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SereneLogic

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  1. SereneLogic

    DR2.0 - Multiplayer Features for Leagues

    That's lovely to hear, thanks a lot ๐Ÿ™‚
  2. SereneLogic

    DR2.0 - Multiplayer Features for Leagues

    @PJTierney Here's me bothering you again. ๐Ÿ˜› I'm curious as to if/when we can expect a spectator mode...I'd dare to bet it's a feature people want more than VR, which has already been announced to release this summer. ๐Ÿ™‚ Oh and on a completely different matter, I'd appreciate if the bugs I mentioned in my Reddit post got some attention: https://www.reddit.com/r/dirtgame/comments/c9io0c/monte_carlo_is_funexcept_when_its_not/
  3. SereneLogic

    DR2.0 - Multiplayer Features for Leagues

    Any updates on this particular bug? It's stopping competitive clubs from launching professional championships, as after 1 stage it reverts to default, which at high pace (with the bad pace notes around the place) lead to instant death at the upper parts of the Esports scene. Would like to see this fixed asap.
  4. SereneLogic

    DR2.0 - Multiplayer Features for Leagues

    @PJTierney Quick thing about clubs, seems setups revert to a default setup either at the next service or at the next stage. This is probably a really big bug that actually needs to be fixed asap.
  5. SereneLogic

    DR2.0 - Multiplayer Features for Leagues

    Appreciate the quick answer, but I'd still like to know whether the team's aware of the community's request to have: Spectator Mode for Multiplayer Lobbies Starting Grid Type Selection (i.e. Heats vs. Final) for Single Race mode/format in Multiplayer Lobbies Custom Starting Grid Selection for Single Race mode/format in Multiplayer Lobbies Then I'll promise to stop bothering you. ๐Ÿ˜› (I hope I'm not being too bothersome)
  6. ApexOnlineRacing (AOR) is a well established league throughout the Sim Racing community. AOR is widely known as and referred to as the pinnacle of Esports leagues and racing. We try our very best to provide consistent and professional league racing experiences on various games and because of this our leagues attract more top level racers than most other leagues. After the latest 1.5 update to DiRT Rally 2.0, AOR is glad to announce its first Rally Championship on DiRT Rally 2.0. We hope to see the very best rally drivers face off against each other to determine the literal best of the best, you might have heard of some of them: Oscaro Joona P Williams BillyCherokee Oscaro Quinto This first Rally Championship will feature 10 locations, including DLC locations such as Monte Carlo, Sweden, Germany and Wales, each featuring 10 stages varying in length, complexity and conditions (more about this here). Each round will be open for 7 days, from Monday to Sunday, so everyone who signs up has more than enough time to complete the stages we've selected for them in the designated club. Now what has put AOR apart from other Rally Leagues has been its Tier System, in which all participants are divided between Pro Tier and Rookie Tier, with Pro Tier only being available after finishing in the top 3 of the Rookie Tier Championship. There's only two differences between the Rookie Tier and the Pro Tier, those being: Vehicles Used Pro Tier - R5 Rookie Tier - R2 Assists Allowed Pro Tier - None Rookie Tier - Some (more about this here) The past championships on DiRT 4 have shown an incredible amount of competition in both the Rookie Tier and the Pro Tier, more often the Rookie Tier is more exciting to look at that the Pro Tier, because of the fact that everyone's gunning for the right to compete against the best of the best in the Pro Tier. If all this hasn't persuaded you to sign up, I urge you to take a look and read through all the information on this thread. If it did, be sure to sign-up to our league here. Who knows, you might have a future AOR Rally Champion in you.
  7. SereneLogic

    DR2.0 - Multiplayer Features for Leagues

    @PJTierney With Clubs now being released, could you please convey the message that we'd like Germany and Sweden ASAP in there? That's my only feedback at this moment FOR CLUBS. As for Multiplayer, see my earlier reply to your post, I'd still like a reply to those concerns, if you wouldn't mind of course. ๐Ÿ™‚
  8. SereneLogic

