Jump to content

Ralph14

Members
  • Content Count

    18
  • Joined

  • Last visited

Community Reputation

2 New Car Smell
  1. Still not fixed, same KMR 4 error again trying the weekly event just 15 minutes ago. Now waiting a full hour again and than it will probably work fine. This is getting hopeless. I'm not doing any useless ' full bug reports' anymore, The issue has been reported countless times by multiple people, if they did not take it serious by now, the will never start taking it serious. Probably ( I am speculating of course) because it is some capacity issue and the only way to fix it is by making some more investments on the server and network side, otherwise it would have been fixed several years ago. The issue reoccurs every version of the game and it it is not reproducable, which is why it is such a bother filling in these reports every time, they are not doing anything with this particular issue anyway. Sometimes it works fine, sometimes it does not. Frankly it mostly just occurs in race weekends when a real F1 race is taking place. I hope they have more budget now that Codemasters is being taking over for a big amount of money by Take-Two to finally fix these kind of issues. Otherwise I might just stick to Iracing and skip any upcoming Codemasters games all together.
  2. Ralph14

    Weekly Event error KMR4

    Still not fixed, same KMR 4 error again trying the weekly event. This is getting hopeless. I'm thinking of quiting on codemasters/F1 2020 alltogether and just stick to Iracing.
  3. and like many times before: 1 hour later I managed to join the session, but when I wanted to retry again hour further: error NM14..., one hour further, it worked again. What is causing this every time? When is Codemasters finally going to fix this?
  4. I just waited around 30 minutes for matchmaking to start for the weekly event, to end up with a KMR4 error. I did get several NM14 error in the past months as well, the KMR4 is a new one for me. Sometimes it works sometimes it doesn't. It really sucks you have to wait another hour and just hope it works that time, which sometimes it does, sometimes it doesn't. If these issues can't be fixed, than at least bring the waiting time down to 15 minutes. There must be plenty of candidates for a weekly event to gather in 15 minutes right? I don't have these issues with ranked or unranked multiplayer games (except sometimes it seems to hang on a ' waiting for players' screen and also microstutters appear in game sometimes when people join the session while it is in progress. I am so disapointed that this still isn't fixed (same issues appeared with f1 2019). Maybe I am wrong, but it seems to be a server capacity issue to me maybe? I don't have any issues with other multiplayer games at all, I have a very recent and fast PC and keep the game updated with latest available patches. I'm not going to report this in the complete bug report, because these issues should be well known by now, It has occured during all versions of the game, on different networks and I hear friends of mine complaining about the exact same issues. I just hope Codemasters finally does something to permanently tackle these issues so I can finally call this one of the best and most fun racing games ever created. These multiplayer issues really pull the game quality/experience down.
  5. Ralph14

    online game freeze

    same here, I'm not posting a complete report. I'm using PC, latest version, same issue. Must be enough info.
  6. Ralph14

