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Everything posted by StryderIT

  1. Your problem is most probably somewhere in your network setup (especially the Router). The data that is send from the Game to the App on your Android Device are UDP Packets. If you entered the correct Ip (of your Android device) and Port (20777) within the Game and activated the telemetry option, the data goes out on network interface of the Xbox and is then making it's way to the Wifi Access Point (usually your Router). If the app on three different devices is not receiving the data, it is not being forwarded by your Router to the Android devices. Possible reasons: Xb
  2. The recent update of the app added support for F1 2020, but also has some improvements for previous F1 Titles: Impromved Performance of F1 2018, F1 2019 Data Readout Ability to show data of the spectated Car in F1 2019 If you got a pro upgrade for f1 2019, you can also use F1 2020 with the latest format
  3. Yes, thats only available in 2020 Format:
  4. That quote above is the thing I was replying to. Nevertheless, another issue is that there is a value "7" for the m_resultStatus, which is your main point.
  5. If you are looking for the current Position of the car in the Race: This info is in the LapData Packet (m_carPosition). The m_raceNumber of the Car in the Participants packet seems totally fine to me, because the Participants packet contains "static" data that is send every 5 seconds. The current position in the race is dynamic and can change in shorter intervals, so its in the "dynamic" data packet (LapData)
  6. The suggested gear is always 0 here as well, seems not to be functional in the latest patch. DRS Distance is working for me.
  7. According to the documentation there is no update on the real driver names privacy issue yet, right? So the Lobby Info Packet does not show the real names of the Players, but instead the Driver Names like Hamilton (at least on consoles)? I guess the Driver Ids are not assigned by the game to the individual drivers at that state, because drivers change when they join/leave? But without the Driver Ids and without the real player names I'm not sure how useful this packet is at all.
  8. Thanks for the update and the Bugfixes! @Hoo A rather minor request which is about the Appendices, I'm missing a few driver Id's from the F2 2020 Season: Ticktum Armstrong Lundgaard Tsunoda Daruvala Samaia Piquet Drugovich Shwartzman Sato Nissany If they are already defined I'd appreciate if you can add them once there is some spare time.
  9. Ok, thanks! I'd be fine with another way to provide this information as well, but at least from the visuals it seems that the game internally treats it as a Damage? I have attached a photo, where the in-game MFD shows the Rear wing in that situation with red color, but the telemetry provides a Damage value of zero, so the appropriate color cannot be displayed on the external display.
  10. Hi @Hoo, may I ask if you got the Bug Report about the UDP Telemetry that I posted in the Bug Reporting Section during Beta Week 1? Of course the reported issue is most likely not fixed yet (still happening in Beta 2), just want to make sure that it reached the right people. The reported issue was that the Front Wing Damage of the Left/Right side is not correctly updated to 100% if the wing has fallen off the car. Hitting the wall or another obstacle slowly again and again with the right front wing until that side is at 100% Damage, then continue until the Wing falls off, the gam
  11. Not yet, maybe this is something that could be added to the app. One downside of adding something like that is, that it requires new Permissions (USB Access), and some people find it fishy if an app requests a lot of permissions that they cant make sense of at first. Potentially yes, but if this would exist, it would only work on PC (on PS4 and Xbox One you cannot send data over Bluetooth if the game does not support it). This may also introduce Latency issues, has a reduced Range in comparison to Wifi and adds potential issues when dealing with different Bluetooth Stacks and Hardw
  12. The Version is currently in Beta, thats why you cannot see that yet. Probably he forgot that he is part of the Beta Testers. The update will be released soon, so you can use these features as well. 😎
  13. Probably forever 🤷‍♂️, because it's not me who is too lazy to add support for that game. Codies need to output the telemetry data on consoles, but as long as this feature is not implemented on PS4/Xbox One no one can get the data from the game. This feature is currently only avaialble in their F1 Games on Consoles, but not for the other Games...
  14. The driver names are not provided by Codemasters due to privacy concerns: Statement from the Developer of the Game here So unfortunately its not possible at the moment.
  15. No, this app is only for Android, sorry. The main idea behind this app is to improve immersion and remove the data from the game overlay and instead use a dedicated screen (the Android device) like in real life.
  16. Is that in classic mode? I can have a look at that and update it with the next update.
  17. The app is now supporting also F1 2019 on PS4, Xbox and PC! I have updated the first post with additional information. Here is a teaser video for some of the App features that are F1 2019 related:
  18. You have to specifiy a different port for the other application, then select the Forward UDP Telemetry Tab in the PC Application and add a Forwarding Entry for Dirt Rally 2.0 with the port of the second application. I'll have a look if I can add it.
  19. Hi! You could do the following to achieve this: Take the Pit Limiter Text Widget from Vehicle -> Pit Lane -> Pitlimiter (style text) Then for the widget customization options: - ON Color: #FF000000 (black) - OFF Color: #00000000 (transparent) - Check: Use Custom Text - ON Text: PIT - OFF Text: - Backgroundcolor if ON: #FFFFFFFF (white) - Backgroundcolor if OFF: #00000000 (transparent) - Font: Roboto - Fontsie: 90 - Textdirection: Center - Aspect Ratio: 12:6 This will create the White Background with the PIT Text if the PIT Limiter is active. If you
  20. Regarding driver ahead/behind: Are you running the game on the PC or on PS4/Xbox? I think your name suggestion is also wrong, most probably only a typo. He seems to be called Kvyat, Kwjat is was he is called in german. My guess is that his name is cyrillic and all his name occurrences in the latin alphabet are just translations. But using the global english one is probably a good idea.
  21. I have added this feature now in Version of the App! You'll find the new Widget in Misc -> Text -> Data Popup Have fun!
  22.  Setting the app up is very easy. If you are playing on the PC check this help page: https://www.stryder-it.de/simdashboard/help_f12018.php?lang=en_US If you are playing on PS4/Xbox One have a look at this one: https://www.stryder-it.de/simdashboard/help_f12018_udp.php?lang=en_US
  23. I have used two sticky magnet holders that I put on my wheel: SKYEE 2 Magnet If your phone does not have a metallic back, you need to use the included 3M Plates that are in the SKYEE package. I didn't want to glue them on the phone, so I put them in the mumbi UltraSlim Cover before inserting the phone into the Case.This combination holds it very tight and is easily detachable (magnetic).
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