone like Alonso dominating Vandorne you could show it in the game as just that, but as with most teammates things can sway both ways, Hamilton has always proven to be a master in the long game and totally dominated Bottas in 2018 but Bottas is doing well this opening in 2019 so far so balancing the drivers would show as being more fair in the game too and prevent a top R&D team still somehow performing terribly in qualifying and race day. Leclerc is proving to be a confident force in 2019 too but is madly over powered in F1 2018 the game as another example. By the way as an addition to that F1 2018 for me Hamilton is very poor in races regardless of the cars performance stats mostly the rest seem fairly balanced as far as I can tell. So Hamilton under-powered, Leclerc over-powered and both Williams drivers seem unfairly poor. Finally team Value, Reputation is an easy one, Value however is a nightmare! Its far too hard to add value to a team. In all 3 teams I have been with the bar has hardly moved, some of this is down to a very lacking Q&A in showmanship for Williams and sportsmanship for Renault and McLaren which seems to be the only thing that barely noticeably increases this bar. Performance on track, poles, clean wins, achieving team goals seem to do nothing to this, and for how fast R&D moves it makes this rather redundant as you need high value in the beginning for help with R&D speed and upgrades you can do at once in a weekend. Once you have finished R&D you only need Race Bonus for regulation changes and Pit Stop Efficiency, the other 2 departments become entirely redundant so Value becomes unimportant. So we need either faster value increases, slower R&D (less points for AI teams to spend, maybe even some upgrades only players can unlock so teams you prefer and have worked hard on can remain more competitive if they fall in R&D from regulation changes or other teams catching up, rather than the current death drop back to the bottom permanently) or more consistently relatable Q&A to help increases. Sorry for the long message but as it is these things make career a bit un-special for the players who like to race many seasons. Changes/rebalancing in these areas would be a great thing for career mode in F! 2019 if not already being implemented while you continue to prepare it for release.
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