DiRTy Gossip about DIRT Rally Games in DiRT Rally 2.0 Posted September 27, 2018 zissakos1 said:The thing is: why would such a highly acclaimed, highly capable developer like Codemasters, that has ALREADY implemented VR support, in a RALLY TITLE, not include this right from the start, in the sequel to that critically acclaimed great game???This is just not understandable. Why can't the same implementation be used, at least for the beginning? And then be refined later. It's not that easy to do. I'll quote myself from another thread:Areyouben said:Having worked on a few VR projects I would like to share these points:- VR is awesome!- VR has a future in simracing.- VR implementation is NOT a matter of clicking a few buttons.- VR implementation is NOT a matter of copy/paste from previous games.- VR market share is still very low compared to traditional single and triple screen setups.- Game development is a business, which consists of making choices throughout development that make financial sense.So to conclude: I'm not hating on VR, VR is awesome! But I'm not at all surprised about the missing of VR support at launch. It is a lot of work to implement. And in order to do all that work Codies needs to invest extra money which is difficult to justify if only a small portion of your player base is actually going to use it.It is kind of why no big developers worked on Kinect games. It was pretty cool tech as well but with a very low market share so it did not make sense to invest money in something not profitable.I'm not saying VR is the same as Kinect, or that it will fail like Kinect did. I would love to see DR 2.0 get VR support, it's just that the current market isn't there yet so for some developers it's difficult to justify the investment.