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JackLane82

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Posts posted by JackLane82


  1. 13 hours ago, zZ A M P Aa said:

     

    Do you really really really think these kind of posts are going to help? Let me help you, this will never lead to a good, productive discussion. If I was a developer at Codemasters (I am a developer) I would never even open this posts seeing only the useless title.

    Do you have the source code of the game and really have suggestion regarding the code? I don't think so (Home Alone phrase). I would advise you to keep quiet and post your bugs in a normal manner like CM stated OR, just avoid this forum.

     

    • Like 1
    • Agree 1

  2. 7 minutes ago, Bicarda said:

    If you had  actually read the comments you're referring to you will find a lot of people complaining are happy the old system is gone, 
    just unhappy that we have 0 control over the new system which is unrealistic to say the least. 

    2019 was unrealistic labour wise, (but at least we had the same amount of control actual f1 teams have)
    2020 seems to be unrealistic control (and simulation) wise. 

    People keep forgetting that we also play as the team in this game. (with making setups and stuff) so having us do the ers during the race gave us the control the actual teams have, just while driving (which wasn't perfect, but understandable as they want this game to be plug and play and not spend a long time making ers mappings) But this is a step back because we DONT get the realism of being able to control our ers mappings (which, again, teams have) and we do lose the control of doing it on the fly. 
     

    I understand your point (and somewhere you are right), but i'd rather have Codemasters implementing more realistic features in driving the car than implementing more realistic features regarding team control. I think it is a good development that they listen to professional feedback and actually applied it.

     

    Again, your comment has also has a point. Maybe Codemasters will do both...


  3. 2 hours ago, Packmanuk said:

    So nothings improved really ? Also how does GTS compare

    My opinion is that GTS feels more realistic regarding handling. As far as I can compare, I raced in real life but not in formula 1,2 or 3 cars.
    The graphics and sound are way more better.

    Don't get me wrong, I do not find F1 2019 a bad product. Every week I am racing with friends in a league and it is good fun. But not really challenging as GTS (or as iRacing or rFactor2).


  4. I gave up career a while ago, just racing in our friends league. The reason is, among other things, the cases you mentioned.

    Also made the switch to GTS...

     

    Happy racing!


  5. On 9/27/2019 at 3:13 PM, Hoo said:

    @YesItsReallyMe - excellent work! Thanks for this info. We're trying to hunt down what is going on here.

    @Hoo anything? It is pretty ridiculous. For example, racing in my F1 2019 League, turn 14 on Japan. FFB drop to 0.
    Maybe you missed it, but here is the info you requested:

    • What platform you are on (including pro or base version if on PS4)
      • Standard PS4.
    • What make and model of wheel you are using, plus any pedals and other controllers you might have connected
      • T300 with standard dual pedals, Sony wireless headphones.
    • What firmware your wheel is on (and what driver version you are using if on PC)
      • Latest firmware: 29
    • What control scheme you are using (preset or custom)
      • Custom
    • What advanced steering wheel settings you are using ,
      • Custom
    • What game modes you are playing when noticing these issues. Please also check to see if this occurs in Time Trial too as this is the simplest test bed for checking handling issues.
      • FFB is really bad in League mode.
      • FFB feels best in time trial mode, huge difference compared to League mode.
    • Agree 2

    • What platform you are on (including pro or base version if on PS4)
      • Base Version PS4
    • What make and model of wheel you are using, plus any pedals and other controllers you might have connected
      • Thrustmaster T300 with F1 Ferrari add-on
    • What firmware your wheel is on (and what driver version you are using if on PC)
      • Firmware 29
    • What control scheme you are using (preset or custom)
      • Custom
    • What advanced steering wheel settings you are using
      • Saturation at 12, Wheel rotation at 270 degrees
    • What game modes you are playing when noticing these issues. Please also check to see if this occurs in Time Trial too as this is the simplest test bed for checking handling issues.
      • In Time Trial there are NO ISSUES. When riding a league race it is disastrous., FFB is nearly gone
    • Whether the issue occurs from a fresh boot of the game and going straight to the track
      • Yes, it occurs without a fail
    • A detailed description of what problems / changes you have noticed in the wheel behaviour.
      • It is pretty simple, in Time Trial Mode the FFB is great. In mulitplayer mode (so also league), the FFB is nearly gone, like a super powersteering is enabled.

  6. Adjusted a dash from the community (props to Vincent, the creator of the dash I used as template!).
    The goal is to see information that I am not seeing on the virtual steering wheel (I drive cockpit view).

    • DRS Activated / Not Activated
    • Mixture text
    • Driver in Front / back (name and delta)
    • Current compound
    • Pit Limiter


    Can be downloaded (copied/adjusted) soon at the SIM Dash community.

    SIM Dashboard.jpg

    • Like 4
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