    Weekly Event error KMR4

    I just waited around 30 minutes for matchmaking to start for the weekly event, to end up with a KMR4 error. I did get several NM14 error in the past months as well, the KMR4 is a new one for me. Sometimes it works sometimes it doesn't. It really sucks you have to wait another hour and just hope it works that time, which sometimes it does, sometimes it doesn't. If these issue can't be fixed, than at least bring the waiting time down to 15 minutes. There must be plenty of candidates for a weekly event to gather in 15 minutes right? I don't have these issues with ranked or unranked multiplayer games (except sometimes it seems to hang on a ' waiting for players' screen and also microstutters appear in game sometimes when people join the session while it is in progress. I am so disapointed that this still isn't fixed after (same issues appeared with f1 2019). Seems to be a capacity issue to me. I don't have any issues with other multiplayer games at all, I have a very recent and fast PC. I'm not going to report this in the complete bug report, because these issues are well known by now. I just hope Codemasters finally does something to permanently tackle these issue so I can finally call this one of the best games ever created. These multiplayer issues really pull the game quality/experience down.
  7. 1. At the point matchmaking started when entering the multiplayer weekly race event, I got an error. I did not take exact note of the code, but I think it was NM14 (it was something with the number 14 for sure). The exact time was 12:00 CEST on September 5th. I did have this happen a few weeks ago as well, sometimes it does work a second time (have to wait another hour though because of the event only taking place once an hour...). I just checked and I at the moment I get no errors when I try to enter ranked or unranked multiplayer matches. 2. Steam 1.08 3. ranked an unranked lobbies I can enter 4. It happened when matchmaking fase started for weekly race event 5. I will check again in an hour. I did get this issue before a few time, a few weeks ago. Sometimes it works, sometimes it doesn't. 6. Did not try anything to try and solve this yey, because there is no clear indication towards home network or installation being the cause (ranked/unranked does work after all) Report code: RDJA-JBEE-GHKA-VDJE UPDATE: 1 hour further, matchmaking did not result in an error this time. I did not change anything, did not reset router or whatever, I did not even restart the game. I wonder what is causing these errors to occur only occasionally. Server capacity issues maybe?
  8. This issue has been fixed with one of the latest patches. Game is running great now. Only issues I still keep getting now and than are all multiplayer related. Same issues as in the previous versions ('waiting for players' sometimes hangs for an excessive amount of time, occasional errors after matchmaking starting weekly event resulting in having to wait another hour hoping it will work the next time. All in all, the game is getting better and better still, I must say.
  9. This issue has been fixed with one of the latest patches. Game is running great now. Only issues I still keep getting now and than are all multiplayer related. Same issues as in the previous versions ('waiting for players' sometimes hangs for an excessive amount of time, occasional errors after matchmaking starting weekly event resulting in having to wait another hour hoping it will work the next time. All in all, the game is getting better and better still, I must say.
  10. Good work on patch 1.05, but looking at the realease notes, I am dissapointed that the 'new strategy available - bug' is not fixed with this patch. Where the engineer is supposed to propose a new strategy at some point, instead the MFD just shows the current strategy and the alternative strategy is not shown/called at all (0 -stops/full race update is shown instead). I noticed multiple reports (cross platform) of players who have the same issue, someone even reported it was spotted during beta-testing already. Apparently no priority was given for some reason over the other issues fixed now. I'm sure developers had there reasons for this, but it has been my primary concern so far. Some people suggest that the ' workaround' is to determine your own alternative strategy during the race, but that is not realistic: it is hard for the driver to decide on a new strategy during a 100% race without proper feedback from the team. The team should have most of the data necessary to calculate an alternative strategy during a race ; especially the data involving what the teams are doing, what would be the best lap to stop and what tires to set because of that. It is not just about weather changes and damage repairs, it is the complete picture. The team knows better than the driver except when a tire is finished already, or is undrivable already due to rain, before the planned stop, than the driver should make the call to come in early. That is how it should be, I think at least. Driving 100% races on higher AI difficulty levels, strategy is a very important part of being able to get a good finishing result in this game. It is a big part of F1 in real life as well. That is why I am suprised no priority was given on fixing this bug. On the other hand, if most players tend to drive more arcade style, only drive 5 multiplayer sessions, where pit stops and strategy play no part at all (just banging each other of the road apparantly, which is a shame, because this game has much more to offer...), than I can imagine developers making the choice not to prioritise this issue. But if it stays like this and most players don't care, you might as well remove the feature completely... Hope a new patch fixing this issue will be released very soon...
  11. Same here, was reported several times already. Basically, ' suggested new strategies' do not appear at all, without any exception as far as I have noticed. I have already finished more than 1 season in ' My Team' mode using 25 % distance, and are currently busy on 100% distance settings. The issue happened every time a 'new strategy is available' was announced. However I did notice developers have picked up on this issue already, so I really hope we can expect this to be fixed with the upcoming patch (announced by developers under the ' tire change DSQ bug thread').
  12. Similar issue on PC with v1.03, there are lot of reports around bugs with suggested strategies, tires and rules around tires (disqualifications). Glad to see developers have picked this up, but really surprised these issue have not been noticed and fixed during beta testing. Or are the ones that pre-ordered the game the real beta-testers for this game, paying Codemasters to beta-test...?
  13. in addition, might be helpfull to further look at the issue: I did finish the race: kept strategy (because I was not able to choose the weird 'full race update' - strategy anyway).... Some AI cars started pitting just after the engineer suggested the new strategy to me. The all stayed on dry tires but switched to another compound. The rain never really pulled through. I pitted in lap 9 and changed from medium to soft tires, so kept to the original strategy. I wonder what would have happened if I did not change tires and without a pit stop at all (would I have been able to finish the race without receiving a penalty, due to it being a ' rain race' ?). Still, the suggested ' full race update- strategy' seems like a small bug to me.
  14. When driving, it started raining (PC version 1.03, my team, China, 25% distance race) and the engineer suggests a new strategy is available to choose from. In F1 2019, when such a thing occurred, you could push the ' voice button' and either choose to keep the current strategy or choose the ' newly suggested' strategy, by using the up/down/right MFD keys to choose and confirm either one or the other strategy. I'm not sure if I'm doing something wrong or not, but in F1 2020, there seems to be an issue. I saved the game so I could reproduce the issue and I attached a screenshot: it shows the options I get after the engineer announces that a new strategy is available. As you can see the only options to choose from are now: ' keep current' and ' full race update' (the second options does not making any sense to me...). I think the second option should maybe state the newly suggested strategy? Or should I read this newly suggested strategy as a suggestion to have '0 stops' without changing tires instead of having ' 1 stop' and change to the red soft tires? Besides the choice not being very clear (to me at least, having 0 stops, while driving medium/dry tires while it starts raining, seems to be wrong to me... because it would result in a penalty for not changing tires, or will lead to a very bad result due to not choosing wet or intermediate tires? ). Besides that, I can't even seem to confirm the second option if I want to, I can only confirm to keep the current strategy. If I choose/highlight the second strategy and move to the right to confirm (or confirm using voice control), the first option to 'keep current' highlights in green, after which the option box dissapears and the engineer just announces 'confirmed'. Am I misinterpreting something or doing something wrong?
×