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2 New Car Smell
  1. I feel like this choppy steering animation also affects the force feedback (seems to come in on/off at a fast rate, it’s not smooth like when playing in quality mode).
  2. On Xbox does your wheel stop at the limits of 360 degrees? My wheel matches the turn animation, but I can freely turn the wheel past the limit. It’s a really bad feeling. My wheels sensitivity is set to auto. If I set it to 360 the turning input gets totally out of whack again.
  3. Sorry, must say I don’t quite understand all the layers of software to update the firmware. I installed the 411 driver bundle, connected my wheel/base and put it into pc mode, then installed new driver versions for both. Any suggestions from here? Would like to hear more from Rosco. Thanks!
  4. Rosco can you explain your current settings that fixed it? On the wheel and in-game. I installed the 411 drivers and the issue still persists. What sensitivity do you have set on the wheel? stevie, I’m on Xbox. any other suggestions?
  5. Does your wheel lock at the limits of that 320? If I do this setup, I can continue turning my wheel past that animation lock and it’s terrible.
  6. I had this problem (animation and actual steering input of the wheel are out of sync) and installed 411. The problem is a bit different but it’s still there. if I set the wheel sensitivity to auto, the steering is in sync but I have no limits on my wheel (I can rotate past 360 but the animation obviously doesn’t go past that). If I set my wheel sensitivity to 360, the animation and input are yet again out of sync. anyone else with this problem?
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