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huguberhart

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  1. What would change before launch? What features added are to be expected? Is progress going to be carried over to the full release? If yes, can someone have an option to start over due to changes? Second E.A. is just a paid demo. Core features full launch supported with updates or addons would be better. Modding support would be grand but the E.A. route suggest full dev content control?
  2. huguberhart

    "Next" DiRT game wishlist!

    please delete
  3. huguberhart

    "Next" DiRT game wishlist!

    Funny thing, the rain effect was acomplished the same way in CFS2 and Flight Simulator. Allowing customised course design by end users >>> open world. I guess the amount of work put into designing courses and working on enviroments is much greater than before. There are more objects and details. The courses look great but feel short. The tools would be great.
  4. huguberhart

    "Next" DiRT game wishlist!

    Im half way thru the thread and I would like to mention 'open world style map'. Road network thru the woods and over hills, past pastures and fields. I would like to just drive out of the DC Compund. No time and just enjoy the graphics. Gameplay difficulty adjustable from 'jump in and race' to 'tight them bolts on teh wheels' I dont mind the voice in the menus. Im for the option to turn it off.
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