Jump to content Jump to content

DANDREWTHOMSON

Members
  • Content Count

    115
  • Joined

  • Last visited

Everything posted by DANDREWTHOMSON

  1. The tracks including kerbs etc that were not raced last year, will not have changed, this year's game would be perfect to catch up.
  2. I know what you mean in a ideal world especially with EA on board now laser scanned tracks would be amazing but EA are not known for realism, why can't Codemasters look at how project cars 3 have done Silverstone, Interlagos, Monza etc, and replicate it.
  3. Will the new Safety and Medical cars be included in the game, shared Mercedes and Aston Martin partnership, plus new liveries.
  4. Something I would like to see similar to the Schumacher edition, but with Kimi Raikkonen and the return of Fernando Alonso either a joint collection of their cars in the past or one in 2021 and then in 2022.
  5. I would like to see commentary after the race also replay the race with commentary
  6. From 2021 onwards according to Autosport turn 10 will return to how it was before. Just need rid of the chicanes at last sector now.
  7. Very Similar in terms of the FIFA series, there should be improvements each year, Moto GP video games recreate the tracks 100%, so should codemasters, for a product that costs £40 each year, more time should be invested in recreating accurate tracks, look how long it took sector 3 of Barcelona, Catalunya to be improved. Bugs and track details are what need overhauls, think the obsession with the career modes make other parts of the game been neglected.
  8. The F1 tracks that are in project Cars 3 are the most up-to-date and accurate representation of the tracks I have seen i hope Codemasters are looking at that game, to get the changes done for F1 2021.
  9. Corrected it, it was to do with the telemetry line.
  10. Even though It is off the racing line still appears. Its fine in race weekend mode, its just time trial.
  11. It won't let me change it.
  12. On time trial how to you completely get rid of the racing line. Tried this and it won't go away, also assists in main menu makes no difference.
  13. Another track that F1 Codemasters need to work on, PC3 video, this is how the track should be, 3 years since the newer kerbing.
  14. also have choice of tear off visors depending on weather, clear for rainy weather etc. Noticed that tear offs happen in pit lane the most.
  15. Would like to see the newer Mercedes halo that has tinted blue bottas and tinted purple hamilton to help commentary know the difference.
  16. All the correct kerbing etc. Need the fly Emirates logo on Turn 1 entry, just noticed while watching FP2. At the 1.14 mark there is kerbing on the inside, at the 1.27 mark there is the white rumble strip kerbing on the exit of copse and also at the 2.06 mark and 2.18 and 2.24 mark.
  17. Can track accuracies be added in patches with real world kerbs, run off, sponsored boards no alcohol, sausage kerbs Barcelona and turn 5 exit Budapest, big big work on chicanes. Project Cars 3 has the best representation of Silverstone the rumble strip sound effect kerbs
  18. Monza needs a upgrade to Ascari kerb is too flat, not high
  19. After what happened at the British GP, this is something I would like see codemasters implement tyres failures, more realistic car damage.
  20. Something i would like to see is the option of what type of visor to have before sessions rainy weather a clear visor, then a brighter day a different visor.
  21. Needs to be a big focus on the current tracks Monza, Spa, Texas, parts of Silverstone. No white rumble strips on green run off behind kerbs, Austria, Spain, should have more sausages kerbs in Spain
  22. Something i would like to see is the weightbridge added to the game, you could get a message from Jeff as you enter the pitlane just before pit limiter.
  23. If F1 was more stricter in real life instead of differing from one track to another track limits in F1 2020 wouldn't be as a issue.
×
×
  • Create New...