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JLUO

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1 New Car Smell
  1. JLUO

    Hotseat Tournament Organiser

    Thank you for your responses. I will propably implement the final time as a seperate field, because it is the time that matters. It cannot be processed from split times until something is fixed or changed. I will keep this thread posted if this goes somewhere.
  2. Hi all! I am building a hotseat tournament organiser for my own use. I might release it to the public if it turns out good. I use it to track players times when playing at my home with my rig. I can make a tournament, add stages, players and cars. Then it tracks the time difference between players through the stages. Of course it does not record times automatically but I try to make it as fast and easy as possible to insert them. I can also view recorded times by car, car class and by stage. I made the system to support multiple games, but for now it has Dirt Rally 2 cars and stages ready. I insert split times, and the system calculates the final time from those. But apparently the split times added together do not add up to the final time? The final time seems to be off by couple fractions of a second. Is it supposed to be that way? Are they supposed to add up? Thanks!
  3. JLUO

    DiRTy Gossip

    Yep, me too. Using ANY tipe of login, to be honest... I know this is not the Forum Login Suppor thread, but I had problems with login too for some time, until I realised where I should click after I log in. Here is a screenshot. I just kept clicking the "Sign in" button.
  4. JLUO

    DiRTy Gossip

    Is Your Stage completely gone then? I hope not. I hope it will be included aswell as an addition to the hand crafted stages.
  5. JLUO

    DiRTy Gossip

    dirtgame instagram account has some stories form behind-the-scenes https://www.instagram.com/dirtgame/
  6. JLUO

    DiRTy Gossip

    There hasn't been any updates on Dirt 4 Steam page (https://steamdb.info/app/421020/depots/). Not even on the dev branch so I doubt it will be a Dirt 4 update.
  7. JLUO

    DiRTy Gossip

    I tried these patterns on a game of life board (https://bitstorm.org/gameoflife/), but did not find anything useful.
  8. JLUO

    DiRTy Gossip

    What do you think this means? https://twitter.com/Codemasters/status/1011541881984036864
  9. JLUO

    DiRTy Gossip

    I have a weird feeling that today is going to be a Road Book day. Do you feel it too?
  10. JLUO

    DiRTy Gossip

    https://www.dirt4game.com/ is giving the 500 error. Maybe some updates are happening? :o Edit. Ok, site seems to be back up, and I do not see anything different. Maybe something happened under the hood? We can always speculate!
  11. JLUO

    DiRTy Gossip

    I still think YourStage is definately the right direction. Don't go back to just replicate stages from real life. The locations are iconic, not all the stages and not knowing the stage is part of rallying. CM should instead refine YourStage to a point, where you don't feel so much as of now, that you drive a generated stage. Maybe they should go more procedural and away from the "Tiles" concept. Just starting with a location, without any roads and lay in the roads completely dynamic. Yourstage can alreay vary in height, same tiles can be level, uphill or downhill, just how the stage needs it. So you could start with much smaller pieces of surface, like 1m of road and mold them together dynamically up and down. Once the road is laid into the environment, a second generation process could start to create the roadside. Dynamically placing fences, houses, puddles, spectators, guardrails, significant trees, bushes, logpiles, trucks, cars, etc.   It already does this at some places, but the size of the tiles is to big, so they feel repetitive. Right now it's probably easier for the algorithm to find a road as it has a subset of tiles that all fit together in a believable way and can just pick one at random.  If much smaller roadpieces all fit together, they can no longer be put together randomly, as it would end up in a super-messy spaghetti-road, so refining such a believable road-construction-algorithm is probably the difficult part here I also like YourStage and hope they will develop it further in the future. I think the current tile system works really well, if I think it this way: Rally drivers have driven the real stages multiple times during the years. Stages do change, but there are familiar corners and parts to them from the past years. So when I see a familiar part in YourStage stage I think that also real rally drivers do know some parts of the stage, but cannot remember the whole stage.
  12. JLUO

    DiRTy Gossip

    :open_mouth: :open_mouth: :open_mouth: actual gasp. Don't go breaking my heart now @KickUp.... In the worst case scenario we do not get the NZ and lose @KickUp! :open_mouth:
  13. JLUO

    DiRTy Gossip

    I did the same thing!  :D I still have a chance to cancel the day off.... Maybe I will warm up with some Dirt Rally instead...  ;)
  14. JLUO

    DiRTy Gossip

    I did the same thing!  :D
  15. JLUO

    DiRTy Gossip

    Okay, the preorder is up. Is there a reason to preorder? https://store.codemasters.com/eu/product/439242/dirt-4
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