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Everything posted by steviejay69
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Fanatec DD1 + TM T3PA - Oscillations
steviejay69 replied to Pin6all_Wizard's topic in Technical Assistance
I can't see any documentation that shows your Surface 3's UEFI setup. If it's anywhere, that's where you would control the USB. But some options in the UEFI are hidden, you might get [Enable/Disable] or you might get something like USB [Legacy] or [XHCI/EHCI], etc. Remove all other connectors from the hub for troubleshooting. But hubs are not great either, is it a powered affair or passive? I'm guessing the display is plugged to it, so use just the laptop display. -
Fanatec DD1 + TM T3PA - Oscillations
steviejay69 replied to Pin6all_Wizard's topic in Technical Assistance
Looking at that is the wheelbase firmware updated? Oh and the firmware updates for the Surface 3 are here. -
Quick answer is give that a try. You can back the game up from Steam if it's quicker than redownloading.
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F1 2017 crash after the first end session in Austria
steviejay69 replied to Ztr00p3r's topic in Technical Assistance
Crash dump I would uninstall eset and use Windows Defender security. 3rd party AV in W10 is unnecessary. The BIOS update is significant as is the sound and probably removing the WiFi card. The ASMedia driver set is also problematic. CodeMeter.exe can you block that from running? (Dongle software?) -
If anyone wants to do random 5 lappers at 1500BST, just join on. Probably for about 1 hour. For unranked, it wasn't too bad.
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F1 2017 crash after the first end session in Austria
steviejay69 replied to Ztr00p3r's topic in Technical Assistance
I would try other game modes. If the other modes work OK then it is probably related to the save. OR there are a few more options. Are you playing in an Administrator account (NOT Standard account with Game shortcut elevated)? Do you have Protected Folder Access enabled in Windows Security (disable if so)? If you post crash dumps, hardware_settings_config.xml if none of these suggestions work then I will look more closely at the drivers and motherboard BIOS. Edit: BIOS v2B (Z170 KRAIT GAMING 3X) ASMedia USB driver (or try removing software, uninstall any software, uninstall device via device manager, delete the software for this device, let W10 inbox driver try) ASUS PCE-N15 11n Wireless LAN PCI-E Card (can you try wired or try removing this card, please?), last driver from ASUS dated 2015, so this already on W10 inbox driver. Intel Serial I/O driver Intel I-219V driver Updated Realtek Audio driver (Nahimic audio can be finicky if drivers are not right) (There is a bit of a rabbit warren about the monitor firmware needing an upgrade to v2, but it looks like it needs hardware or a return to Benq, probably out of window now though) -
Typical Tilke track.
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If it's like fuel load, it's probably scripted. Be interesting to see how the wet conditions affect it. (I don't like rain or the Monaco track).
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Sounds entirely appropriate considering the huge clamour for modifying F1 2019
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Fanatec DD1 + TM T3PA - Oscillations
steviejay69 replied to Pin6all_Wizard's topic in Technical Assistance
I would question the wisdom of using USB C and especially a hub. Even USB 3.0 (and C is usually 3.1, 3.2 or will possibly become 4) is not without issues and hubs powered or unpowered are generally bad. Backward compatibility is promised, real world experience says otherwise (depending on what and how is connected). The Bodnar adapter probably uses USB 1.1 rates, most peripherals do. So I would try direct to laptop for both. If you can set the USB options on the laptop to use USB 2.0 (may be EHCI rather than XHCI mode) and give an indication of the laptop spec or model that might be helpful or to find out what is possible. XHCI just works differently to EHCI and legacy. -
PC (Steam) - Can't connect to any lobby multiplayer since Patch v1.20 (FIXED)
steviejay69 replied to Redhunt's topic in Technical Assistance
Like I said, I'm not wanting to defend any kind of position. But, your inability to expand on the information requested makes me think it is consumer IoT ****! So, I'm simply going to state that these things would be bad on any kind of network. Why delve into advanced configuration when you can and should just avoid any kind of device like that? Making the game do something which on the face of it sounds basic, but isn't because it requires a little used uncommon scenario to be vetted against 1,000,001 vendors and hardware and an OS hardly renowned for it's consistency? how many bugs go unreported because they don't crop up for a significant proportion of users? I'm glad you've sorted the issue, but I don't know what it is. Sharing is caring. 🙂 -
PC (Steam) - Can't connect to any lobby multiplayer since Patch v1.20 (FIXED)
steviejay69 replied to Redhunt's topic in Technical Assistance
