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Ruben Correa Alves

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Everything posted by Ruben Correa Alves

  1. Don’t forget pineapple pizza.           
  2. Kebab is the truth!                     
  3. Kebab pizza was cut out for DLC.        
  4. Full WRX game is better than no game at all.
  5. Fabia S2000 probably.                   
  6. Didn’t he buy that awesome Lancer WRC and never really race that due to a test crash or sonething?
  7. And also:Tire choiceMore than 8 player pvp for rallyTire choiceIf there is rallycross have the full format for pvpTire choiceTire choice
  8. So a spinoff of a spinoff?              
  9. That's exactly what the TOCA/DTM Race Driver titles did. Good mix of pretty much everything.
  10. #codieskebabsreview                     
  11. Yeah indeed. Someone posted a few days ago that the DiRT World Championships could be Codies way of showing they are involved in eSports, and a way to prepare for a future project and look into ways of doing such a thing. Looking at how WRC series has it's own eSports championship each year as well, that's an interesting thought.
  12. Could be that they were working on DiRT 4 and got the WRC license (or started negotiations) mid development of DiRT 4. That could explain the rushed feeling loads of people got. Your Stage not feeling complete, rally handling not feeling complete (literally not enough time with real divers to consult is what they said), various features not feeling complete, some features not implemented (leagues & VR to name a few) and I think the game was still running on the older EGO tech compared to F1. If I'm honest, I never understood why DiRT 4 released so soon after DiRT Rally. Why didn't they go
  13. Longer? Shorter? FEED US INFOOOOO  :#          
  14. Based on team size, development on the next game usually starts a few months before the current project. WRC7 came out in September 2017, V-Rally development probably started early 2017. Starting with design work (Pretty much Paul Coleman's job) which is working on a big wish list, modes, functions, features, cars, locations, everything you'd like to have for the next game. Then as artists end their assignments for the current projects they become available for the next project. Same for the sound department. Programmers are a bit different as they tend to stick around a bit longer, so yo
  15. They could just fix the car difficulty thing by locking all cars above a certain speed/difficulty until you can make it go round under a certain lap time. Let's say you want to unlock the Lotus 98T, you go to the, uhm, let's call it invitations mode or whatever, where you get 'invited' to do a run in the car. You can make that feel as some publicity stuff and make the car unlock a 'reward', where in reality it would be a check to see if you can drive the beast. You go in and have to do a certain lap time on a certain track. As soon as you hit the lap time you unlock that vehicle to use through
  16. Yeah I agree. Only thing is, I can't really see a single dev create both games. I'm sure Kylotonn can do WRC and V-Rally with the 120 people strong team they have, but all within the same year? V-Rally comes September, so when should WRC release? 2019? Are they skipping a year? Questions questions.
  17. That shouldn’t necessarily form a problem I think. As long as they keep their release windows apart they could excist under the same publisher, even if one is (partly owned) by them. If I’m right Turn10 is owned by Microsoft, whereas Playground is a bit more independent. But they both have games released by MS.
  18. And what if BigBen signs Codies to do WRC development, published by BigBen? Any signs pointing out that’s impossible?
  19. Too bad the hype is about other games though.  :D
  20. Some random V-Rally 4 notes - Rally locations confirmed in Kenya and Sequoia Park (forest in California).- Rallycross with 8 cars on track.- Extreme-Khana drifto super dude bro blabla.- Buggy courses through 'hilly terrain'.- Hillclimb with 'powerful, twitchy monsters'.- Over 50 car models.- Career mode. - Innovative online mode to 'transform your experience and progress'. - Comfirmed playing modes: Single-player, Online Multi-Player, Local Multi-Player & Shared/Split Screen
  21. Could very well be Codies taking the license. Kylotonn with V-Rally, Milestone with Gravel. Who is left that could be doing the next WRC?
  22. What's up with the ugly rims on the Focus? All the earlier Milestone WRC titles had that as well.
  23. I feel kinda sad for the reassembled Simbin team in the UK that's been working on GTR3 with the Unreal engine as well.
  24. I don't like the Parallax mapping on the road and the DOF effect on post, both a bit too strong for my taste. But looks promising otherwise. :smiley:
  25. I haven't been paying attention to the WRC release schedule, but Forza was always on a 2 year dev cycle. It's just now theres also Horizon, which is also on a 2 year dev cycle and fills the gap in between. Have the WRC games been on 2 year cycles? they seem to kind of pump out games pretty quickly that I don't pay attention to. If anything, Forza could use 3 or 4 years of development if they really want to create a fresh product.  :D But yeah, I don't think WRC is dropping of the yearly releases either. I could imagine that the license is too expansive not to release every year, so I t
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