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DANDREWTHOMSON

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Everything posted by DANDREWTHOMSON

  1. will the new game show fuel graph like real life.
  2. After watching the Aussie GP i think if possible it would be good for mistakes to happen in pitstops like what happened to Kimi.
  3. improvements for f1 2015 AUSTRALIA - Turn 9 higher kerb,  Exit of Turn 10 just wall (in game always has grass before wall) ,  Before turn 11 just wall (in game always has grass before wall) . CHINA - All the kerbs are narrow apart from hairpin MONACO - Inside of Mirabeau has kerb, Turn 10 into 11 has no yellow kerb, inside Turn 13 the wall is too close to the kerb and you can never hit it. 
  4. hi just got new game when you put the ai to legend the difficulty goes to custom is that right
  5. Also something that i think would be a good idea is how drivers sit in the cars so Massa and Alonso are low in height hence they look lower in the car than say Button and Hulkenberg who are taller hence sit much higher.
  6. Hi just been looking at project CARS from the helmet cam position does anybody think that would be good for f1 game
  7. thanks for the reply i like codemasters but there not great at adding updates that are to true to real life.
  8. here we go - Silverstone turn 1 exit just grass kerb not until the curve, and just before old pit straight bollards but why no kerbs ( last 3 years)  image woodcote
  9. Hi I am new to the forum and here are a few things that would make next years game more realistic- - When a car enters pit lane the mobile phone effect alarm ( could be irritating but as an on/off option would work) - Formation lap (something that should have been added a long time ago) - More of the safety car - Override button added boost to overtake ERS - F1 drivers personal numbers ( Alonso 14) - Steering lock more to real life ex Monaco full lock hairpin
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