@Martinta the reasoned explanation falls short at one point. What are those devices with fixed IP? Neither yourself nor @Redhunt has given a clue. I’m not looking to defend any answer I’ve given, more understand why any user would own or possess this kind of device. The question is asked because the solution potentially dips into driver and OS level scenarios that don’t get tested. Two cards is a workaround if consumer level devices don’t support what is potentially an enterprise scenario. -
F1 2017 crash after the first end session in Austria
steviejay69 replied to Ztr00p3r's topic in Technical Assistance
It’s an Nvidia bug! Something goes wrong with the game it’s automatically a Codemasters issue? Nope. It runs on a load of different kit with different settings and levels of patching. Motherboards, controllers all have potentially differing firmware, sometimes SSDs even GFX BIOS. CPUs have errata (see motherboard). Oh and Nvidia are also capable of writing terrible code. Windows is a moving target, etcetera. -
F1 2017 crash after the first end session in Austria
steviejay69 replied to Ztr00p3r's topic in Technical Assistance
Try the suggestion at the head of this forum about Nvidia Graphics Cards crashing....? -
No, no newer firmware. I did upload older drivers in case anyone wanted to roll back, but I'm not sure if they're really different. Deleting the hardware_settings_config.xml file will force a redetection of the connected peripherals and game settings, that works. It's an approved CM troubleshooting step. (Do it when the game is not running). Before doing it, I'd delete the in-game controller schemas (especially for unused hardware). What happens when you try the FFB effects in the Thrustmaster CP? Try on F1 and Advanced Modes?
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What chance a working clock? @TeenierNeilb69 🤣
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Oh good, so I did just buy the Schumacher Edition for €1 then. The terms and conditions were a bit extreme though.
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What position will you come out after pitting?
steviejay69 replied to DarkMarkXD's topic in General Discussion
Come on, this is Jeff. Tells you it's going to rain in 15 minutes, when the session ends in 3 laps. -
I see what you did there. ^^ didn't lol
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It's easy to check an applicant's post history. I'm sure that will be considered. I don't think I got to 3,726 by accident.
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Last communication from Thrustmaster was 8 days ago, I guess we just have to wait.
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DRS not working with Xbox 360 controller
steviejay69 replied to tronced's topic in Technical Assistance
Yeah, when you tag on the end of another thread you have to make sure the issue is the same, this is clearly titled ......x360 controller...... Yes you would need the Windows software. I don't know about the animation bug, in which game mode is the animation not working? Car and track might also be helpful. -
Hi @kamal99 yes @GioProductions is right, F1 2019 is at the end of the patch line, but yeah this is obviously something to be tested in beta and for 2020 patch cycle as @BarryBL says. Don't give up posting, I hope you applied for the beta.
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awaiting bug report Lost Time in AI Pitstop Double Stack
steviejay69 replied to AdamFreeman's topic in Technical Assistance
I hear you, but having the two cars in the pitlane at the same time is only due to 2 things, the team deliberately stacking (and there have been incidents like this and penalties handed out for the consequences IRL) OR driver 2 making a late unscheduled stop. This is clearly the former situation, the AI has pitted two cars in a stack. Of course they should be penalised after the race. Or it is an AI glitch to call the double stop? Still should be penalised, but shouldn't happen. I think even the player is more bothered that they don't get penalised. But even IRL there are pitlanes that can accommodate a double stack whilst allowing the team behind to leave cleanly and some that clearly don't. I don't think ghosting is really the answer. Part of it is tied in with the way cars are released from the garage onto the other cars even when supposedly the engineer waves you out. This is where the calculation should occur. Also the pit apron from each garage should be 'green' or 'empty' when the car is released from the stop. There's a whole shed of improvements required in this area. Codemasters might want to try to be the first to properly implement full pit logic rather than the accepted norm of shoddy programming. That and the safety car working are two massive points. And track limits and collsion detection, And the physics. The audio bugs and the visuals. Oh..... -
DRS not working with Xbox 360 controller
steviejay69 replied to tronced's topic in Technical Assistance
It still could be the trigger registering. Go into the control calibration and press the accelerator trigger to maximum and hit the DRS button. If there is any registration on the brake then the DRS would close. Xbox does support keyboard as of one of the latter patches AFAIK. USB keyboard and play? If you have a PC to borrow, plug it in and just look at the raw output of the controller as above.