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Everything posted by stephensmattlee

  1. stephensmattlee

    Please stop driver transfer in career mode

    From the sounds of it the driver transfers do need to be dialled back a little, definitely so they mostly only occur at the end of a season. Maybe have just one low tier team transfer mid season but definitely not the bigger teams. Would also love to see some more of the F2 drivers transfer into F1 as you progress through the seasons to shake up the lineup and add more variety too
  2. stephensmattlee

    G29 - game not playable

    Been having a play around with some settings using the Logitech G29 on PS4 with the game. Got it feeling really good for me personally and definitely comparable to how the game felt last year at the very least. Here are my current settings. I used David Greco’s recommendations as a starting point and then tweaked a few options to taste... Calibration: (All default 0 with the exception of two options...) Throttle Linearity - 20 (David Greco suggested this I believe to soften the initial input on the throttle a little) Brake Saturation - 5 (This is because I’m using the default G29 brake pedal with the rubber still installed and wanted the pedal to feel a little more responsive to input) Vibration & Force Feedback: Vibration & Force Feedback Strength - 50 On Track Effects - 30 Rumble Strip Effects - 40 Off Track Effects - 30 Wheel Damper - 5 Understeer Enhance - Off Maximum Wheel Rotation - 360 (David did suggest upping to 400 if the steering feels too sensitive on some tracks) I really hope these settings manage to help some that are struggling to find a good base setup on the Logitech G29 👍
  3. Apologies, not sure if there’s any confirmation this has been acknowledged at all? @Faya Many thanks
  4. Apologies if this had already been reported. I know it’s not a major issue but something that’s bothered me quite a lot the last few games has been the animation as the car drives out of the garage and down the pit lane. I think at the very least from F1 2016 onwards this part of the animation has always looked very odd and unnatural. Now with the final version of the game out in the wild, and I’m sure is apparent on all versions of the game and not just PS4, the steering wheel animation doesn’t seem to work at all as the hands hold the wheel dead-straight and yet the car turns to join the pitlane after exiting the garage after selecting the “drive out” option. Being someone that plays the game almost exclusively in cockpit cam it’s more noticeable than from other views. As I’ve said I know it’s only a minor nitpick and not necessarily game breaking but I think it’s definitely something that could be tweaked with upcoming patches. Another minor graphical bug I’ve seen is also when you click to “drive out” of the pits to start a flying lap and the gear of the car seems to fade/transition from neutral to first gear instead of just cutting straight to the gear. Overall Im really enjoying the game and despite a few concerns prior to release I can say that it’s a solid upgrade to F1 2018 and the F2 cars are so much fun (yet quite difficult) to drive. Many thanks.
  5. stephensmattlee

    Silly mid-season driver transfers..

    Whilst it’s amazing that driver transfers are now in the games it does sound like it needs dialling back a touch. Personally think there should be a limit to 1 or 2 very low ranked drivers able to do a mid season switch, with maybe another 1 or 2 drivers from mid teams at the end of a season, ...but the main top 3 teams should be limited to switch teams after 2 or 3 seasons minimum.
  6. stephensmattlee

    F2 is really sublime

    Couldn’t agree more. The F2 cars in the game are really great. Such a blast to drive, challenging but so rewarding when you get in the rhythm of their handling quirks compared to the F1 cars. Absolutely agree on the engine sounds as well, the audio team absolutely nailed it on these. I’m kind of similar. I’ve started both the main F1 career mode and also doing a separate F2 Championship concurrently alongside. I really hope they can implement the ability for us to use our own custom AI characters in F2 later down the line. I get why they wanted to keep the main career mode focussed on F1 but would love to have a separate career mode for F2 too.
  7. stephensmattlee

    F2 driver transfers to F1

    Want to help clear things up but Paul Jeal replied to a question on Twitter where I asked about the transfers and he said at this moment in time the other F2 drivers don’t transfer into the main career mode, only the two rival characters and the real drivers that did this year. He did say it was something they could possibly add in the future but for now it’s just the main F1 drivers that change around the teams as you progress through the career mode.
  8. stephensmattlee

    Lando Norris opinions on the game

    I would love to see Codemasters take the games in a more “sim” direction but I guess we have to remember that with the games they have to try and make the games as accessible as they can to everybody. Not everyone has a hardcore rig with a top of the line wheel and pedal setup so they have to always keep in mind that there will be a lot of newcomers to the games that will just be starting off with a controller and probably be using the assists and racing line. Just a thought but maybe one day instead of a a Standard Edition and Deluxe Edition maybe they could do a Standard Edition and a “Pro” Edition of the game which is effectively the same content-wise but instead with a different handling model that would allow them the freedom to make a much more ‘sim’-focussed experience for the players that have the setups for it. I guess for the time being however they are limited by having to cater to 2 sides of a coin and they’d always favour the more accessible yet perhaps not entirely realistic handling from a business standpoint.
  9. stephensmattlee

    G29 - game not playable

    I asked David Greco on Twitter if he had any recommendations for settings with the G29 and here’s his response. Hope this helps... ”I use default FFB but 50% strength on the Logitech. Also, I use throttle linearity around 20% and 360 to 400 degrees rotation, depending on track. If it is too sensitive, use 400, otherwise 360 is a 1 to 1 ratio with the ingame wheel.” As others have said with last years game I had the Wheel Damping setting quite low (around 5 if I remember right) as it does add a lot of weight even with lower numbers.
  10. stephensmattlee

