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Kjell007

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110 Wheel Nut

Gaming Setup

  • Platforms
    Playstation 3
    Playstation 4
  • Peripherals
    Controller
  • Steering Wheel
    Nope

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  1. Kjell007

    DiRTy Gossip about DIRT Rally Games

    WRC8: 14 locations, total unique 257 km, with France having most kilometres totalling almost 22 km. WRC9: 13 locations, total unique 290 km (including the 6 new stages in Portugal coming in next update next week), with Finland having the most kilometres totalling almost 41 km. Both games have several stages of 20 km and longer (in Monte Carlo, Finland, New Zealand, Japan and Chile), and all this included in the base game with no extra cost. 😉
  2. Kjell007

    DiRTy Gossip about DIRT 5

    Keep the thread. I still have one eye on it, in case there are more info on updates and additional features. This winter will after all be long and without too much social interaction, so I might have a weak moment and go for it around christmas time...
  3. Kjell007

    DiRTy Gossip about DIRT 5

    Is it? I’ve heard that Dirt5 reminds people of Driveclub handling. If so, that is positive. I hoped they used the statistics parts from that game and put it in Dirt5, since it’s the same team that made Driveclub, but seems not. 😒
  4. Kjell007

    DiRTy Gossip about DIRT 5

    If I have to choose, I go for the right girl. 😁 In the last couple of months I’ve platinumed both WRC8 and WRC9, and I’m now back to DR2.0 for rally action. Also working on Assetto Corsa Competizione (which is really good fun) and with Assassin’s Creed Vallhalla coming up, there is little time for 16.000 km of Dirt5-racing, especially when it is completely blind-folded... (like in GRID).
  5. Kjell007

    DiRTy Gossip about DIRT 5

    I’m using PS4, soon PS5. Too bad if there is no stats in the game - that’s a deal breaker for me...
  6. Kjell007

    DiRTy Gossip about DIRT 5

    Does anyone know if Dirt 5 delivers proper statistics such as total driven distance per car and per stage/course?
  7. I think the next DR-game should have huge improvements in the statistics area. Here is an example from an excellent game I’m playing on the PS4 at the moment. Simple but beautiful and something Codemasters should consider for any new racing game, really, but at least something for Dirt Rally. 😎👍🏻 Select a circiut and the game zooms in and show all cars and stats for that spesific circiut:
  8. Kjell007

    Co-driver feedback

    Hehehe, hillarious! 😁 I wander what OP thinks about the co-driver calls in WRC8 and WRC9? 😁 In this department, Codemasters are waaay ahead. Phil Mills is my all time favourite co-driver, and he is very welcome in the next installment as well. 👍🏻👍🏻
  9. Kjell007

    DiRTy Gossip about DIRT Rally Games

    He and the other drivers probably set the times not using in-car views as well, since the wet and snowy times aren’t affected by the weather effects.
  10. Kjell007

    DiRTy Gossip about DIRT 5

    Cool. 👍🏻 Kind of like Trackmania! Maybe I go for this game afterall... 😎
  11. Kjell007

    A.I impossible times.

    You’re quite right. Here is a couple of threads discussing the problem: To sum up: Codemasters doesn’t acknowledge this as a problem, so I’m quite sure that there will not be any AI adjustments for Dirt Rally 2.0.
  12. The S9 is missing in the Dirt Rally Series, and it should be there since it is the WRC-champion of 2003. 😊
  13. I’m not saying that the system should be exactly like the one in ACC, but a system that give the player feedback on their driving style, pace and so on, so that you are ENCOURAGE to drive the proper way. As it is now, DR2.0 give no such support. As for RX, I have given up on that mode long time ago. The AI is waaay better than me, even on the easiest settings, and I have no clue of why, so I’ve just lost interest completely... Under any circumstances, online gaming is not for me, still I enjoy the rating system in ACC. 😉👍🏻
  14. This is so true! I’ve been away from DR2.0 for a week or so now, after investing in ACC on PS4PRO. Since I don’t have a simrig, I sit in my couch driving with the stock DualShock4, and after tweeking a bit (Deadzone 5%, speed sensitivity 10%, steer filter 25%, steer speed 10%), the cars handles excellent using the stick. 😎 I really recommend this game for those who appreciate authenticity and realism. Assetto Corsa Competizione has three important features that should be in any racing simulator, including Dirt Rally 2.0: (1) Driver rating system that tracks EVERYTHING you do in the game both online and offline, including pratice sessions(!). Why can’t a rally game track track competence, consistency, car control, pace, safety and race craft? This tracking system encourage and teach the player to do proper driving, something that really is missing in DR2.0 (2) Proper stats and progress tracking. ACC has solved this quite simple but still excellent with a track sheet showing all the circuits with total distance driven, total time driven, number of valid laps, invalid laps, races, finished races, wins, podiums, penalties, served and dsq (disqualifications), and personal best (from any game mode, not just «time attack»). If you select any of the tracks, you zoom into a new sheet with the same details broken down by car model. (3) It is possible to be on top of the leaderboards when racing against the AI on easy in career mode, unlike in DR2.0. 😁
  15. Anyone? Especially the two wheels milestones seems a bit odd. I mean, 5 minutes on two wheels?? 🙄 I am soon at 14,000 km and I have now a total of 8.72 seconds on two wheels! Is there a spesific car to use on a specific circuit for this one, or? Thanks in advance.
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