-
Content Count
3,255 -
Joined
-
Last visited
Content Type
Profiles
Forums
Calendar
Everything posted by MBKF1
-
@fIsince08 btw, that thread I you were asking about is called 'F1 2014 Q&A Thread'
-
Crofty uses too many cheesy lines, like connecting one thing with another which is just cringy. Edwards and Brundle would be epic. Martin is just great with his commentary, and Ben is just awesome.
-
Thanks for the comments guys on the blog, but thanks to Mexi for the idea.
-
Well I took a photo of my sleepy town after the hurricane, pretty bad for the buildings
-
I posted this in our OT F1 game discussion bit, but here it is again http://thebirkettblog.wordpress.com/2014/08/11/the-wrong-direction-of-f1-games/
-
Here we go: http://thebirkettblog.wordpress.com/2014/08/11/the-wrong-direction-of-f1-games/
-
I've just spent an hour writing out a post to go on my blog on the F1 games. I'll probably upload it tonight or tomorrow. It's a bit of a long one, but I hope some of you read it.
-
I think the kerbs in F1 2013 are fine to be honest, I don't have any problems with them. Maybe the odd spin every 20 races, but that's nothing. F1 2010 was awful, especially Singapore, you couldn't complete a race without spinning.
-
Will the safety car and engineer be any better?
MBKF1 replied to Timbryce's topic in General Discussion
I think the forum does this automatically for a lot of threads. I don't know why, I would have thought the person who asked the question should have the option to say whether the post is the answer or not. -
It could be called 'Formula 1 2015' instead of 'F1 2015'. :open_mouth: But on a serious note, I'm intrigued to see what it's gonna be called, and just why the name change is necessary. Maybe it's gonna be to do with the fact there are live updates. Does that mean we can effectively race against the real drivers during race time? Imagine that, the race or practice session is actually happening, and the game relays their actual track position on your game, and then you can choose your driver and you take their place, and you race against the real people, at the same time!
-
It's a shame that the last effort on the old-gen consoles is what it seems to be, because it seems like it's just a big update on F1 2013. Looking at the gameplay trailer, there's no massive visual difference (kind of expected), but when the headline features of the game is 'refined handling on a pad', a 'new driver evaluation system' with 're-graded difficulty levels' and an 'expanded scenario mode', that doesn't exactly fill my heart with much joy. Refined handling should be expected in all games, it should just be a done thing. A new driver evaluation system, yeah, I guess that's pretty good, but it's one single lap out of the entire game. Expanded scenarios is good with real world situations (something I actually suggested, so here's hoping I had some contribution to this feature) and I'm actually looking forward to playing this. I hope that the new next-gen F1 game is a lot better, with these improvements and cool features we've mentioned included. I think I'm gonna save up for a PS4, as there are a few games coming out for it soon which I quite like the look of.
-
I am 99.999% sure that Tony Stewart didn't do that deliberately. Why would you?
-
That's a nice blog post there Mexi, sums up some of my thoughts rather well. I've really enjoyed the F1 games from Codemasters, but each game I've thought, 'that feature is a bit rubbish', or 'that could really be improved' or 'I hope they add so and so in the next game'. I kinda wish there was a new Chief Game Designer for F1, it would be really interesting to see their take on the game. If I was sitting in the Codemasters offices as Steve then I would change a lot of stuff. I'd be going through the forums every day looking at what the customers think of the game, what they want. I'd be answering as many questions as possible, answering as many tweets as possible, and I'd be writing down notes for game ideas. One feature that was really wanted for F1 2014 was the formation lap, and this hasn't been included in F1 2014. Yes, it may be in the new F1 next-gen game, but why would it have taken 5 games before it was included. Getting the tyres and brakes up to temperature is so vital in F1, and it would be great to do that, and then having to do two or three burnouts just before you line up on the grid. As you said Mexi, that would make the game feel immersive, and I'd love to have that feature, as well as so many more. Heck, I think I might make a blog about this subject now.
-
No big surprise there. Still can't believe it. Surely they'll get stricter on rules now in terms of getting out the car and wandering onto the track
-
Ooh yeah, I went to see The Inbetweeners 2 on Wednesday. It's extremely funny, and there were a couple of moments in it where I literally cried with laughter! If you haven't seen it, go and see it!
-
I don't think so, isn't that how VRL started either way? Maybe we could start a thread about it :p Haha, that's very true :p Start the thread haha
-
If you ever wanna set up your own championship with a place where you can discuss races and have threads to do with various stuff, then I can always set you guys up with a forum section at VRL. Maybe looking a bit far into the future, but if you want it you can have it.
-
Now, probably the McLaren P1 Why won't the iPad let me embed the picture after editing?
-
Oh my, that's awful. This story must be massive over in the States. Why would he go onto the track though, it says the cars were doing 150mph at that point, wow
-
I run a racing league and we have to look at incidents in races like this all the time. It's clear that this is a classic example of the 'lag bubble'. So on Matt's screen he was hit off, but on the other person's screen, he didn't hit you. In this situation we would say that even though he didn't really hit him, he should wait up for Matt to catch up, and if he didn't do that then he would receive a time penalty of about 5 seconds.
-
Completely agree with you there. All the classic cars on F1 2013 I use with cockpit cam. As you say, the T-cams feel wrong on the older cars.
-
For me, the central T-cam is what I use the most, and I really like the positioning of this camera. However, I think that the offset T-cam can be improved. I think this particular camera should be as close to the ones seen on TV as possible. The cockpit cameras seem to vary a lot on F1 2013, and I can use some with no issues (Toro Rosso, Red Bull, Marussia, Ferrari) while I can't use others that much (McLaren, Mercedes, Williams), so I don't know if that's just me, but they could be closer in how they vary I think.
-
My name is Matt ******* I'm a legend and find it very racist that my surname, *******, is blocked. Codemasters have 1 month from the time of this post being published to fix it or I will have little choice other than to sue the company.
-
Probably Eugenie Bouchard... Ahh yes