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Flykas

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  1. Nowdays these terms are usually used in very wide variety of ways (even by the devs), but I think correct separation should be between Sim and a Game. While developing a Sim, devs would try to come up with most realistic driving model possible with no exceptions and while developing a game, devs might try to make a realistic game, but still make it easyer to drive the car so that you wouldn't have to acquire skills of a pro racing driver to be good (this is the case with Dirt, Project Cars, Grand Turismo, Forza etc.), or just make a plane arcade where it is obviously not pretending to be realistic. Also people are often arguing about Dirt being a sim and comparing it to RBR, but I think if Codies would give a honest answer, they'd confirm that they weren't trying to make a hardcore sim.
  2. Flykas

    DiRTy Gossip

    Yeah, thought soo, I wouldn't expect to get real hardcore damage in Dirt game.
  3. Flykas

    DiRTy Gossip

    Well after seeing some videos of the final version I can say that it looks better than Dirt 4 and maybe thane Dirt rally, I'm not sure. It doesn't really look groundbreaking, there is the same old physics engine with that effect of car being held by a rubber band at it's center, which is very obvious on tarmac, so the driver takes turns by doing little multiple slides.
  4. Flykas

    DiRTy Gossip

    That would be awful. Is there some footage of hardcore damage though?
  5. Flykas

    DiRTy Gossip

    I wonder of the ruts do anything or it's just visual? Because this and I saw in some other track that after rain the track looks very trashed and seems that it ride even in a straight line should be very difficult.
  6. Flykas

    DiRTy Gossip

    What do you mean? Well everyone uses paddleshifter in wrc
  7. Flykas

    DiRTy Gossip

    Me too. Will just have to try it and see I guess.  I just bought a second Gtx 970, so I guess it will be good if sli is supported, oh wait... I am not buying the game, well at least not now. 
  8. Flykas

    DiRTy Gossip

    Yes, we have been doing this for 2 years in Dirt rally, but manually. Would be really cool  to have hot seat in game with all the service parks stuff etc.
  9. Flykas

    DiRTy Gossip

    My impressions of the stream: - Porsche looked ok when John was driving it well, but when he made a mistake that should have resulted in a huge slide, the car just started to wiggle from side to side like on a rubberband or something.  - Somehow the handling looked more arcade than in previous builds. - Crash physics looked awful, car was stopped by the tree like a cardboard box.  - Tarmac physics looks very similar to Dirt 4. I guess it will be ok game to play with a controller, but really doesn't look like an improvement over dirt rally and really doesn't look like they are trying to make a hardcore racing title. I think if it were to be a dirt rally successor then most of the talk of the game would be about how they improved the physics, but now there is none. 
  10. Flykas

    DiRTy Gossip

    I bet they have a dishwasher, they are not making niche market hardcore sims after all.  
  11. Flykas

    DiRTy Gossip

    Onrush was to arcade games, what D4 was to sims... Way overhyped, and even more arcade than expected...  Shouldn't being arcade be a good thing in arcade world lol?
  12. Flykas

    DiRTy Gossip

    For me it seems that current engine can only handle one or the other, tightened physics of D4 or more loose physics of Dirt Rally. DR2 looks like it is more towards D4 type of physics with more oversteer 
  13. Flykas

    DiRTy Gossip

    Oh, if it is a jump from a gamepad to a wheel then definitely go for it
  14. Flykas

    DiRTy Gossip

    They are not though. 
  15. Flykas

    DiRTy Gossip

    Yeah, reminds of Poland with extra widened roads. 
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