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Wanorak

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Everything posted by Wanorak

  1. Yep me to I've raced 4 races so far and had 2 Safety Cars. Both were noting to do with me
  2. Oh right ;-) I never had a blow out in 2013 after 3 years of career? Strange. Thanks for that 
  3. You can see the Ferrari nose? and the Mclaren shape and livery?? It is 2014
  4. I was racing in Bahrain in my career and came up behind Alonso midway through a 50% race. As he was coming up to Turn 13 his left rear Tyre blew out! I ended up nearly smashing it him. As I drove by after the flashback his tyre was definitely punctured. Anyone else had this in 2014? Here is the video http://youtu.be/syeQQOc5aOg
  5. Makes sense to have someone that is coming from online community angle to at least get a Beta version to help with issues pre release
  6. Failures short term and terminal!, Formation lap, Real pitstops, AI that commit, Live the Life back, All race weekend sessions, Improve the engineer and maybe add a couple different voices for different teams, Clutch for starts and pits, Podiums, Rookie season where you have to trial for lower teams to get a drive, Better R&D tasks, more detail on car setup evolution during Practice sessions, increased fragility of engine and MGU-K and MGU-H, Brake overheating, better news stories to reflect real season, better helmets with sponsors or made up sponsors... The list goes on
  7. Yeah like in Rainbow Six or Operation Flashpoint to control squad...Good idea!
  8. If you buy it you will enjoy it.......but after about 3 races in career the novelty wears off and you are left feeling mugged off by Codemasters again.
  9. Steve Hood on twitter is the best bet as, to his credit, he does tend to reply or read the tweets at the very least.
  10. Basically it isn't even a Williams its a frankenstein car......not very official I mailed you the link to racedepartment go check it out, if you're on pc version there is a fix already there although you cant use online functions of the game Has anyone told Steve Hood? or anyone at Codies?
  11. Basically it isn't even a Williams its a frankenstein car......not very official
  12. I definitely would love something like that, as long as all the reliability issues occur with a proper probability. Like is said consequences of ignoring the warnings from the engineer or HUD elements showing warnings I am not talking about that. I am saying I would enjoy issues that were not fault of my own. Agree maybe have an option for random failures so people can choose. I know it sounds weird but I really enjoyed it in F1 CE when the engine gave out mid race
  13. How do you know that? @hughesy told me about it, a guy on race department noticed that on the game database the Williams had a Renault engine instead of the Mercedes engine that it should have. I think they have sorted it themselves (on @Racedepartment)  on the pc version but cant access online until codemasters fix it officially. Feel free to go check yourself as I was in utter disbelief also when it was dropped in here yesterday yet nobody seems to be talking about it.  How can something like that be missed? surely that would only be missed if they.....were....rushing..
  14. I definitely would love something like that, as long as all the reliability issues occur with a proper probability. Like is said consequences of ignoring the warnings from the engineer or HUD elements showing warnings
  15. So what you are saying is "soon"
  16. Yes my advice is push the start button, and scroll down to retire from race. You should find the next race has better weather
  17. In all likelihood the Next Gen game next year will be a banker lap. As in, they are currently struggling with the new game engine so will set their sights predictably low for their first instalment on Ps4/XB1. It's not hard to envisage more of the same because that's all they've managed to do in 5 whole years - more of the same!!! Put it this way, for the first time they will have the opportunity to run at 60fps including all nice real time reflections etc so they will most likely max out the next gen processing with that leaving very little room or time to do anything else....much the s
  18. On past F1 games you could reduce the amount of verbosity meaning they talk less....maybe do that. But I know what you mean same stale old boring engineer saying same stale boring twaddle!
  19. Also a clutch would help control start and power getting to rear wheels
  20. On wheel maybe but on a pad it is a joke...everyone just goes full power o start. As for failures I'm not even talking about complete failures I mean consequences for abusing the engine, brakes etc and yes I would like to lose power at a random moment like in real life. Maybe have it as an option like in F1 CE where you could choose to have mechanical failures for career or not
  21. After 5 instalments (not counting 2009) of Codemaster's F1 franchise it's time they started adding flesh to the bare bones of their games. Next Gen has got to be the time they reverse their own trend of stripping out content and start adding the things people have beens asking for since 2011. Surely there are only so many years the Codies team can keep selling us the same source code! Across all their 5 games they have learnt how to re-create the car handling and physics to the point where every year they are essentially changing a few parameters and labelling it as all new handling! TIME ENO
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