    DR2.0 - Multiplayer Features for Leagues

    It's unlikely that clubs is a solution to any of the aforementioned issues as clubs never tended to focus on live events, rather spacing those out across a certain timespan, often weeks. Hence why I was getting ahead of the trend by asking the important questions. As with clubs, I'm well aware of its options and possibilities, I'm planning a Rally League as we speak, but Rallycross is and always will remain a live event. ๐Ÿ™‚ Furthermore, with the Esports deal made before/at release, I'd think all of the features mentioned in the questions would positively add to the event, as for one without a spectator mode it's going to be difficult to broadcast any Esport events. P.S: Christina came back to me some weeks ago, detailing me some of the plans/features they were working on, from a community's perspective it'd be nice to know a bit more than just Season Announcements to know where the game is going, particularly in a competitive aspect. P.P.S: Going back to Esports for something, majority of the Esports community would rather see a split between Rally and Rallycross, instead of mixing the two as done with the DiRT World Championships. On top of that, a championship series rather than a single tournament does rate very highly in the community. It'd be nice if this feedback was noted. ๐Ÿ™‚ P.P.P.S: You mentioned staff priorities and GRID, should we now be worried of DiRT Rally 2.0 staff getting put on GRID, and DiRT Rally 2.0 thus receiving less resources to fix bugs, process feedback and develop new features/options from said feedback?
  9. SereneLogic

    DR2.0 - Multiplayer Features for Leagues

    @PJTierneyIf you don't mind me tagging you personally, I have a few questions about future support/update of a competitive nature. But before I do that, lovely to hear clubs are finally releasing, can't wait to get my hands on them to create some amazing rally leagues next to the RX league that's currently collecting sign-ups and is nearing 30+, incl. world champion Joona P (https://twitter.com/ApexOnRacing/status/1128627198271852544). ๐Ÿ˜‰ My questions are rather short so here we go: Can we expect a spectator mode/toggle to be added in the near future, so that people might actually watch a race instead? This'd mainly help with my RX league, with such fast and popular field, people'd love to be able to watch a livestream with commentators commentating over the racing, but at the moment with the lack of a proper spectator mode/toggle, this isn't possible. Is it possible we can get an option to select which type of grid we want to have in Single Race mode (i.e. 5-man heat lineup or a 6-man final lineup)? And if so, when could we expect such an option? Along with 2. a feature that is highly requested amongst RX league, to give an as accurate to real FIA WRX as possible, is a way for the host to customize the grid order. In leagues this'd mean, since we're with more than 8 people, we hold sep. heat races through the Single Race mode (hence question 2), so we can't have a proper semi-final or final at the moment regardless of whether 2. is implemented. Therefor an option to customize the racing grid, such as F1 has, would be appreciated. Those are my humble questions that really are on my mind as a league organizer and coordinator, these would really help. In advance, I'd like to at least thank you for taking the time to read through my post ๐Ÿ™‚
  10. I'm more than happy that with the latest update, ApexOnlineRacing (AOR) is able to finally bring back its Rallycross (RX) leagues on DiRT Rally 2.0 (DR2.0). AOR is known for having had some of the best Esports drivers compete in its leagues, both on F1 and DiRT, some you may know: Joona P Veloce_Iza BillyCherokee KickedInYoo Oscaro Quinto Etc. And now these leagues are back in business and everyone is able to join! We're looking for drivers who enjoy a fair bit of clean competitive racing, regardless of whether you're fast or slow. I'll proceed to explain a little bit more about the league, but if you want to skip straight to business, go here (https://apexonlineracing.com/community/threads/aor-rx-dr2-0-season-1-sign-up-thread.55289/#post-779215) First things first, you need to know that these events will be held on saturdays, starting at 7:30pm BST. Depending on how far you make it into the event, it can last up to 2-3 hours. So if you don't have the time for it, I'd not recommend signing up. That said, it isn't mandatory to attend every event, as long as you cancel ahead of time with the person in charge. Secondly, this league tries to maintain a fairly realistic format within the current restrictions of the game, there will be 3 4-lap heats, where the top 10 go into a 1 of 2 6-lap semi-final races. The top 2 of the semi-finals move on to the finals. On top of that, those who finished 3rd and 4th in either semi-final, will face off against each other to still earn a spot in the final, in a so-called Sudden Death Final. (This to accomodate the fact that DR2.0 doesn't allow us to handpick grid types and starting order) The winner of the Sudden Death Final will move on to the Final and compete against the 4 other drivers to decide who wins the event. Once the event has finished, points will be distributed based on your overall heat performance, semi-final performance and final performance. Whoever holds the most points at the end of the season wins the Drivers' Championship. The Championship will take place on all 8 locations currently in the game, with future seasons adding more tracks as the Codemasters updates the game, which'll see you race against all drivers on these vastly different tracks in different weather conditions in the RX Supercars. If you're interested, go check out this thread (https://apexonlineracing.com/community/threads/aor-rx-dr2-0-season-1-sign-up-thread.55289/#post-779215) NOTE: It can take a day before your account is activated For more information you can always contact me on: Twitter: @RSR_SereneLogic Discord: RSR SereneLogic#5155 Steam: RSR SereneLogic Hope to see some of you sign up ๐Ÿ™‚
  11. @ChristinaMc Are there plans for making a separate settings list for the single race format? I'd love to be able to start with 6 people in a (semi-)final starting grid and preferably even decide who starts where Also, any idea when we can expect a spectator toggle for participants? PS: Good to finally have this update tho
  12. SereneLogic

