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Coffer

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  1. The persisting understeer is pretty easily explained through the fact that we only have the Australia spec cars. If you go into GP mode and choose a later track, don't expect to match what the real life cars can do. The gamepad is also understeer wonderland. If the cars are to be given yet another upgrade outside of their customary mid-season updates and whatnot, it has to come at a cost: namely, upping the tyre wear, and especially either upping it even more for the AI or taking away some of their grip. IRL the drivers still do a fair bit of tyre saving, but you can get away with driving flat out and pretending it's 2004 without suffering too much, and the AI can do that without suffering at all.
  2. Coffer

    AI in the wet - all circuits

    The AI uses ABS too, so don't worry too much about that. Go into a replay and use some sort of track marker to figure out where they're braking, then try to emulate what they did. If you miss the corner, odds are it's indeed because the AI are bugged, as when it happens it usually reflects through them having simply too much grip.
  3. No word on the wet AI issues?
  4. Coffer

    Patch 1.07

    It absolutely is, Gasly is just masking it by being utterly incapable of driving the car, just like Vettel in 2014, Massa, Vettel and Button in the first half of 2012, Webber and Alonso in the second half of 2012 and many others before and after them. I'm not taking it from Hungary, I'm taking it from every single one of the last 5 races, including Germany where Leclerc, despite having a fully functional car (unlike Vettel and his ailing turbo), was still slower despite being a better driver than Verstappen. The RB has developed tremendously and only struggles in low speed corners and with tyre wear now, along with being harder to drive than the trivial Mercedes.
  5. Coffer

    Patch 1.07

    They should probably add some more performance changes and the wet weather fix before releasing the patch, honestly. I'm happy to wait longer for those because the latter makes the game unplayable when it happens and the former really takes away from the immersion (Red Bull should be miles ahead of Ferrari and a mere couple of ticks below Mercedes by now).
  6. Coffer

    Tracks were the AI is OP

    No, whether you're good or bad there are tracks where the AI is better or worse than usual, regardless of how good or bad one particular individual may be at those tracks. It's one of the major downsides of the current technique they use for coming up with the racing line (simplified physics + a learning AI they leave running for a while with those physics until it can no longer get a significant improvement, just like in Automobilista), a technique they sadly can't get rid of without causing significant FPS drops on consoles.
  7. Coffer

    No Assists vs. Assists [F1 2019]

    Even the pad with no assists is still ridiculously fast in some places due to the innate hidden traction control they've gotten every year since 2014.
  8. Here's the mod so you don't have to spend too long looking for it. And yeah, the general lack of options and customizations in this series is a constant letdown, especially compared to other games. Sliders shouldn't even be difficult to implement, yet even the difficulty didn't have one until a couple of years ago.
  9. If you're on PC then there's a mod for it. It would be nice to have a slider for it so console versions can have something like that, but with some of the console versions struggling this year (a welcome change considering the PC version has suffered massively for 4 years now due to Denuvo and poor overall optimization) I'm not sure they'd be able to handle that.
  10. Coffer

    Tracks were the AI is OP

    Basically any track where the AI can exploit its absurd mid-corner or corner exit grip is bound to be a track where the AI is strong.
  11. Coffer

    AI in the wet - all circuits

    Finally happened to me in China. Race started dry but turned wet within 4 laps, and immediately the AI started to crush me. Them being over a second faster in the final sector very strongly seems to point to them having excellent traction.
  12. Coffer

    teammate too much OP? your opinions

    It's not your teammate. It's Verstappen. His stats are poor. It also sounds like Ferrari have struggled with upgrades, so it's no surprise that you and Hamilton are running away with it. His own stats are good but not great, so you should be on par with him. Kimi is one of the best drivers in the game.
  13. That's what I'm complaining about. As a developer myself, this is a ****** thing for any development team to do and they're actively making it worse on purpose by encrypting new things or changing formats. This should not be accepted in the industry at all (and, frankly, very much isn't), doubly so when, as shown in the case of Weber's helmet, it's pretty clear that crass incompetence and ineptitude comes into play as well.
  14. Coffer

    My full practice programme

    These days, because the practice sessions are generally easier, I focus more on getting every single program out of the way as soon as possible so my race strategy programme runs are as accurate as possible. FP1: Tyre wear, ERS, fuel and acclimatization (in that order specifically as the first 2 are by far the hardest practice programmes) on a single set of mediums, followed by 1 quali lap on a set of softs and 5 race strategy laps on the same set of softs to simulate starting in the top 10, even if I have no hope of making it into Q3. FP2: Race strategy on the second set of mediums and the sole set of hards. FP3: I have 10 free laps at my disposal (and if you want to get the absolute maximum number of resource points you need to do at least 10 laps in every practice session). If I've perfected every single programme on the first try as I usually do, I often just do 10 laps on maximum fuel with no DRS with either the softs or the mediums, depending on what felt more comfortable in the race strategy runs (usually the mediums). Ideally I'll want to get everything done before this session as the grip level rises a bit between FP2 and FP3, which can throw off some of my calculations. I can do fewer than 10 if I feel I understand the car enough on high fuel and may need to get in the groove before qualifying, but I never do fewer than 5 max fuel laps. The Williams badly needs those laps. All this is assuming the entire weekend is dry, otherwise I switch things around depending on the forecast (like getting 10 laps with max fuel on inters/full wets if it's going to rain in the race and it rains in at least one practice session).
  15. Coffer

    Rainmaster personal challenge

    The more people ignore him and his raving antics, the better. He contributes absolutely nothing of value to these forums and craves attention like no other. He even disliked all of the OP's posts for no reason other than him being offended at them and others accurately pointing out how much of a child he is and showing him the door.
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