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Ruben Correa Alves

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Posts posted by Ruben Correa Alves

  1. DiRT Rally 2.0

    DiRT Rally 2.0 dares you to carve your way through a selection of iconic rally locations from across the globe, in the most powerful off-road vehicles ever made, knowing that the smallest mistake could end your stage.

    You will need to rely on your instincts with the most immersive and truly focused off-road experience yet, including a new authentic handling model, tyre choice and surface deformation.

    Power your rally car through real-life off-road environments in New Zealand, Argentina, Spain, Poland, Australia and the USA, with only your co-driver and instincts to guide you. Race on eight official circuits from the FIA World Rallycross championship, complete with licensed Supercars and support series.

    Develop your team and cars around race strategies, and progress through a varied selection of Events and Championships in both a single player Career Campaign and a competitive online environment.

  2. Hopefully all that breakfast won't require a bathroom number 2.0  :s
    Darhour said:

    Nah it would pretty much require a cup of coffee 2.0 :)
    It required both :D :s :#

    But thats alright. Work pc is broken so I have all the time today, urgaffel is rickrolling again but we’ve build up a pretty good rick-resistance, nothing can stop us so let’s go! 
  3. The road is super smooth :( , I hope we get some rough rally stages like real ones
    Physical mesh and visual mesh are often separated (in other sims, not sure if DR/D4 did that as well) so there might be bumps in the physical mesh where as the visual mesh is smooth in order to keep the geometry optimized so GPU demand is lower.
  4. Well I understand he helped with the Rx. Which I very much enjoyed in D4. I just found the rally aspect a bit rubbish. I admire the ambition but for me DR was leagues ahead in all areas of the rally genre. 
    With some small tweaks to the DiRT 4 parameters it would have beaten DiRT Rally hands down. There were some small things, especially with the older RWD cars, that weren't perfectly dialed in and those things had quite a big impact on the feel of it all.

    RX proves that the physics engine is good. But having a good physics engine doesn't mean that all cars drive perfectly out of the box. You also need a lot of data so you can configure the cars the right way and extract everything from the physics. But I'm confident that Codies have learned a lot from it. If they can collect data as well as they can troll us they'll have something nice cooking for sure! :#
  5. I have made a full recovery from the rick roll debacle so I'm ready, choo chooo! Ooh and don't forget it's the SimRacing Expo this weekend as well (starts today) so an apology in the form of some news or a teaser would be more than welcome. :D
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