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Everything posted by HypoToad

  1. Yes it's true, it's a Porsche CTR in Project Gotham Racing 3, I just love this car and guess what the game is a solid as a rock, I am just loving it! Anyone else like this car?
  2. Go to steam community and read the reviews on this game they mostly go like this: The driving is awful. The cars wallow all over the place, the grip modeling is bizzarre, you have to brake at sim-like distances, though the AI does not--and meanwhile the AI's only goal is, seemingly, to wreck you at every opportunity, or at least shove you off the track or into the nearest barrier. They will honest-to-god plow into you at the startline if they can. It's like multiplayer with twelve-year-olds. The cockpit cam is pathetic. It's worse than the Grid 2 mod. No team of your own, no p
  3. Cannot turn off the AI? They are either lying or really stupid, you decide.
  4. THEN: Nicholls then talks about the main reason why they went for PS3 and Xbox 360 instead of PS4 and Xbox One. We’re working on our next-generation technology already and our future games will take advantage of it, but right now we feel there’s a great opportunity to use the existing EGO engine to make a GRID game that responds to our community and makes and awesome motorsports themed racing game. - GRID: Autosport’s lead designer James Nicholls NOW: There old technology, we don't have time to waste on them anymore. - Loore (Paraphrased)
  5. I read somewhere that Norfrost is going into partnership  with Codemasters. ;)
  6. I wonder if they will make the AI playable in future iterations?
  7. If you buy a toaster and all it does is burn the toast then  it's not doing what the makers claimed and you have the right to a full refund. You buy Grid Autosport and it says that you can play online, then you find you can't, it's the same thing, it's not doing what it was claimed to do. It's quite simple when you think about it.
  8. They can make the AI as aggressive as they want, but for some obscure reason they make them race like rabid dogs on coke.
  9. What system are you using? PC, PS3, Xbox 360 etc.
  10. The AI is ridiculous, they have code in there that lets the AI get a boost in speed under certain conditions, Codemasters team must think this is funny but the vast majority of complaints about playability is about the AI. They obviously don't want to sell more games otherwise they would fix it.
  11. Codemasters developers are a cruel lot and don't want fair racing, or better sales for that matter, if they did they would do something about it, the company must be making too much money. They delude themselves into thinking that actual races are demolition derby's.
  12. I could make a website and start saying sales numbers, can't say I've ever seen one be correct on VGChartz, don't believe everything you read :) Grid Autosport on the Xbox 360 did quite well in sales, so much for the PC brigade: GRID Autosport .................... The Xbox 360 version accounted for 55 per cent of sales, the PlayStation 3 for 41 per cent, and the PC for 4 per cent. - GameCentral  Monday 30 Jun 2014 10:35 am
  13. I answer questions that I have an answer too, I like to think I've been pretty open to be honest, at least more than we have in the past and certainly more than other devs. If this is in regard to the freezing issue, we're working on a patch and it's currently going through internal QA, once that's complete and we're satisfied with it working we'll pass it over to Microsoft. Hopefully it will work, the Xbox 360 still has a huge following with new games coming out all the time, to abandon it would not be a wise decision.
  14. Did they not test these things "before" they released the game? On the PC there are a bazillion different hardware combinations, on the 360 basically one! They know the limitations of the 360, they did Grid 1 & 2, Dirt and F1 games, they are just pointing the finger elsewhere IMO.
  15. Great post,  just doesnt need the last part.  Im more than happy thanks.   Still not a believer though.   @TUSMBOX,  Show me the replay.  Can you prove he did use a keyboard? NO.   It doesnt mean it didnt work for me,It had to work for me, there was no other option.  It was keyboard or dont play.  Years went buy, game pads were bought and binned, Then I stopped gaming for a few years, untill PGR4 on the xbox, and I had to get used to thumbsticks, which I didnt like at first.  But realised the're a better way of giving me more control.  
  16. Like I said in another post if you buy a toaster and it doesn't or only partially works you are entitled by law to a full refund or a fully working replacement if available, in the software industry you pays your money, takes your chances, if it doesn't fully work they try and sell you an upgrade, there is no law for refunds.
  17. I think you mean that many posts were saying the AI is better than in previous games, which doesn't mean it's good it's just not as bad. When was the last time you saw a touring car race and drivers went out of their way to slam into other drivers and then just roar off like nothing had happened? As to Codemasters games, going back to the TOCA series, I own all three and like RD2 and RD3 but what I did to make the games really playable is to reduce the power of the AI cars by around 10% and the front and rear grip by 10%, I also increased my cars front and rear grip by 10%. The games are ma
  18. Codemasters just don't get it that their AI is ridiculous, I think they enjoy making the AI frustrating to the point of putting people off.
  19. So does that mean it was rushed out, has a lot of problems that will cost a lot to fix, so it's been bypassed for more lucrative work? If that's the case then I hope these unannounced titles are properly finished before their release as your track record is that once it's out it's out.
  20. It's because GRID 2 is a better game, and people are finally starting to realize it. The game was raked over the coals and absolutely crucified for not having a cockpit view when it was released. Many people including myself could sympathize and understand the disappointment with that issue. But after a while GRID fans started warming up to GRID 2 and started realizing just how fun it really is. Many people who wanted the old TOCA or GRID 1-style handling are actually in the minority. Most people from what I've seen and heard, actually enjoy the drift-y handling of GRID 2 and prefer it over
  21. Codemasters made the AI and they can break the AI, it's that simple. I was just playing Grid (the original) and anyone that has knows this scenario, I started near the rear of the field, got up to where there were two cars in front, one spun out nearly taking me out but I avoided it and concentrated on the leader, my Nissan Skyline GT-R Z-Tune handling beautifully, I took him a few turns later, now here is the weird thing, we were just in front of the pack when I passed him. I really hammered it now and this one guy kept right on my tail trying to ram me at every corner, he now has much more
  22. My 2 cents on all this: The number one complaint about Race Driver games, Toca, Grid etc is that the AI is too aggressive, if Codemasters hasn't heard that by now they have their heads firmly in the sand, no one who buys a racing game wants a demolition derby. If they do they can go here and get one for free: http://www.bgames.com/racing-games/demolition-derby/ I will go out on a limb here and say this without even having played Grid Autosport (I am playing Grid 1 & 2 at the moment). "You will start from near the rear of the grid, there will be a huge pile up at the first tight turn,
  23. After reading about these corruption problems I have a memory stick that I save them too now regularly on the 360.
  24. Nice racing, do you use a wheel or a controller?
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