    DR2.0 - Multiplayer Features for Leagues

    @ChristinaMc That is exactly what we wanted to hear, thank you so very much. As I said in my reddit post, we do understand certain things are taking a long time due to either back-end issues or as with the FFB the rather complicated and complex nature of the problem. But we're glad to have some solid information to go by now, that's what my goal was when I created that post, to get more information to act on and convey to all members of the community. I do hope nothing was conveyed too negatively, I have nothing but respect for every single person working with or in the game. โค๏ธ
  13. SereneLogic

    DR2.0 - Multiplayer Features for Leagues

    Adding a bit on top of this, there have been serious mentions of desyncs and disappearing cars in Multiplayer....Might want to fix that too ๐Ÿ™‚
  14. Since the announcement of DiRT Rally 2.0 leagues such as AOR (ApexOnlineRacing) have been carefully planning and preparing their leagues to accommodate for the demand of competitive league featuring DiRT Rally 2.0 However since the release of DiRT Rally 2.0 it has become apparent that in the release build of the game neither Rallycross or Rally leagues, at the quality that AOR is known for, are possible. I heavily suggest that the following features are added as soon as possible, seeing as the latest announcement mentions a partnership regarding Esports events. People will want to prepare for this, both existing and new simracers, so in order for that to be possible, leagues need to be possible. The tools in order to make a Rally league possible are easily explained, clubs (or that's what they were called in DiRT 4). This would enable league organizers and coordinators to set up and run championships with a large group of people, without needing every single participant to be present in a lobby, which is the luxury and quality we're used to since DiRT Rally and DiRT 4. In order to make a Rallycross league possible three, preferably four, features would need to be added. These features are as follows: The ability to disable AI in Multiplayer Lobbies, since at the moment we're unable to filter out the AI. (Which also ruins the joy for me personally to do Multiplayer at all. I'm sure some people appreciate it, but at least making it optional would benefit either side of this argument) The ability to select which type of starting grid we use in a single race, i.e. a horizontal lineup (as WRX has during Heats) and a staggered lineup (as WRX has during Semi-Finals and Finals). As right now we're always forced into a heat format if we select to run a single race, which really doesn't feel right. An idea for this would be to look at the DiRT 4 feature where we could decide between the format "Timed" and "Position". The ability to assign starting grid positions to each participant in the lobby (this requires both previous points). This would enable us to hold the league as close to the WRX format as possible, since in WRX your starting position means everything, especially considering starting from the front is way more advantageous over starting from the back row. This means we would be able to hold an x number of heats which lead into a Semi-Final where the winner and the runner-up of the overall heat standings start on pole position in there respective semi-finals. The ability to spectate and toggle to be a spectator in a lobby. This isn't mandatory but both for future official Esports events and leagues such as AOR, having a dedicated streamer broadcast and commentate on your event makes the overall league and event much more open to the audience and again improves the overall quality of the league. (Who doesn't love to watch close side-by-side racing) The aforementioned features would be necessary to hold any kind of decent RX league if you ask me, some to enable a league at all, others to stay as true to the WRX format and some to open it up to people who aren't involved in the event/league. And seeing as there is an official Esports partnership these features would probably be highly appreciate by both simracers, league organizers/coordinators and the organizers of the Esports events. These were my suggestions and I really hope these features are looked over and implemented as soon as possible, even though I know being a developer is a lot of work and they over get overlooked, the community would appreciate these features a lot (Even more than custom liveries, which are also nice to add some individuality to both singleplayer, multiplayer, competitive leagues and Esports events). On top of that if they're already in development or are going to be taken into development, organizers and league coordinators would love to know ahead of time so they can plan and schedule.
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