    F1 2019 FFB settings? Share

    For anyone using the G29, I asked David Greco for some tips for setting the Force Feedback and he got back to me. Here’s what he said... “I use default FFB but 50% strength on the Logitech. Also, I use throttle linearity around 20% and 360 to 400 degrees rotation, depending on track. If it is too sensitive, use 400, otherwise 360 is a 1 to 1 ratio with the ingame wheel.” Hope this helps.
  11. stephensmattlee

    Pad setting with no assists

    For me personally I tend to add a bit of camber if the track has a few twisty corners, soften the suspension a bit and also lower the tyre pressures a touch, always found it helps when playing on the pad. Does make you a little slower but find I have better handling.
  12. stephensmattlee

    Career images

    I didn’t say I wanted an open world paddock. I just said it could be easy for someone to misinterpret that was what they were going for with the “open career” screenshot and the pics of other areas. I agree. I don’t think an open world paddock is needed at all. But it could definitely do with more scenarios and cutscenes between races and in particularly between seasons as it just feels you’re repeating the same one over and over with no variety.
  13. stephensmattlee

    Career images

    They definitely got people’s hopes up a bit for more of an open world paddock to the career mode. They could be genuine but might not have made the cut and could make their way into later games?
  14. I believe Lee said on Twitter a while back that yes, the Legends EditIon content will be available as a DLC post launch. That’s what I’m doing anyway, got the Anniversary Edition and if I like what I see with the Senna and Prost content when the game comes out next week then I might grab the DLC
  15. stephensmattlee

    Lando Norris streaming F1 2019

    Yeh, he did make a good point. He said the visibility with the halo is similar to your own nose, with both eyes you look beyond and don’t notice it. Impressions I got from his stream was that he really likes the handling of the F2 cars. Formula 1 not so impressed. He also seemed to struggle with the AI in that they were way too overpowered on the straights. Would be great for Codies if he could help them as a consultant on the handling, just to give them a few tips and help. He was also quite critical of the tracks as well in that they’re nothing like real life, or at least Canada anyway.
  16. stephensmattlee

    Petition for HUD customization for consoles

    I do think Codies are listening with all the feedback about the new hud. I wouldn’t be surprised if we do get a few more options for it on console later down the line in a patch, much like what happened with Photo Mode. It’s probably easier for them to implement it in the PC build of the game and they can see what people think before committing to adding it to consoles as well. Guess we’ll see
  17. stephensmattlee

    How is F2 integrated into career mode?

    Really don’t get why they didn’t just add a “F2 Career” mode option. At the very least just to allow us to do a full season with our own custom character rather than being limited to having to drive as another driver from the grid. Ah well, maybe next year.
  18. stephensmattlee

    F1 2019 E3 2019??

    I believe Lee Mather will be at E3 again this year and it should be running Tuesday to Thursday of next week (11th-13th). Don’t think we’ve had any confirmation of when F1 could be showcased yet though
  19. stephensmattlee

    POLL: What do you miss most in F1 games?

    Me personally, classic tracks. It’s all well and good having loads of classic cars but it all gets a bit stale and redundant if licensing prevents you from having extra cars and drivers from a classic era as well, plus it just looks odd seeing Senna and Prosts old cars racing on modern circuits. I really think having classic circuits would go a long way to helping give the classic cars more of a unique place in the games. Plus they did it with F1 2013 so I’m sure it can be done. Out of your list though I’d probably go for red flags 🚩 we often see them on tv if there’s a bad crash during a practice session or qualifying and would definitely add an extra level of realism to the games 👍
  20. stephensmattlee


    Micro-transactions in a Pegi 3 game. Bit like having a sex scene in a PG movie 😶
  21. stephensmattlee

    FINALLY, GRID 2019!

    Our prayers are answered. Trailer looks epic! Having Fernando Alonso onboard as a consultant too! 😁🙏
  22. stephensmattlee

    all steering wheel it's the same???

    Paul Jeal has clarified things and said... ”The early version of the car models is the same for all teams. Car shape & steering wheel. These are now being overwritten with the new car models. Off the top of my head 4 cars had updated car models in that trailer. We’ve already updated another 4, and sorting the final 2 now”. “Car models for all teams are being updated now & will be in before you guys get your hands on it”
  23. stephensmattlee

    Why does Codemasters leave the games unfinished?

    Found this video interesting and thought it might help. My misses summed it up best for me, “from a business point of view ...I get it, from a consumer point of view ...I despise it”.
  24. It’s this I’m even more sceptical of I’m afraid to say. From the hamburg event a lot of the press were saying it wasn’t anything more than the usual overtake/pursuit challenges we already have in the game. Of course we’d all love to see things like other drivers and cars from the same year as well as classic tracks but I don’t think licensing would allow it. Classic tracks on the other hand could be a possibility in the future but as we already know won’t feature in this years game 😶
  25. stephensmattlee


    I don’t think we’ll see the full TV style hud for gameplay, more a reworked version of Codemasters own one that “kind of” replicates the official style, but remains quite minimal. I’m guessing for replays and the post race results screen it will be a lot more closer to the official tv style though.