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2 New Car Smell
  1. Play F1 2002 or F1C by ISI. 12 year old games where you can do this. AI strength from 20%-120% and AI aggressivity from 20%-120%.  12 years later codemasters can't do what ISI did more than a decade before... sad, just really sad
  2. It probably has a lot to do with strategy. Every real F1 driver says that only in qualy they're going 100%. In the race it's all about tyre saving. That means that they drive slower than they could. 99% of gamers would never do that. that's the biggest problem. I personally don't to that either. But in 25% races with TC medium and pad my tyre wear lasts very long, so no problem.  still the game has some major issues. 
  3. In theory this is possible in real F1 But if a real F1 driver would do that he would lose his superlicense. Because he would have to drive so slow and would be a risk for other drivers. Just imagine... one lap without breaking and still going trough all turns and chicanes... that has nothing to do with racing. 
  4.  I think the 2011 Soundtrack was so awesome. Royal Republic, The Casanovas, etc. It really made the game a highlight. It just motivates you before you go on track when you're listening to 'Full Steam Spacemachine' etc. F1 2011 had such a great atmosphere with the paddock menu and great songs. But since 2012 the games are just cold. 
  5. okay  :D just had a funny "glitch". I did a race in austria on level Pro in career mode. Saved the game, quit and put the AI level to Expert. I loaded my game and restarted it. After the race I read 'Your Qualy time: 1.11,5', 'Best Qualy lap: 1.11,2'... but I had the pole. 
  6. I mentioned that in several threads already. That problem has been there since the beginning of the series. I hope they can fix that in 2015 with the new-gen consoles and new engine
  7. - if you don't have enough fuel after the race get a penalty. Like the real reglement is. I finished second in malaysia only because my fuel was nearly used up. in real F1 you'd get a penalty. - If you're in carrier mode... Your name on the driver suit and the race car. kind of 'live the life'... - more race engineer talk. I just did a race in monaco, only 14 cars managed to end the race. The only thing I heard in the race was that my team mate will not finish. Would be nice to know more. Like "hamilton crashed and is out" etc.
  8. He is saying that after they swaped cars he was faster than his mate... learn to read
  9. Simulated lap times are slower than "real" lap times done by the AI. 
  10. Nope... In my experience are simulated times 2 seconds slower than the times are done by AI if you're racing with them. Had the same issue since 2011.  Do we have the same understanding of simulated times? For me simulated is if you accelerate the session time or just go to next session. And in race you just quit and have a look at the lap times. Is that what you did? 
  11. good idea. In MotoGP 14 you talk with your engineer and he changes the setup for you, but you can do the setup all on your own too. A big issue are different laptimes in practice and qualy if you accelerate the session time. mostly +2 seconds if accelerated. The same issue in every game since 2010. 
  12. The slow AI in lap 1 is the biggest issue for me so far. 
  13. are you sure? on the official f1 webspace I read this: "The only exception to this is when there is a "change in climatic conditions", for example a dry qualifying session followed by a wet race, or vice versa. In this case the FIA will give the teams permission to make further appropriate changes to their cars." http://www.formula1.com/inside_f1/rules_and_regulations/sporting_regulations/8685/
  14. Q1 was dry, Q2 wet, Q3 wet, race wet. I can't change the setup. FIA regulations say that it's allowed to change the setup if the conditions are changing. This bug was already in F1 2013. It's impossible that codies are not aware of that. This is the worst game series ever. In fifa the menu gets a new layout and the bugs get eliminated. F1 has the same bugs every year. And don't say that it's impossible to change that. I understand that the AI in the first lap is hard to do... whatever... but this parc ferme bug should be no problem to solve. 
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